Video wird geladen...
Video konnte nicht geladen werden
i added in an "Interrupt" mechanic! some powerful enemy attacks can be interrupted by the player, indicated by a unique frame on the turn timeline. interrupts usually have a higher cost attached, so you have to plan around using them carefully [#gamedev | #indiegame | #unity3d]
30,132 Aufrufe • vor 6 Monaten •via X (Twitter)
0 Kommentare
Keine Kommentare verfügbar
Kommentare vom Original-Post werden hier angezeigt

