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I created a 30-second Apollo vs Ares cinematic battle First, I used GPT Image 2 inside Leonardo to create two 3x2 storyboards Then I animated the shots with Seedance 2.0, added music made with Suno, and edited the final video in CapCut Prompts below⤵️
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First, I made the character sheets for Apollo and Ares with GPT Image 2 inside Leonardo, following the same structure for both Prompt: Create a premium ultra-realistic cinematic character sheet of APOLLO, Greek god of the sun, light, prophecy, healing, and archery. TEXT Title: “APOLLO”. SHEET CONTENT Front view, side view, back view, three-quarter heroic pose, close-up portrait, weapon detail section. CHARACTER Young divine Greek male, lean athletic body, realistic proportions, noble posture, Greco-Roman face, defined jawline, calm intense eyes, golden blond wavy shoulder-length hair, sun-kissed realistic skin. COSTUME White and ivory Greek robes, gold-trimmed drapery, golden chest armor with sun engravings, bracers, laurel details, layered leather/fabric skirt, sandals, long ivory cloak. WEAPON Only weapon: “Solaris Bow”. Elegant golden bow with sun engravings, subtle glow, radiant light string, golden arrow quiver. SYMBOLIC DETAILS Delicate laurel crown, soft sunlight rays, subtle golden particles, gentle divine aura. Do not include any solar halo or radiant disc behind the head. STYLE Ultra-realistic cinematic fantasy concept art, high-end film character design, realistic anatomy, natural skin, detailed fabrics, polished gold. BACKGROUND Clean pure white studio background. LIGHTING Soft cinematic studio lighting, warm golden highlights. CONSISTENCY Same face, hair, body, costume, and bow across all views. NEGATIVE Solar halo, radiant disc, cartoon, anime, sci-fi, modern clothing, extra weapons.

Prompt: Create a premium ultra-realistic cinematic character sheet of ARES, Greek god of war, courage, violence, and battle. TEXT Title: “ARES”. SHEET CONTENT Front view, side view, back view, three-quarter heroic pose, close-up portrait, weapon detail section. CHARACTER Divine adult Greek male, powerful athletic body, broad shoulders, realistic proportions, commanding posture, rugged noble face, strong jawline, intense fierce eyes, stern expression, medium-long dark wavy hair, lightly tanned realistic skin. COSTUME Polished bronze chest armor with war engravings, dark red and crimson drapery, bronze bracers, bronze greaves, layered leather and metal skirt armor, armored sandals, elegant crimson cape, subtle mythological warrior details. WEAPON Only weapons: “Spear of War” and “Shield of Ares”. Long divine bronze spear with engraved war motifs. Large round ornate bronze shield with ancient Greek war symbols. SYMBOLIC DETAILS Subtle divine warrior presence, refined red accents, elegant mythological atmosphere, clean polished presentation. STYLE Ultra-realistic cinematic fantasy concept art, high-end film character design, realistic anatomy, natural skin, detailed bronze, leather and fabric materials, premium production sheet. BACKGROUND Clean pure white studio background. LIGHTING Soft cinematic studio lighting with warm highlights and subtle shadow contrast. CONSISTENCY Same face, hair, body, costume, spear, and shield across all views. NEGATIVE cartoon, anime, sci-fi, modern clothing, extra weapons, dark background.

Storyboard Part 1 Then I used those character sheets to create 3x2 storyboard sheets The goal was to make a longer video than just 15 seconds while preserving image quality, instead of compressing everything into a 3x3 grid Prompt: Use the provided references of Apollo and Ares. Maintain character consistency in every panel. Apollo must stay on the left side, Ares on the right side, to avoid position swaps. Create a 3x2 storyboard sheet (6 panels) titled “APOLLO VS ARES – PART 1”, in a professional cinematic film storyboard style. Number panels 1–6 and add a short shot note in each panel. Style: cinematic, realistic, epic, dusty battlefield, dramatic sunlight, smoke, wind, high contrast. Apollo: radiant solar god, golden-white armor and robes, divine bow, descends alone from the sky. Ares: brutal war god, bronze-red armor, shield and spear, aggressive and relentless. 1 Wide shot — Ares stands alone on the right side of the battlefield, shield and spear ready, smoke around him. 2 Wide sky shot — The sky opens above the left side, golden sunlight breaks through the clouds. 3 Wide low-angle — Apollo descends from the sky on the left, surrounded by radiant solar light. 4 Medium shot — Apollo lands on the left, one knee near the ground, bow held firmly. 5 Side wide shot — Apollo rises and fires the first glowing arrow from left to right. 6 Side low shot — Ares charges from the right with his shield raised, blocking the arrow.

Storyboard Part 2 Then I used both reference images together with Storyboard 1, so Storyboard 2 could continue the scene while maintaining visual consistency Prompt: Use the provided reference images of Apollo and Ares, plus the storyboard Part 1 reference image. Match the same visual style, panel layout, lighting, tone, and cinematic continuity from the storyboard reference. Maintain character consistency in every panel. Apollo must stay on the left side, Ares on the right side, to avoid position swaps. Create a 3x2 storyboard sheet (6 panels) titled “APOLLO VS ARES – PART 2”, in the same professional cinematic film storyboard style. This must be a direct continuation of storyboard Part 1. Number panels 7–12 and add a short shot note in each panel. Style: cinematic, realistic, epic, dusty battlefield, dramatic sunlight, smoke, wind, high contrast. Apollo: radiant solar god, golden-white armor and robes, divine bow. Ares: brutal war god, bronze-red armor, shield and spear. 7 Medium shot — Apollo fires several solar arrows rapidly, light trails cutting through the smoke. 8 Medium shot — Ares keeps advancing through the arrows, shield damaged, armor scratched. 9 Close-up — Apollo pulls back one final powerful solar arrow, face calm but intense. 10 Wide shot — Ares sprints from the right and leaps forward, shield forward, spear raised. 11 Side shot — In mid-air, Ares throws his spear toward Apollo as Apollo releases the final arrow. 12 Backlit wide shot — The spear hits Apollo on the left, shown only in silhouette, non-graphic, solar light breaking apart.

Seedance 2.0 (Part 1) I added both character sheets and Storyboard 1 as references in Seedance Prompt: [CINEMATIC SETUP] Style: Epic realistic mythological battle, cinematic fantasy. Camera: IMAX-style motion. Lens: 24mm, 35mm, 50mm. Color: Golden divine light vs dark smoky battlefield. Atmosphere: Ruined battlefield, smoke, ash, broken spears, storm clouds. [CHARACTERS] Apollo: [Apollo] always left, radiant solar god, golden-white armor, divine bow. Ares: [Ares] always right, brutal war god, dark bronze-red armor, shield and spear. [TIMELINE] [storyboard1] 0–2.5s: [Slow lateral tracking] Camera reveals [Ares] on the right, ready for battle, looking up in drifting smoke. 2.5–4.5s: [Upward tilt + push-in] Clouds split above the left side, golden sunlight breaks through. 4.5–7s: [Low-angle crane-down] [Apollo] descends from the sky on the left in radiant solar light. 7–9s: [Forward push-in] [Apollo] lands on one knee, dust and light swirling around him. 9–12s: [Side tracking] [Apollo] rises and fires a glowing solar arrow from left to right. 12–15s: [Forward tracking + impact push] [Ares] charges from the right, blocks the arrow with his shield, sparks explode. [STYLE & QUALITY] Photorealistic, cinematic motion, clear left-right continuity. [SFX ONLY] No music. Only cinematic battle sound effects.

Seedance 2.0 (Part 2) Prompt: [CINEMATIC SETUP] Style: Epic realistic mythological battle, cinematic fantasy. Camera: IMAX-style motion. Lens: 24mm, 35mm, 50mm. Color: Golden solar light vs dark smoky battlefield. Atmosphere: Ruined battlefield, smoke, ash, wind, broken spears, dramatic sunlight. [CHARACTERS] Apollo: [Apollo] always on the left, radiant solar god, golden-white armor, divine bow. Ares: [Ares] always on the right, brutal war god, bronze-red armor, shield and spear. [TIMELINE] [storyboard] 0–2.5s: [Static shot] [Apollo] on the left fires several rapid solar arrows through the smoke. [Apollo] is alone in the frame 2.5–5s: [Forward tracking] [Ares] advances at full speed from the right, shielding himself as the arrows hit hard, damaging his shield and armor, leaving cuts on his skin, but he keeps charging. 5–7s: [Push-in close-up] [Apollo] draws one final powerful solar arrow, calm but intense, golden energy gathering around the bow. 7–9.5s: [Dynamic low tracking] [Ares] launches himself forward in a violent leap from the right and throws his spear with full force toward Apollo. 9.5–12s: [Fast side tracking] The spear cuts through smoke and sunlight at high speed, flying from right to left across the battlefield toward [Apollo] . 12–15s: [Impact push-in] [Apollo] is struck and pierced by the spear in a dramatic backlit impact, his body snapping back as solar light bursts into golden fragments. [STYLE & QUALITY] Photorealistic, cinematic motion, clear left-right continuity, strong readable action. [SFX ONLY] No music. Only cinematic battle sound effects.

Try GPT Image 2 & Seedance 2.0 in @LeonardoAi

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Created this one on @voxiiai with a same prompt. Model - Seedance 2.0 - 4s video

@voxiiai So good

@voxiiai Really appreciate your comment. Hope you will love to explore this platform with a free 1000 credits.

The character sheet workflow is clean.

Much appreciate it Abdul Thanks🙏🏻

Send this to Christopher Nolan, he could use your insight. 🤓 Excellent work here!

This isn't the end of the story, is it? I'm looking forward to the next part. Great job👍

Epic! Love the light and music! Thanks for the prompt my friend!

My pleasure, thank you so much

Coool almost exactly the workflow of my latest post

Thank you so much 😊

Great share, mate! The consistency looks really good!

I’m glad you liked it. Seedance preserved the character details, armor, and weapons really well

This is crazy Love it Jose, great work as usual

Thank you so much 😊

It's crazy that a full cinematic pipeline fits into a weekend now. That still looks incredible. I'll be trying GPT Image 2 in Leonardo soon.

Thank you so much

This is impressive work 🫶😍

Thank you dear 😊

@azed_ai Wow

@azed_ai Thank you!

slop

Cinematic quality you have. You need more emotion from the combatants. It's just generic emotions. Your cinematic quality is better than mine, but I think my video has more emotion on characters faces. My new way of prompting allows for a wide range of emotional style outcomes.

In my case, since it’s a bow-versus-spear fight, it doesn’t really allow for the same fluidity as a hand-to-hand combat scene

The closeup with the bow and arrow, he could have a smirk, or disgusted or semi angry face. You could prompt facial expression angry from 25%-60% during closeup. The guy with the shield could have confidence and aggressive facial expression when closeup with shield.

yeah is true

Battle of Titans. This is sick 💯 If I get my hands on Seedance 2.0, I'm gonna break every limit cause I have loads of unpublished stories to create.

Et ca m'a couter 150 dollars 😁

😬
