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I built an open-world RPG with Astra using a single prompt. It’s called Morta’s Blade and it’s now live on the App Store. ⚔️ Still feels a little unreal.

67,503 Aufrufe • vor 8 Tagen •via X (Twitter)

46 Kommentare

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

Nope, it took me a year to develop 😄 Link below 👇

Profilbild von alexandriemartinez
alexandriemartinezvor 8 Tagen

Absolute bullshit

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

You’re absolutely right

Profilbild von Lowell Heddings
Lowell Heddingsvor 8 Tagen

Love the style! After playing it, my main recommendation is to change the double tap for inventory because it conflicts with the sword.

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

Thank you so much! Really appreciate you taking the time to play it and give feedback. 🙏🙏

Profilbild von Lowell Heddings
Lowell Heddingsvor 8 Tagen

I’d go with a hotbar at the bottom of the screen personally

Profilbild von RAXXO Studios | Creative Studio
RAXXO Studios | Creative Studiovor 8 Tagen

Wow what mcps, where used to create assets and enviroments? looks quite clean copared to my approaches :D

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

The NPCs and enemies are entirely hand-drawn.

Profilbild von Panos K
Panos Kvor 8 Tagen

looks nice, how is this artstyle called?

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

I’m not sure if there’s an official name for it, but it’s basically hand-drawn 2D sprites in a low-poly 3D world, inspired by old-school RPGs.

Profilbild von Miscellaneous and Naughty Bot Services Inc
Miscellaneous and Naughty Bot Services Incvor 8 Tagen

People have difficulty reading, I guess

Profilbild von Jonny Jelinek 🔥
Jonny Jelinek 🔥vor 8 Tagen

WOW! Looks amazing! 😍 So you built that in 2 days since Astra is rolled out AND already got it in the app store? What sorcery did you summon to be that fast?? 😃

Profilbild von Mark Cloutier
Mark Cloutiervor 8 Tagen

Awesome work dude

Profilbild von Christian Biever
Christian Bievervor 8 Tagen

hahaha you got me. I was telling my self: Wait... but this is stuff from a few synty packs. Nice job btw!

Profilbild von MrCharismaInfinite79
MrCharismaInfinite79vor 8 Tagen

How did you wrap it to make it run in IOS? Which api or tool? Congrats on 🚢 shipping

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

I built it in Xcode using SceneKit and Metal. I also developed a custom optimization technique to keep the entire open world seamless, with no loading screens. It’s still not perfect since I’m developing it entirely on my own, but I’m trying my best.

Profilbild von MrCharismaInfinite79
MrCharismaInfinite79vor 8 Tagen

So you got the agent to assist you in building an Xcode version with Scenekit? Cheers

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

I actually used Codex for most of the development. I built it in Xcode with SceneKit, and it made more sense to me to build the physics and character controller from scratch to get that old-school Doom-style feel.

Profilbild von Zak
Zakvor 7 Tagen

the art style is fantastic ngl

Profilbild von Neta Art
Neta Artvor 8 Tagen

Cool work!

Profilbild von Andre
Andrevor 8 Tagen

Just bait to advertise?

Profilbild von Andre
Andrevor 8 Tagen

You're such a cool internet game dev guy. Well done on being so cool.

Profilbild von Empires of Black Powder
Empires of Black Powdervor 8 Tagen

It’s a playable 3d world but I wouldn’t really call that a game

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

Dude, the game has 10 different enemy types, 57 side quests on top of the main questline, and multiple biomes including desert, swamp, forest, and snowy regions. I spent a whole year making this. You hurt me, man. 😭

Profilbild von Empires of Black Powder
Empires of Black Powdervor 8 Tagen

How’d you spend a year if it was a single prompt? You’re just trolling for engagement

Profilbild von Fatih Beceren
Fatih Becerenvor 8 Tagen

An indie dev doing silly marketing to get people to notice his game? Unheard of 😭 I literally said in the first reply that it took me a year to make.

Profilbild von timdam
timdamvor 8 Tagen

This looks incredible.might be the first AI game I actually wanna play

Profilbild von man ki Hui
man ki Huivor 7 Tagen

Great 👍🏻

Profilbild von Homie Santo
Homie Santovor 8 Tagen

Top tier bait if I’ve ever seen it bro! Great work btw

Profilbild von Brumlivin87
Brumlivin87vor 8 Tagen

Nice work, Fatih. Looks like a lot of fun. Congrats with it all!👌

Profilbild von Dr. D 🌱
Dr. D 🌱vor 8 Tagen

Stop the cap

Profilbild von Love Web3 World
Love Web3 Worldvor 8 Tagen

Hey this is really cool, hope next time you are building some VR game as well using the apple's native framework!

Profilbild von RadomirD
RadomirDvor 8 Tagen

Hard to believe that you got approved by Apple so fast, since Astra is only live since Thursday/Friday only… Nevertheless it looks nice

Profilbild von Untitled Game
Untitled Gamevor 8 Tagen

I was about to say how quickly does apple approve your apps 😂 also you can see the human touch which is insane. This looks great, will give it a try

Profilbild von AI Mastery Guide
AI Mastery Guidevor 7 Tagen

full rpg from one prompt fr?

Profilbild von Enlighted
Enlightedvor 7 Tagen

Good job although most people never read your reply clarifying that it took over a year to build and sounds like you might be missing out on potential fan base

Profilbild von Polski Polacc z Polskiej Polski
Polski Polacc z Polskiej Polskivor 8 Tagen

fuck you scammer

Profilbild von Iain
Iainvor 8 Tagen

Is it a spectacular game?

Profilbild von RoS
RoSvor 8 Tagen

That is amazing, imagine what you could have done with 2 prompts!

Profilbild von Andy | MVMNT
Andy | MVMNTvor 7 Tagen

Hope we stop this “Indid this with Astra” engagement baiting sooner rather than later. It’s so dumb.

Profilbild von Tony
Tonyvor 8 Tagen

An open-world RPG from one prompt, and it's live on the App Store. The "still feels a little unreal" is the honest part. Congrats 🗡️ how long from the prompt to approval?

Profilbild von marioEuro
marioEurovor 8 Tagen

No way u build this by a prompt, it doesnt look like n64 demo

Profilbild von HYUGO M.
HYUGO M.vor 8 Tagen

Y de dónde sacó los modelos 3d y demás? Puedes ser un poco sincero?

Profilbild von plobrother
plobrothervor 8 Tagen

Nobody wants to play a game made in a single prompt. Keep that in mind

Profilbild von E. Dantes
E. Dantesvor 7 Tagen

I’m confused. You built it in 1 prompt or you took a year to develop? Is this a bit?

Profilbild von Brian Hadu
Brian Haduvor 7 Tagen

building an RPG from a single prompt is impressive, congrats on Morta's Blade!

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