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How to solve the repetitious texturing problem. Full tutorial: #b3d

103,096 次观看 • 1 年前 •via X (Twitter)

10 条评论

migero 🤌🥕🐇 的头像
migero 🤌🥕🐇1 年前

or just get a bigger texture 😂

Andrew Price 的头像
Andrew Price1 年前

For large surfaces it's not an option. For a 5 story building you'd need a 50K texture just to maintain a 32 px/cm texel density, which isn't even that high.

Intellectric 的头像
Intellectric1 年前

I’ve been using your non-repeating texture nodes for years.

soupremejelly 的头像
soupremejelly1 年前

Ahh its the donut guy. Noice

βlazingBuoyWQQ 的头像
βlazingBuoyWQQ1 年前

Your content is so so helpful and amazing for beginners.

Unheeded Influences 的头像
Unheeded Influences1 年前

This is a great tip, thanks. But is that right that it will work only under Blender? If I use this created texture for my video game it will not work anymore. I mean for an object its fine, but not to use it as a general texture, correct ? Have a good day

Paul-Andy 的头像
Paul-Andy1 年前

Amazing Thx Blender Guru

OLS 的头像
OLS1 年前

Wow this is actually great for textures like brick that cant be rotated or scaled to break the repetition

👣KᗪᗩᗯG👣 🔶 的头像
👣KᗪᗩᗯG👣 🔶1 年前

Did you happen to catch @curtisjamesholt 's latest vid showcasing a new node for infinite textures? It looked really good, IMO.

baka 的头像
baka1 年前

Genius move indeed

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