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I whipped up a feature-complete sound effect composer. This is how ALL sound effects in Mario 64 work internally!

13,949 просмотров • 1 год назад •via X (Twitter)

Комментарии: 8

Фото профиля Jerome
Jerome1 год назад

Now we just need a Mario paint style composer interface

Фото профиля Bytescribe
Bytescribe1 год назад

Introducing Vehrbal, the AI that converts audio into SOAP notes! Say goodbye to wasted time and hello to effortless note-taking. Experience the power of fast, simple, and efficient with Vehrbal today.

Фото профиля Chora
Chora1 год назад

those thingies

Фото профиля Zerovolt0V - VGen Commissions OPEN
Zerovolt0V - VGen Commissions OPEN1 год назад

That's really interesting :D

Фото профиля Kaze Emanuar
Kaze Emanuar1 год назад

I can send you the rom if you'd like! I plan to publish this on base sm64 in a couple weeks.

Фото профиля Chara Jazz
Chara Jazz1 год назад

I can't say I love more than tomorrow because you keep surprising me

Фото профиля Keku_GameAccessory
Keku_GameAccessory1 год назад

Impressive! Now, does this composer have a VAR-like feature where it randomly ignores key sound layers? Asking for a friend still traumatized by inconsistent ref—er, soundtracks. Priorities, right?

Фото профиля Kaze Emanuar
Kaze Emanuar1 год назад

Yes, vanilla sm64 can at most play 16 notes at the same time. I increased this to 64 though.

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