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I spent 4 hours researching so you don’t have to read this thread below 2 powerful tools shaping the future of Web3 games: One powers wallets (Sequence), the other scales massive multiplayer worlds (SpatialOS) Somnia - a Fully Onchain World & Improbable ties it all together 🧵👇 (1/15)
12,139 просмотров • 1 год назад •via X (Twitter)
Комментарии: 14

First of all + Sequence = Web3 layer (wallet) + SpatialOS = simulation backend for thousands of players + Improble = mother company of SpatialOS & Somnia + Somnia = EVM chain for real-time metaverse economies Together? This is on-chain gaming, shown with @OthersideMeta here (2/15)

Sequence: The Web3 UX Layer (partnership with @Somnia_Network) Built by @HorizonGames (creators of Skyweaver), Sequence is a dev platform that simplifies blockchain for games & apps. It makes wallets, NFTs, and smart contract logic feel invisible to end users. (3/15)

Sequence features: Smart wallets w/ email or social login Gasless tx via built-in relayers SDKs for Unity, Unreal, Web, Mobile NFT minting, trading, asset tracking Web3 login across any dApp or game Great for on chain games powered by Somnia! (4/15)

Sequence is used for: Managing NFTs/tokens across apps Cross-game identity Plugging into game engines like Unity/Unreal So you can use your @quillsadventure NFTs everywhere on the games on the Web3 layer of @SomniaNetwork (5/15)

SpatialOS: Backend Developed by @Improbableio (mother company of Somnia) , SpatialOS is a cloud-native engine for massive multiplayer simulations Think real-time physics, persistent worlds, 1K+ concurrent players… all running across distributed servers (6/15)

What SpatialOS enables: Cloud-based world logic Real-time simulation of players/NPCs/AI Massive-scale concurrency Persistent game world state Native tooling for Unreal Engine It’s backend infrastructure for building the metaverse for Somnia!! (7/15)

SpatialOS is used for: MMOs Social metaverse hubs (perfect for the Somnia Community) Large-scale AI simulations Real-time games that need world persistence But that said it’s not blockchain, doesn’t handle wallets, that’s Sequence’s and @Somnia_Network job (8/15)

And in 2019, both @EpicGames Tim Sweeney and @Improbableio @HermanNarula committed 25 million dollars to help developers use SpartialOS and Unreal Engine!!! amazing!! here is their signatures on the epic games website. and since Somnia can use SparialOS.... bullish!! (9/15)

Games built on Unreal Engine might find it surprisingly easy to connect to @Somnia_Network (tbc by Somnia team) With Improbable’s deep Unreal ties + Sequence’s SDK support, the pathway’s already paved, infra are all in place Here’s some unreal engine games.... (10/15)

So SomniaNetwork uses @0xsequence to: + Onboard new players with wallets (email/social login) + Enable cross-game economies + Integrate Web3 features into Unreal/Unity apps (11//15)

@0xsequence Meanwhile, Somnia through Improbable still powers SpatialOS for the heavy lifting: + Game logic + Scalable multiplayer backend + Infrastructure for Unreal-based MMOs & metaverse sims Two layers. One unified vision. Just check out this MLB metaverse live match (12/15)

@0xsequence SpatialOS = handles 1,000 players, physics, server ticks @Somnia_Network = tracks avatars, XP, , and all movements onchain Sequence = player logs in with Gmail, trades item in-game, no wallet popup Here is @JitterTheGame built with @Improbableio tech (13/15)

@0xsequence @JitterTheGame @Improbableio And even though there’s no official bridge yet between SpatialOS and @Somnia_Network , the architecture is aligned Both are Improbable-built Both serve different layers of the future metaverse Both can work together in one game loop that means gamefi is HERE! for REAL! (14/15)

@0xsequence @JitterTheGame @Improbableio @GrillzGang TL;DR above 🧵☝️ Sequence = Smart wallets & on-chain UX SpatialOS = Multiplayer backend for massive virtual worlds @Somnia_Network = Real-time, FAST EVM chain for masses scalable Improbable = The force connecting it all A game built with Improbable M2 tech below live (15/15)
