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I built an open-world RPG with Astra using a single prompt. It’s called Morta’s Blade and it’s now live on the App Store. ⚔️ Still feels a little unreal.

67,503 views • 8 days ago •via X (Twitter)

46 Comments

Fatih Beceren's profile picture
Fatih Beceren8 days ago

Nope, it took me a year to develop 😄 Link below 👇

alexandriemartinez's profile picture
alexandriemartinez8 days ago

Absolute bullshit

Fatih Beceren's profile picture
Fatih Beceren8 days ago

You’re absolutely right

Lowell Heddings's profile picture
Lowell Heddings8 days ago

Love the style! After playing it, my main recommendation is to change the double tap for inventory because it conflicts with the sword.

Fatih Beceren's profile picture
Fatih Beceren8 days ago

Thank you so much! Really appreciate you taking the time to play it and give feedback. 🙏🙏

Lowell Heddings's profile picture
Lowell Heddings8 days ago

I’d go with a hotbar at the bottom of the screen personally

RAXXO Studios | Creative Studio's profile picture
RAXXO Studios | Creative Studio8 days ago

Wow what mcps, where used to create assets and enviroments? looks quite clean copared to my approaches :D

Fatih Beceren's profile picture
Fatih Beceren8 days ago

The NPCs and enemies are entirely hand-drawn.

Panos K's profile picture
Panos K8 days ago

looks nice, how is this artstyle called?

Fatih Beceren's profile picture
Fatih Beceren8 days ago

I’m not sure if there’s an official name for it, but it’s basically hand-drawn 2D sprites in a low-poly 3D world, inspired by old-school RPGs.

Miscellaneous and Naughty Bot Services Inc's profile picture
Miscellaneous and Naughty Bot Services Inc8 days ago

People have difficulty reading, I guess

Jonny Jelinek 🔥's profile picture
Jonny Jelinek 🔥8 days ago

WOW! Looks amazing! 😍 So you built that in 2 days since Astra is rolled out AND already got it in the app store? What sorcery did you summon to be that fast?? 😃

Mark Cloutier's profile picture
Mark Cloutier8 days ago

Awesome work dude

Christian Biever's profile picture
Christian Biever8 days ago

hahaha you got me. I was telling my self: Wait... but this is stuff from a few synty packs. Nice job btw!

MrCharismaInfinite79's profile picture
MrCharismaInfinite798 days ago

How did you wrap it to make it run in IOS? Which api or tool? Congrats on 🚢 shipping

Fatih Beceren's profile picture
Fatih Beceren8 days ago

I built it in Xcode using SceneKit and Metal. I also developed a custom optimization technique to keep the entire open world seamless, with no loading screens. It’s still not perfect since I’m developing it entirely on my own, but I’m trying my best.

MrCharismaInfinite79's profile picture
MrCharismaInfinite798 days ago

So you got the agent to assist you in building an Xcode version with Scenekit? Cheers

Fatih Beceren's profile picture
Fatih Beceren8 days ago

I actually used Codex for most of the development. I built it in Xcode with SceneKit, and it made more sense to me to build the physics and character controller from scratch to get that old-school Doom-style feel.

Zak's profile picture
Zak7 days ago

the art style is fantastic ngl

Neta Art's profile picture
Neta Art8 days ago

Cool work!

Andre's profile picture
Andre8 days ago

Just bait to advertise?

Andre's profile picture
Andre8 days ago

You're such a cool internet game dev guy. Well done on being so cool.

Empires of Black Powder's profile picture
Empires of Black Powder8 days ago

It’s a playable 3d world but I wouldn’t really call that a game

Fatih Beceren's profile picture
Fatih Beceren8 days ago

Dude, the game has 10 different enemy types, 57 side quests on top of the main questline, and multiple biomes including desert, swamp, forest, and snowy regions. I spent a whole year making this. You hurt me, man. 😭

Empires of Black Powder's profile picture
Empires of Black Powder8 days ago

How’d you spend a year if it was a single prompt? You’re just trolling for engagement

Fatih Beceren's profile picture
Fatih Beceren8 days ago

An indie dev doing silly marketing to get people to notice his game? Unheard of 😭 I literally said in the first reply that it took me a year to make.

timdam's profile picture
timdam8 days ago

This looks incredible.might be the first AI game I actually wanna play

man ki Hui's profile picture
man ki Hui7 days ago

Great 👍🏻

Homie Santo's profile picture
Homie Santo8 days ago

Top tier bait if I’ve ever seen it bro! Great work btw

Brumlivin87's profile picture
Brumlivin878 days ago

Nice work, Fatih. Looks like a lot of fun. Congrats with it all!👌

Dr. D 🌱's profile picture
Dr. D 🌱7 days ago

Stop the cap

Love Web3 World's profile picture
Love Web3 World8 days ago

Hey this is really cool, hope next time you are building some VR game as well using the apple's native framework!

RadomirD's profile picture
RadomirD8 days ago

Hard to believe that you got approved by Apple so fast, since Astra is only live since Thursday/Friday only… Nevertheless it looks nice

Untitled Game's profile picture
Untitled Game8 days ago

I was about to say how quickly does apple approve your apps 😂 also you can see the human touch which is insane. This looks great, will give it a try

AI Mastery Guide's profile picture
AI Mastery Guide7 days ago

full rpg from one prompt fr?

Enlighted's profile picture
Enlighted7 days ago

Good job although most people never read your reply clarifying that it took over a year to build and sounds like you might be missing out on potential fan base

Polski Polacc z Polskiej Polski's profile picture
Polski Polacc z Polskiej Polski8 days ago

fuck you scammer

Iain's profile picture
Iain8 days ago

Is it a spectacular game?

RoS's profile picture
RoS8 days ago

That is amazing, imagine what you could have done with 2 prompts!

Andy | MVMNT's profile picture
Andy | MVMNT7 days ago

Hope we stop this “Indid this with Astra” engagement baiting sooner rather than later. It’s so dumb.

Tony's profile picture
Tony8 days ago

An open-world RPG from one prompt, and it's live on the App Store. The "still feels a little unreal" is the honest part. Congrats 🗡️ how long from the prompt to approval?

marioEuro's profile picture
marioEuro8 days ago

No way u build this by a prompt, it doesnt look like n64 demo

HYUGO M.'s profile picture
HYUGO M.8 days ago

Y de dónde sacó los modelos 3d y demás? Puedes ser un poco sincero?

plobrother's profile picture
plobrother8 days ago

Nobody wants to play a game made in a single prompt. Keep that in mind

E. Dantes's profile picture
E. Dantes7 days ago

I’m confused. You built it in 1 prompt or you took a year to develop? Is this a bit?

Brian Hadu's profile picture
Brian Hadu7 days ago

building an RPG from a single prompt is impressive, congrats on Morta's Blade!

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