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I leaned into this opus 5.5 ultracode dynamic workflow thing with 9 subagents, just to see what it can cook up, this is the result Sink Village Three.js
48,442 просмотров • 18 дней назад •via X (Twitter)
Комментарии: 21

@threejs 9 subagents on one scene is the part i want to see broken down. who owned what: terrain, water, lighting? the split is usually where these either sing or fight each other

@threejs Wtf thats sick

@threejs 🙏🏼

@threejs This is simply amazing!

@threejs Thanks!

@threejs The final boss is someone doing the dishes 😂

@threejs Kitchen topology is messed up tho. Nobody would place a sink there.

@threejs Exactly

@threejs love ittt

@threejs sheesh... how much of your usage did this take?

@threejs Less than 10% weekly, I’m on 5x max plan My usage resets tonight so I’m just burning it off

@threejs damn I can never get my outputs to look like this even with references

@threejs This isn’t a one shot right? What kind of back and forth did you have and didn’t describe what tools it’s using? I assume three.js but anything else notable? Dope result

@threejs the waterfall into the tub is great. how did the 9 subagents split it, by area or by layer (terrain, water, houses)?

@threejs うはっ、めっちゃ好き。 この発想は最高だ

@threejs artsy

@threejs thats so cool!

@threejs daymm , what's more interesting is the water animation and the desgin of it .. it looks so flawless

@threejs 这个洗手池太丰富了吧

@threejs Ok, this is creative. I love the sink spout, lol

@threejs 9 subagents? Bro assembled the Avengers to build a village.

