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I hadn’t programmed for about 35 years, and back when I did program, it was stuff like “10 PRINT ‘HELLO’ 20 GO TO 10,” or maybe a database in FoxPro in high school, and fooling around in assembler on a Zilog Z80 when I was trying to translate *Tir... show more
17,482 Aufrufe • vor 21 Tagen •via X (Twitter)
11 Kommentare

It's quite funny to hear about successful game developer refer to himself as programming illiterate. I suppose in the minds of many of us we just assume all game devs can code, but when you really think about it, there's many positions that don't need to

But I have magical skill called "coder bullshit detector", because I understand the principles and do have some tech skills unlike many other designers and artists :)

This is basically what's awesome about AI. Before, when I wanted a tool to make my work easier, I'd think about how much extra work it'd take and just do it manually. Now? I can point AI at it, and after a few hours and debug sessions, I have a tool I can use forever.

I expected you to have different musical tastes

Great result. One habit that pays off around version 9: commit every working build to git before the next round of changes. When the AI breaks something that used to work, you diff against the last good version instead of arguing about what changed. A short notes file of what you've already tried for the dock helps too, since the model forgets between sessions.

Now you can code a small game all by yourself😀.

version 9.1 in three days is so real. my mascot took 9 versions just to blink cleanly. knowing what "right" looks like is the whole job now, and you clearly do

But Daniel reeeee

Great stuff Daniel 💪🏻

Love that you can just do things so fast nowadays

Boss, could you please sync the PS Hong Kong version of War Horse's price to Steam China?
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Kaworu
4,419,103 Aufrufe • vor 2 Tagen
