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I have achieved...zero jitter! #C4D
25,835 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 7

Ryan Summers2 лет назад
I need to know the secrets!

Raphael Rau2 лет назад
😮What sorcery is this 🧙♂️

E.J. Hassenfratz2 лет назад
I sacrificed my bare feet to the LEGO gods 😂

Tim Worthington2 лет назад
Ej achieving zero jitter

Kinetic Graphics2 лет назад
Nice! I'm not familiar with C4D's rigid body sims, but does each piece collide via its actual mesh? Or is it using a convex hull? I don't know if I have the terminology correct, as I am asking from a Blender perspective and am curious.

E.J. Hassenfratz2 лет назад
You can choose the collision shape!

Volodymyr Liubarskyi2 лет назад
no way
