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I don’t understand how Xbox keeps losing performance showdowns against PS5 with its far superior on paper specs, allegedly! Monster Hunter Rise runs flawlessly on PS5 in all modes but falls far short on Xbox Series X and S. Do we keep blaming Devs or nah? #DigitalFoundry

122,943 Aufrufe • vor 3 Jahren •via X (Twitter)

9 Kommentare

Profilbild von NextGamer81
NextGamer81vor 3 Jahren

Never Forget.. #XboxKeepsLosing

Profilbild von The Gaming Prophet PRIME
The Gaming Prophet PRIMEvor 3 Jahren

Let's talk about the biggest downgrade of this generation

Profilbild von Krillmeister
Krillmeistervor 3 Jahren

Xbox keeps winning more and more in terms of performance. Just wait for coming patches for the game. In some cases, Sony has payed the developers to make games perform better on Playstation. And yes, alot of times it's the developers who are useless when it comes to optimization.

Profilbild von Jaydub
Jaydubvor 3 Jahren

Bots coping and creating Alternative Ideas

Profilbild von Oliver Darko
Oliver Darkovor 3 Jahren

There's a reason why Microsoft's PR team stopped talking about 12 teraflops and velocity architecture after Xbox Series X|S launch.

Profilbild von Constitutional Republic
Constitutional Republicvor 3 Jahren

Funny,where are you when Xbox wins those performance showdowns? Where are you once the game is patched and "fixed" and actually winds up running better on the Xbox? You won't post then because then your little plastic box that you defend ardently, isn't fitting your narrative.

Profilbild von 🍁Mustafa🍁
🍁Mustafa🍁vor 3 Jahren

Sony sent another 150 employees to ruin xbox performance 😂😂

Profilbild von Joey
Joeyvor 3 Jahren

How did the Persona 4/3 do?

Profilbild von Bickle bork
Bickle borkvor 3 Jahren

No, you should be blaming the parity clauses that Sony keeps paying for, along with the devs running out of time and money and having to ship games, and prioritizing the people cutting them checks. The lead platform was PS as it’s a J dev. So the other versions are behind

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