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I added grab and air grab attacks. Gravity was making air grabs difficult, so I added more floaty states. Air combat in general feels more viable now. #indiegamedev #indiefightinggames

27,389 次观看 • 1 年前 •via X (Twitter)

11 条评论

Alperen Çağlaroğlu 的头像
Alperen Çağlaroğlu1 年前

looks really cool. dunno if i can keep up with first person tho. idk if there's an option to change the pov to 3rd person just like in the vid but i think it'd be cool for people like me

Freddy Ready 的头像
Freddy Ready1 年前

is there some sort of "attachment" system when close enough? feels like those 2d combat games, can see adding elements like breakable objects and effects to be cool. be it for an finisher? or chaos.

project shikai 的头像
project shikai1 年前

breakable objects/environments would be very cool and on theme probably! There isn't any attachment system for attacks atm, except for being linked during the throw animation.

gynura - developing a jrpg 的头像
gynura - developing a jrpg1 年前

Omg this is awesome!!!!!!

project shikai 的头像
project shikai1 年前

ayy thanks

☁️☁️☁️☁️☁️ 的头像
☁️☁️☁️☁️☁️1 年前

any chance at adding throws while you have someone grabbed or do you feel like that would be an not so fun mechanic for the other player

project shikai 的头像
project shikai1 年前

Not sure what you mean. Atm grab/throw is just one action. Are you asking to separate them (more like smash)?

ICastFist 的头像
ICastFist1 年前

This looks really fun and cool. Any chance for a demo soon?

project shikai 的头像
project shikai1 年前

Ehh hard to say. I'm really bad at estimating how long things will take and I'd want a demo to be pretty polished

JumboGeronimo 的头像
JumboGeronimo1 年前

Looking sick I think this will add a nice element to the flow of combat as a whole. Looking forward to seeing what's next

project shikai 的头像
project shikai1 年前

thanks for following along!

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