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How to solve the repetitious texturing problem. Full tutorial: #b3d

103,206 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von migero 🤌🥕🐇
migero 🤌🥕🐇vor 2 Jahren

or just get a bigger texture 😂

Profilbild von Andrew Price
Andrew Pricevor 2 Jahren

For large surfaces it's not an option. For a 5 story building you'd need a 50K texture just to maintain a 32 px/cm texel density, which isn't even that high.

Profilbild von Intellectric
Intellectricvor 2 Jahren

I’ve been using your non-repeating texture nodes for years.

Profilbild von soupremejelly
soupremejellyvor 2 Jahren

Ahh its the donut guy. Noice

Profilbild von βlazingBuoyWQQ
βlazingBuoyWQQvor 2 Jahren

Your content is so so helpful and amazing for beginners.

Profilbild von Unheeded Influences
Unheeded Influencesvor 2 Jahren

This is a great tip, thanks. But is that right that it will work only under Blender? If I use this created texture for my video game it will not work anymore. I mean for an object its fine, but not to use it as a general texture, correct ? Have a good day

Profilbild von Paul-Andy
Paul-Andyvor 2 Jahren

Amazing Thx Blender Guru

Profilbild von OLS
OLSvor 2 Jahren

Wow this is actually great for textures like brick that cant be rotated or scaled to break the repetition

Profilbild von 👣KᗪᗩᗯG👣 🔶
👣KᗪᗩᗯG👣 🔶vor 2 Jahren

Did you happen to catch @curtisjamesholt 's latest vid showcasing a new node for infinite textures? It looked really good, IMO.

Profilbild von baka
bakavor 2 Jahren

Genius move indeed

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