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I designed these so certain objects procedurally change color based on the PFP’s background and fur. Separate texture nodes sample small areas of the background and fur colors, which then propagate through the rest of the shader network.
10,659 Aufrufe • vor 1 Jahr •via X (Twitter)
10 Kommentare

You killed it with these. Digging my mutant keg.

You are so talented Alex ! I watched this multiple times. Absolutely killed it on the fine details 🧪🍌🤯

Thanks!

love to see it

🫶

Love it and nodes terrify me 😅 but that's probably a skill issue 😂 One day I'll face my fear of nodes. Until then I'll just stare at your node tree in amazement 🫡🤩

It's always overwhelming looking at someone elses node tree but when you start if from scratch it's like a messy room where you somehow still know where everything is haha

you went harddddd on these Alex!

Thanks!

Insane work. @bailey_tattoo check this out
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