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I made an interactive three.js site that constructs towers with weather and time of day effects. I went from making mostly static sites with huge images to three.js with highly textured, detailed 3D models, and the entire site is under 1-2mb. Because it's 3D, you can ask AI to...

147,074 views • 1 month ago •via X (Twitter)

59 Comments

🌞PPL🌞's profile picture
🌞PPL🌞1 month ago

This project is so amazing that I have no choice but to request the open-source again ❤️

Meng To's profile picture
Meng To1 month ago

Thanks for saying this. Don’t wanna overcrowd GitHub with all my projects

Delba's profile picture
Delba1 month ago

I love the sound effects. :chef-kiss:

Meng To's profile picture
Meng To1 month ago

glad you approve! anything to stand out from being generic, even adding little sounds.

ThreeJS Assets's profile picture
ThreeJS Assets1 month ago

This looks really good! I wonder how long it’ll take before Three.js takes over interactive websites entirely 🤔

Meng To's profile picture
Meng To1 month ago

each have their place. image/video still king. but threejs has a fighting chance now.

ThreeJS Assets's profile picture
ThreeJS Assets1 month ago

Its soo good

Bishakh Neogi's profile picture
Bishakh Neogi1 month ago

Meng please share some docs or md on it. Would love to recreate min!

Meng To's profile picture
Meng To1 month ago

prepping the open-source process

Adel Bucetta's profile picture
Adel Bucetta1 month ago

because the hard part was always rendering speed and data transfer, not writing code for interactive 3d in web apps. three.js has made this accessible, but don't underestimate the compute and storage implications of going fully 3d online

Meng To's profile picture
Meng To1 month ago

it's all in one html file.

ollie's profile picture
ollie1 month ago

yeah this is awesome, would if you open sourced!

Meng To's profile picture
Meng To1 month ago

there you go:

ollie's profile picture
ollie1 month ago

ty!!

Sarah Pan's profile picture
Sarah Pan1 month ago

It's so beautiful! I think a lot of museums would love your design.

football.colmjude's profile picture
football.colmjude1 month ago

I’d love to see this open source so that I could learn from it. It looks absolutely amazing

Meng To's profile picture
Meng To1 month ago

from experience, having open-source projects really helped increase the quality of the 3d models

DeDi's profile picture
DeDi1 month ago

轻量3D网站兼顾沉浸体验与加载性能

Mahfudz Idris's profile picture
Mahfudz Idris1 month ago

🔥

薄荷清尘's profile picture
薄荷清尘1 month ago

太酷了,请问能开源学习一下吗?

Meng To's profile picture
Meng To1 month ago

yep preparing the process. soon.

薄荷清尘's profile picture
薄荷清尘1 month ago

太好了,非常感谢!

cetusian's profile picture
cetusian1 month ago

a detailed interactive 3d site under 2mb is the kind of performance flex that makes a 40mb hero video look personally offensive.

Nids Pacho's profile picture
Nids Pacho1 month ago

This is amazing!

Sophia Data Queen's profile picture
Sophia Data Queen1 month ago

When the “AI made this whole site” posts go crazy, the people who already refined the craft are usually ahead.

TheCoderBTW's profile picture
TheCoderBTW1 month ago

Did the AI-generated textures and fx hold up across different weather and lighting conditions, or did you have to retouch some of them per scene?

Meng To's profile picture
Meng To1 month ago

It's one general fault, and yes, the AI pretty much generated everything.

Abe's profile picture
Abe1 month ago

My dude, do you ever sleep

Meng To's profile picture
Meng To1 month ago

oh, i have way more projects than ths

Reynad's profile picture
Reynad1 month ago

Looks cool! Would you be able to build a website using actual 3D objects, like with Tripo AI or Meshy AI? I hardly ever see anyone making websites like that, with 3D objects.

Meng To's profile picture
Meng To1 month ago

need to experiment more, but i noticed that direct threejs is much lighter bc it's all code. but it's less consistent for sure.

紫苏子ACG's profile picture
紫苏子ACG1 month ago

We look forward to the open-source version being shared with us so we can test it.

Meng To's profile picture
Meng To1 month ago

it's shared on github:

Jared 宗源's profile picture
Jared 宗源1 month ago

Could you tell me how these textures are created? And what about the building's objects? 😇

Meng To's profile picture
Meng To1 month ago

using higgsfield/gpt image 2 to gen the textures. opus 5 can do 3d well.

Shaun Gold | Venture Comedy's profile picture
Shaun Gold | Venture Comedy1 month ago

Two megs of magic.

Meng To's profile picture
Meng To1 month ago

AI generating this level of 3d feels like magic

Ehsan Azish's profile picture
Ehsan Azish1 month ago

the 1–2 MB is the most impressive part. interactive doesn't have to mean bloated when geometry, materials, and lighting replace a stack of pre-rendered assets.

Chris Tran (ex-Riot)'s profile picture
Chris Tran (ex-Riot)1 month ago

The trick is the design system underneath that keeps quality consistent. Avoiding 3D slop is the real flex. Nice job!

foryoupage archives's profile picture
foryoupage archives1 month ago

This would be amazing for open source

Meng To's profile picture
Meng To1 month ago

just published to github:

foryoupage archives's profile picture
foryoupage archives1 month ago

thank you my friend

sandy-h's profile picture
sandy-h1 month ago

yes pliz open source! gorgeous

Meng To's profile picture
Meng To1 month ago

looks like another project to hit open-source soon.

Ignacio Montenegro's profile picture
Ignacio Montenegro1 month ago

This is AWESOME. Is there a link to see it? It would be awesome if you open sourced it.

Meng To's profile picture
Meng To1 month ago

yep, here's the link to github:

Aashir's profile picture
Aashir1 month ago

You mentioend texuture for higgsfield. Did you use meshy or something else for models or right away used fable 5 or opus 5?

Meng To's profile picture
Meng To1 month ago

no, i use gpt image 2 to generate the texture images which is applied to the 3d (in threejs)

Fiducial.ai's profile picture
Fiducial.ai1 month ago

the whole site is under 2mb. one uncompressed hero image can be larger than that

Meng To's profile picture
Meng To1 month ago

sites are so dang heavy nowadays

Adam Syed's profile picture
Adam Syed1 month ago

what 3d models are you using to generate these? they look great

Meng To's profile picture
Meng To1 month ago

Only Opus and references

Kimi Nguyen's profile picture
Kimi Nguyen1 month ago

under 2mb with this level of detail is wild, especially with weather and time of day 💪

CryptoWars's profile picture
CryptoWars1 month ago

1-2mb for all that is genuinely impressive. we pushed the same way but for a game, 100v100 in a browser tab with three.js no sign up, no wallet, no download, you just click and play. very early and we're after people to test it

Jc➔ followasy.com's profile picture
Jc➔ followasy.com1 month ago

@daviaxs_

Kush's profile picture
Kush1 month ago

Nice tool! List this on get a free DR21 backlink and a spot on our newsletter

Skaltek's profile picture
Skaltek1 month ago

Keeping the experience under 1-2MB is the accomplishment here. Generating a scene is only step one; the constraint is making interaction and loading feel intentional on a real device.

Elizabeta Kuzevska's profile picture
Elizabeta Kuzevska1 month ago

The combination of Three.js, AI, and optimized 3D assets opens up a lot of possibilities for web experiences

QDELMAGO.SOL's profile picture
QDELMAGO.SOL1 month ago

Wow this is chilling

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