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idk how to fix this, i've tried basically everything. someone please help

25,402 views • 1 month ago •via X (Twitter)

10 Comments

✦✦✦ᵤₙᵢₜᵧ's profile picture
✦✦✦ᵤₙᵢₜᵧ1 month ago

for those seeing this

Gimini Gregorette's profile picture
Gimini Gregorette1 month ago

this might be a long shot: but i think your neck bone is somehow scaled with -1 X or Z. and got applied (transforms) in either blender or unity (if its not scaled wrong in unity, then must be blender) what happens if not in fbt?

✦✦✦ᵤₙᵢₜᵧ's profile picture
✦✦✦ᵤₙᵢₜᵧ1 month ago

the video show me in and out of fbt but the problem only happens in fbt with the dextro asset

Maygic's profile picture
Maygic1 month ago

This is gonna sound really stupid but have you tried switching the model to generic and back to humanoid?

✦✦✦ᵤₙᵢₜᵧ's profile picture
✦✦✦ᵤₙᵢₜᵧ1 month ago

yes

🪼Saline 🌊's profile picture
🪼Saline 🌊1 month ago

wait i’m a little confuzzled.. what’s happening? just like a wierd disconnect from the neck in fbt??

✦✦✦ᵤₙᵢₜᵧ's profile picture
✦✦✦ᵤₙᵢₜᵧ1 month ago

i have an issue with uploading with the asset, when i upload w/ the asset it breaks the neck rotation, my fbt is messed up and or backwards. without the asset my avatar works perfectly fine.

🩵~Logic~🤍's profile picture
🩵~Logic~🤍1 month ago

I can attempt to help you, Whats ur discord

✦✦✦ᵤₙᵢₜᵧ's profile picture
✦✦✦ᵤₙᵢₜᵧ1 month ago

i got somewhat of an answer

✦✦✦ᵤₙᵢₜᵧ's profile picture
✦✦✦ᵤₙᵢₜᵧ1 month ago

i've rest bones in config i've rest bones in blender i've rect the rotation in play mode i ONLY have this problem in FBT

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