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I just wanted to implement a simple ocean shader for a tiny ocean-based cutscene, and one week later I have this. Oops! #GodotEngine
46,455 просмотров • 3 месяцев назад •via X (Twitter)
Комментарии: 15

OutPowered 📺 Making STATIC ZERO: POST MORTEM3 месяцев назад
Game dev is an addiction

Stefanos Kornilios Mitsis Poiitidis3 месяцев назад
Clearly it needs more ocean

prince3 месяцев назад
That water looks so good

Aislan A.3 месяцев назад
That's so good, great work!

Locksmith3 месяцев назад
@BlaziumGames Time to make a new jet moto! I’ll be waiting for updates!

Mr Pixel | Driftania 🏝3 месяцев назад
Beautiful waves and boat physics. Ocean work always takes longer than expected.

Fright Train out TODAY! - BLC3 месяцев назад
Achievement Unlocked: We Need to Go Deeper

Diamond Larry 💎3 месяцев назад
It’s so easy to get carried away with development lol Nice water🤘

Denton Holmgren3 месяцев назад
Whoah nice!

Dave at DeepThink Labs3 месяцев назад
Very well done!

Ryan Sael3 месяцев назад
smooth water wake. love it!

Pratik Patel3 месяцев назад
crazy

Dima Polyakov3 месяцев назад
This is really cool! How did you do wakes? Is it render textures?

Chetan Ankola3 месяцев назад
this is insanely good!!!! wish i could do this on three js - alll i could do was this :D

Cortaka3 месяцев назад
Ultimate ocean pack. Sell it at 20 box.

