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i created a physics based animation system. you pretty much keyframe the target rotations of the joints and then save each pose one by one. When thats done, you just play them in a sequence #gamedev
22,046 views • 1 year ago •via X (Twitter)
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She can love balloons a bit too much sometimes.. you are what you love!!! I think thats the quote... Animation done by the amazing jargon! 🔞
Harley Finn~
95,947 views • 14 days ago


