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I have achieved...zero jitter! #C4D
7 条评论

Ryan Summers2 年前
I need to know the secrets!

Raphael Rau2 年前
😮What sorcery is this 🧙♂️

E.J. Hassenfratz2 年前
I sacrificed my bare feet to the LEGO gods 😂

Tim Worthington2 年前
Ej achieving zero jitter

Kinetic Graphics2 年前
Nice! I'm not familiar with C4D's rigid body sims, but does each piece collide via its actual mesh? Or is it using a convex hull? I don't know if I have the terminology correct, as I am asking from a Blender perspective and am curious.

E.J. Hassenfratz2 年前
You can choose the collision shape!

Volodymyr Liubarskyi2 年前
no way
