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HOW TO GET MORE DAMAGE! Damage Scaling updates in release version of Invincible VS: - First hit of a combo immediately starts scaling your combo. Light 20%, Medium 10%, Heavy 5%, Specials 0% - Repeating normal attacks in a combo lowers their damage. So mix up your normals. Active... show more
20 条评论

@InvincibleVS A lot of this is common in fgs but it's good to see somebody's explaining it in a digestible way that upper casuals can grasp. The FGC is not very good at teaching anything.

@InvincibleVS Thanks! While there was more standard damage scaling in the game during the beta, this update in the release version more directly addresses the more unique aspects of our combo systems (for example, cancelling from specials back to normals)

@InvincibleVS congrats on launch day 🥳

@InvincibleVS Thanks! 🥳 so exciting!

@InvincibleVS In Brazil on launch day but still helping 🫡🫡🫡

@InvincibleVS Just wanted to make sure the people who played millions of matches during the beta understood how to update their combos for the release version 🫡

@maximilian_ @InvincibleVS Thanks broski, so happy to see you part of this team

@InvincibleVS One BIG question I didn’t see it in the patch from what I remember but with regular motion inputs do you get more damage ? If not Ima just stay on the standard

@lynomaa @InvincibleVS Yes, motion inputs have a flat % damage boost over standard inputs. Applies to all buttons and combos, not just ones that require the motion input

@lynomaa @InvincibleVS What’s the %?

@lynomaa @InvincibleVS 5% on everything, not just inputs that require motions

@maximilian_ @InvincibleVS congrats on launch‼️ moving anissa so far 🫡

@InvincibleVS Giving this a go when I get my hands on the game. HAPPY LAUNCH DAY! GGS 🎉

@InvincibleVS Happy laaaunch! 🎉

I love this!

@InvincibleVS

@InvincibleVS Congratuations on your launch RIP! Gonna dive into the game now!

@maximilian_ @InvincibleVS @NotVeraGood good information to know

@InvincibleVS Where’s the strong aerial tailspin into infinite wall carry into heat burst bound into wall splat ender into wall combo into heat oki? #ripsvision

@InvincibleVS Do PS4-based TE2’s not function with the game?
