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I have achieved...zero jitter! #C4D

25,835 views • 2 years ago •via X (Twitter)

7 Comments

Ryan Summers's profile picture
Ryan Summers2 years ago

I need to know the secrets!

Raphael Rau's profile picture
Raphael Rau2 years ago

😮What sorcery is this 🧙‍♂️

E.J. Hassenfratz's profile picture
E.J. Hassenfratz2 years ago

I sacrificed my bare feet to the LEGO gods 😂

Tim Worthington's profile picture
Tim Worthington2 years ago

Ej achieving zero jitter

Kinetic Graphics's profile picture
Kinetic Graphics2 years ago

Nice! I'm not familiar with C4D's rigid body sims, but does each piece collide via its actual mesh? Or is it using a convex hull? I don't know if I have the terminology correct, as I am asking from a Blender perspective and am curious.

E.J. Hassenfratz's profile picture
E.J. Hassenfratz2 years ago

You can choose the collision shape!

Volodymyr Liubarskyi's profile picture
Volodymyr Liubarskyi2 years ago

no way

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