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I remember this. Is this the same as that???
28,624 次观看 • 2 个月前 •via X (Twitter)
8 条评论

iirc my original implementation of the cutscene viewing feature i made came from taking inspiration from this guy

I heard many wuWa cut scene are like that??

Yeah a lot of them are realtime, one of the first one i tried was the sigrika 3.2 final cutscene (where the main song plays)

Many players said that is the reason why the space are big in wuWa?

its actually the opposite lmao storing animation files and or basic effects like these is a very very small chunk of storage videos and especially map assets take the majority of space

@ScaRover44 Which is better for performance and storage. Realtime render or video cutscene. I'm assuming realtime render is better for storage but not performance, video cutscene are better for performance but not storage.

@ScaRover44 youd be correct

Basically kinda yeah in a weird way
