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I built an open-world RPG with Astra using a single prompt. It’s called Morta’s Blade and it’s now live on the App Store. ⚔️ Still feels a little unreal.

67,503 просмотров • 8 дней назад •via X (Twitter)

Комментарии: 46

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

Nope, it took me a year to develop 😄 Link below 👇

Фото профиля alexandriemartinez
alexandriemartinez8 дней назад

Absolute bullshit

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

You’re absolutely right

Фото профиля Lowell Heddings
Lowell Heddings8 дней назад

Love the style! After playing it, my main recommendation is to change the double tap for inventory because it conflicts with the sword.

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

Thank you so much! Really appreciate you taking the time to play it and give feedback. 🙏🙏

Фото профиля Lowell Heddings
Lowell Heddings8 дней назад

I’d go with a hotbar at the bottom of the screen personally

Фото профиля RAXXO Studios | Creative Studio
RAXXO Studios | Creative Studio8 дней назад

Wow what mcps, where used to create assets and enviroments? looks quite clean copared to my approaches :D

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

The NPCs and enemies are entirely hand-drawn.

Фото профиля Panos K
Panos K8 дней назад

looks nice, how is this artstyle called?

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

I’m not sure if there’s an official name for it, but it’s basically hand-drawn 2D sprites in a low-poly 3D world, inspired by old-school RPGs.

Фото профиля Miscellaneous and Naughty Bot Services Inc
Miscellaneous and Naughty Bot Services Inc8 дней назад

People have difficulty reading, I guess

Фото профиля Jonny Jelinek 🔥
Jonny Jelinek 🔥8 дней назад

WOW! Looks amazing! 😍 So you built that in 2 days since Astra is rolled out AND already got it in the app store? What sorcery did you summon to be that fast?? 😃

Фото профиля Mark Cloutier
Mark Cloutier8 дней назад

Awesome work dude

Фото профиля Christian Biever
Christian Biever8 дней назад

hahaha you got me. I was telling my self: Wait... but this is stuff from a few synty packs. Nice job btw!

Фото профиля MrCharismaInfinite79
MrCharismaInfinite798 дней назад

How did you wrap it to make it run in IOS? Which api or tool? Congrats on 🚢 shipping

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

I built it in Xcode using SceneKit and Metal. I also developed a custom optimization technique to keep the entire open world seamless, with no loading screens. It’s still not perfect since I’m developing it entirely on my own, but I’m trying my best.

Фото профиля MrCharismaInfinite79
MrCharismaInfinite798 дней назад

So you got the agent to assist you in building an Xcode version with Scenekit? Cheers

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

I actually used Codex for most of the development. I built it in Xcode with SceneKit, and it made more sense to me to build the physics and character controller from scratch to get that old-school Doom-style feel.

Фото профиля Zak
Zak7 дней назад

the art style is fantastic ngl

Фото профиля Neta Art
Neta Art8 дней назад

Cool work!

Фото профиля Andre
Andre8 дней назад

Just bait to advertise?

Фото профиля Andre
Andre8 дней назад

You're such a cool internet game dev guy. Well done on being so cool.

Фото профиля Empires of Black Powder
Empires of Black Powder8 дней назад

It’s a playable 3d world but I wouldn’t really call that a game

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

Dude, the game has 10 different enemy types, 57 side quests on top of the main questline, and multiple biomes including desert, swamp, forest, and snowy regions. I spent a whole year making this. You hurt me, man. 😭

Фото профиля Empires of Black Powder
Empires of Black Powder8 дней назад

How’d you spend a year if it was a single prompt? You’re just trolling for engagement

Фото профиля Fatih Beceren
Fatih Beceren8 дней назад

An indie dev doing silly marketing to get people to notice his game? Unheard of 😭 I literally said in the first reply that it took me a year to make.

Фото профиля timdam
timdam8 дней назад

This looks incredible.might be the first AI game I actually wanna play

Фото профиля man ki Hui
man ki Hui7 дней назад

Great 👍🏻

Фото профиля Homie Santo
Homie Santo8 дней назад

Top tier bait if I’ve ever seen it bro! Great work btw

Фото профиля Brumlivin87
Brumlivin878 дней назад

Nice work, Fatih. Looks like a lot of fun. Congrats with it all!👌

Фото профиля Dr. D 🌱
Dr. D 🌱8 дней назад

Stop the cap

Фото профиля Love Web3 World
Love Web3 World8 дней назад

Hey this is really cool, hope next time you are building some VR game as well using the apple's native framework!

Фото профиля RadomirD
RadomirD8 дней назад

Hard to believe that you got approved by Apple so fast, since Astra is only live since Thursday/Friday only… Nevertheless it looks nice

Фото профиля Untitled Game
Untitled Game8 дней назад

I was about to say how quickly does apple approve your apps 😂 also you can see the human touch which is insane. This looks great, will give it a try

Фото профиля AI Mastery Guide
AI Mastery Guide7 дней назад

full rpg from one prompt fr?

Фото профиля Enlighted
Enlighted7 дней назад

Good job although most people never read your reply clarifying that it took over a year to build and sounds like you might be missing out on potential fan base

Фото профиля Polski Polacc z Polskiej Polski
Polski Polacc z Polskiej Polski8 дней назад

fuck you scammer

Фото профиля Iain
Iain8 дней назад

Is it a spectacular game?

Фото профиля RoS
RoS8 дней назад

That is amazing, imagine what you could have done with 2 prompts!

Фото профиля Andy | MVMNT
Andy | MVMNT7 дней назад

Hope we stop this “Indid this with Astra” engagement baiting sooner rather than later. It’s so dumb.

Фото профиля Tony
Tony8 дней назад

An open-world RPG from one prompt, and it's live on the App Store. The "still feels a little unreal" is the honest part. Congrats 🗡️ how long from the prompt to approval?

Фото профиля marioEuro
marioEuro8 дней назад

No way u build this by a prompt, it doesnt look like n64 demo

Фото профиля HYUGO M.
HYUGO M.8 дней назад

Y de dónde sacó los modelos 3d y demás? Puedes ser un poco sincero?

Фото профиля plobrother
plobrother8 дней назад

Nobody wants to play a game made in a single prompt. Keep that in mind

Фото профиля E. Dantes
E. Dantes7 дней назад

I’m confused. You built it in 1 prompt or you took a year to develop? Is this a bit?

Фото профиля Brian Hadu
Brian Hadu7 дней назад

building an RPG from a single prompt is impressive, congrats on Morta's Blade!

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