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I have achieved...zero jitter! #C4D
25,835 Aufrufe • vor 2 Jahren •via X (Twitter)
7 Kommentare

Ryan Summersvor 2 Jahren
I need to know the secrets!

Raphael Rauvor 2 Jahren
😮What sorcery is this 🧙♂️

E.J. Hassenfratzvor 2 Jahren
I sacrificed my bare feet to the LEGO gods 😂

Tim Worthingtonvor 2 Jahren
Ej achieving zero jitter

Kinetic Graphicsvor 2 Jahren
Nice! I'm not familiar with C4D's rigid body sims, but does each piece collide via its actual mesh? Or is it using a convex hull? I don't know if I have the terminology correct, as I am asking from a Blender perspective and am curious.

E.J. Hassenfratzvor 2 Jahren
You can choose the collision shape!

Volodymyr Liubarskyivor 2 Jahren
no way
