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I continued working on my ARPG with Astra. I added some lore, quests, items and ofc gory combat. Reworked some of the environments and implemented the first two fully procedural areas of Act 1. What do you think of the progress so far?

53,563 次观看 • 5 天前 •via X (Twitter)

58 条评论

Windforce Games 的头像
Windforce Games5 天前

I looks nice! I am creating a very similar game actually,

George Kal 的头像
George Kal5 天前

oh nice it looks awesome!

diath 的头像
diath5 天前

Generic and soulless. Nothing wrong with using AI but you need to be a good game designer and director to make something worthwhile with them. This is just point-and-click swing a sword and walk around simulator. Nothing particularly interesting.

George Kal 的头像
George Kal5 天前

It’s a fun side project i made in 4 days dawg not the next baldurs gate chill 😂

Chad Schultz🍕 的头像
Chad Schultz🍕5 天前

@diathial That's what it's about. I'm having more fun making "slop" games and apps than playing regular games.

George Kal 的头像
George Kal4 天前

@diathial And that’s all that matters honestly

Lux Veritas 的头像
Lux Veritas5 天前

Immediate feedback, I am kind of tired of the dual orb aesthetic for health and mana.

George Kal 的头像
George Kal5 天前

I’m all ears for ideas tbh

Lux Veritas 的头像
Lux Veritas5 天前

Did a quick concept Grok Imagine render. Instead of Orbs, maybe mini portrait of the characters physical and spiritual self?

Lux Veritas 的头像
Lux Veritas5 天前

That is just off top of my head. Mainly it just makes me think of every other game I've seen the orbs in. Makes it feel samey to me, but is a super minor thing.

Anis Ahmed Chohan 的头像
Anis Ahmed Chohan5 天前

Is this Diablo v?

George Kal 的头像
George Kal5 天前

🤣 it'll be its own franchise

Anis Ahmed Chohan 的头像
Anis Ahmed Chohan5 天前

Bro, it's looking 🔥

George Kal 的头像
George Kal5 天前

thanks man had a lot of fun building it so far i'll def continue on it, maybe i can put a demo out :)

Anis Ahmed Chohan 的头像
Anis Ahmed Chohan5 天前

For sure. Love to learn how your building the art work out too, it looks class. If you haven't shared already.

Shoozes 的头像
Shoozes5 天前

Looks good, reminds me of Diablo 2/Dark Eden

George Kal 的头像
George Kal5 天前

love d2 its def an inspo

בינה מלאכותית בעברית 的头像
בינה מלאכותית בעברית5 天前

The firelight and little market stalls make the town feel like somewhere you'd actually want to return between runs.

George Kal 的头像
George Kal5 天前

thanks happy to hear you like it

Ed Richards 的头像
Ed Richards5 天前

Looks great!

Rami 的头像
Rami5 天前

Reminds me of Bastion art. Looks like it can be a lot of fun if the story is solid

George Kal 的头像
George Kal5 天前

Let’s see how far I can get I’ll try to make a demo to get some feedback

Davide Volpato🏞️ 的头像
Davide Volpato🏞️5 天前

impressive

George Kal 的头像
George Kal5 天前

thanks

Duc Truong 的头像
Duc Truong5 天前

I would play it. Send me a link to test it.

George Kal 的头像
George Kal4 天前

I will share one

𝐂𝐋𝚯𝚷𝚺 𝚯𝐅 𝐆𝚯𝚷𝚭𝚯 的头像
𝐂𝐋𝚯𝚷𝚺 𝚯𝐅 𝐆𝚯𝚷𝚭𝚯4 天前

just getting into solo game deving using all AI. I'm loving that I can now ACTUALLY build the games that I had written off as 'it was a nice thought anyway'. Looking forward to seeing you progress on your game!

Kostiantyn 的头像
Kostiantyn5 天前

bro very cool. It reminded me a little of Ultima Online

Goga 的头像
Goga4 天前

Looks nice!

ShutterIsland 的头像
ShutterIsland5 天前

a modern divine divinity

HorusGames 的头像
HorusGames5 天前

very good work

George Kal 的头像
George Kal5 天前

Ty

unemployable 的头像
unemployable5 天前

Graphics generally fine but it's whether you can sell it as something with an interesting story/appealing world or whether it would look like a soulless AI slop. I think this may have potential on mobile market/steam deck as a casual RPG.

James Lane 的头像
James Lane5 天前

Are you using Astra through the API or through a chat GPT plan? Interested in how much it's costing you to make a game with it I found I can't do more than a couple of prompts in a 5-hour period without going over my usage.

George Kal 的头像
George Kal4 天前

I’m using it on the 20x sub

Abdulrahman M 的头像
Abdulrahman M5 天前

I still cant figure out how animations work with astra its giving me horrible results

George Kal 的头像
George Kal5 天前

Yeah animations aren’t great tbh I’m dealing with the same

Abdulrahman M 的头像
Abdulrahman M5 天前

Its horrendous , day and night fro. What was being Heavily being demoed lol

Marcell Almeida 👋 的头像
Marcell Almeida 👋5 天前

using blender?

George Kal 的头像
George Kal5 天前

everything is 100% procedurally generated by astra, i haven't done any modeling for this

Marx Charle 的头像
Marx Charle5 天前

Only astra ? Nice !

George Kal 的头像
George Kal5 天前

yup 100%

Marx Charle 的头像
Marx Charle5 天前

No blender or other AI tools ? Music / SFX ?

George Kal 的头像
George Kal5 天前

nope, zero other tools for music and sfx i just asked astra to find and download cc0 assets

Marx Charle 的头像
Marx Charle5 天前

Oh super cool :)

Just Kazuno Chan 的头像
Just Kazuno Chan4 天前

looks like a dog shit

Pepe Salt Mines 的头像
Pepe Salt Mines5 天前

How the fuck did you generate a consistent character with different animations and the next part is the most important have gear equip and show. Every single model I’ve been trying this and still get stuck on it and even with astra all I did was waste all my usage trying.

George Kal 的头像
George Kal5 天前

Prompt it to create a skeleton for the character and then tell it the animation set you want. For equippable items tbh i didn’t do anything special it just got it right

Alexander Kenley 的头像
Alexander Kenley5 天前

It looks like what it is, an AI-generated Diablo clone.

Luciano Henriques | 🟩🟨🟦⬜️ RJ - 🇧🇷 的头像
Luciano Henriques | 🟩🟨🟦⬜️ RJ - 🇧🇷5 天前

Impressive @georgevibing 👏🏻👏🏻👏🏻 I'm developing a Merge PvP Battle, I left Antigravity with Gemini agents aside and migrated to Codex with Astra. Result = Today I got my MVP award in a few hours (my usage limits are gone, but it was all worth it). I'll return to the project on the 19th, when the resource reset occurs. Your project is inspiring, I hope you finish it and get it on the main app stores or Steam. I would definitely buy it to play.

Clint Herron 的头像
Clint Herron4 天前

Looking really good. What a fun project!

Kinder • Grinder 的头像
Kinder • Grinder5 天前

who needs Diablo when u can build ur own

Brjan | AI Builder 的头像
Brjan | AI Builder5 天前

adding procedural areas is a huge step, it really boosts replayability for players

大李先生 的头像
大李先生4 天前

看起来像暗黑破化神

ABABxAI 的头像
ABABxAI5 天前

Nice art.

awe/node 的头像
awe/node5 天前

Love it

KingDankKush 的头像
KingDankKush4 天前

How did you do the ground / terrain and paths or roads?

George Kal 的头像
George Kal4 天前

It’s all astra generated textures and logic

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