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idk how to fix this, i've tried basically everything. someone please help

25,402 görüntüleme • 1 ay önce •via X (Twitter)

10 Yorum

✦✦✦ᵤₙᵢₜᵧ profil fotoğrafı
✦✦✦ᵤₙᵢₜᵧ1 ay önce

for those seeing this

Gimini Gregorette profil fotoğrafı
Gimini Gregorette1 ay önce

this might be a long shot: but i think your neck bone is somehow scaled with -1 X or Z. and got applied (transforms) in either blender or unity (if its not scaled wrong in unity, then must be blender) what happens if not in fbt?

✦✦✦ᵤₙᵢₜᵧ profil fotoğrafı
✦✦✦ᵤₙᵢₜᵧ1 ay önce

the video show me in and out of fbt but the problem only happens in fbt with the dextro asset

Maygic profil fotoğrafı
Maygic1 ay önce

This is gonna sound really stupid but have you tried switching the model to generic and back to humanoid?

✦✦✦ᵤₙᵢₜᵧ profil fotoğrafı
✦✦✦ᵤₙᵢₜᵧ1 ay önce

yes

🪼Saline 🌊 profil fotoğrafı
🪼Saline 🌊1 ay önce

wait i’m a little confuzzled.. what’s happening? just like a wierd disconnect from the neck in fbt??

✦✦✦ᵤₙᵢₜᵧ profil fotoğrafı
✦✦✦ᵤₙᵢₜᵧ1 ay önce

i have an issue with uploading with the asset, when i upload w/ the asset it breaks the neck rotation, my fbt is messed up and or backwards. without the asset my avatar works perfectly fine.

🩵~Logic~🤍 profil fotoğrafı
🩵~Logic~🤍1 ay önce

I can attempt to help you, Whats ur discord

✦✦✦ᵤₙᵢₜᵧ profil fotoğrafı
✦✦✦ᵤₙᵢₜᵧ1 ay önce

i got somewhat of an answer

✦✦✦ᵤₙᵢₜᵧ profil fotoğrafı
✦✦✦ᵤₙᵢₜᵧ1 ay önce

i've rest bones in config i've rest bones in blender i've rect the rotation in play mode i ONLY have this problem in FBT

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