Загрузка видео...
Не удалось загрузить видео
idk how to fix this, i've tried basically everything. someone please help
25,402 просмотров • 1 месяц назад •via X (Twitter)
Комментарии: 10

for those seeing this

this might be a long shot: but i think your neck bone is somehow scaled with -1 X or Z. and got applied (transforms) in either blender or unity (if its not scaled wrong in unity, then must be blender) what happens if not in fbt?

the video show me in and out of fbt but the problem only happens in fbt with the dextro asset

This is gonna sound really stupid but have you tried switching the model to generic and back to humanoid?

yes

wait i’m a little confuzzled.. what’s happening? just like a wierd disconnect from the neck in fbt??

i have an issue with uploading with the asset, when i upload w/ the asset it breaks the neck rotation, my fbt is messed up and or backwards. without the asset my avatar works perfectly fine.

I can attempt to help you, Whats ur discord

i got somewhat of an answer

i've rest bones in config i've rest bones in blender i've rect the rotation in play mode i ONLY have this problem in FBT
