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How to solve the repetitious texturing problem. Full tutorial: #b3d

103,096 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля migero 🤌🥕🐇
migero 🤌🥕🐇1 год назад

or just get a bigger texture 😂

Фото профиля Andrew Price
Andrew Price1 год назад

For large surfaces it's not an option. For a 5 story building you'd need a 50K texture just to maintain a 32 px/cm texel density, which isn't even that high.

Фото профиля Intellectric
Intellectric1 год назад

I’ve been using your non-repeating texture nodes for years.

Фото профиля soupremejelly
soupremejelly1 год назад

Ahh its the donut guy. Noice

Фото профиля βlazingBuoyWQQ
βlazingBuoyWQQ1 год назад

Your content is so so helpful and amazing for beginners.

Фото профиля Unheeded Influences
Unheeded Influences1 год назад

This is a great tip, thanks. But is that right that it will work only under Blender? If I use this created texture for my video game it will not work anymore. I mean for an object its fine, but not to use it as a general texture, correct ? Have a good day

Фото профиля Paul-Andy
Paul-Andy1 год назад

Amazing Thx Blender Guru

Фото профиля OLS
OLS1 год назад

Wow this is actually great for textures like brick that cant be rotated or scaled to break the repetition

Фото профиля 👣KᗪᗩᗯG👣 🔶
👣KᗪᗩᗯG👣 🔶1 год назад

Did you happen to catch @curtisjamesholt 's latest vid showcasing a new node for infinite textures? It looked really good, IMO.

Фото профиля baka
baka1 год назад

Genius move indeed

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