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If someone had said I could vibe code a game like this in 4 days, a few years ago, I would never believe it Seas of Spark getting real
100,633 Aufrufe • vor 3 Monaten •via X (Twitter)
61 Kommentare

Built the lootbox mechanisms and a few cool surprises that will blend fishing with survival, RTS, and MMOs.

WE gonna have so much fun and I can't wait Keep cooking, Meta AI is making life better fr

Multiplayer is cooking too, get ready Favourrr

Holding my $SPARK bags, lfcook

Is this with an engine? Or strictly 3js?

only 3js it runs on browsers

I agree!!

its that time, we are blessed to have AI & vibe coding

What a time to truly be alive

insane 🔥

thanks chilly 🫡

Is there any Spark system involvement while creating that amazing game ?

lets not spill all the beans yet, but there will be something beyond that it's the 'Seas of Spark'

Getting very very sparkly excited :)

✨✨

Very cool

Insane

Vibe coding will save crypto gaming 🏴☠️

tools have gotten ridiculous in the last few years, the barrier to entry isnt what it was even a decade ago

What's your workflow? Do you use also 3D assets gen? Some specific tool?

Yea for 3D assets I use directly Tripo & Meshy, I also used Higgsfield MCP too for quick iterations

Couldn't the boss just continue where he left off by integrating Seedworld? Seedworld would be amazing in such a successful project.🚀🚀🚀

wuaw

Wow, this is crazy❤️

Insanity. Trad game devs are cooked soon.

they can use the tech too and do what they do with 100X more power/creativity with what they know they can actually cook a lot better perspectives

Agree, I might’ve been a little facetious with my statement 😂 Regardless, crazy to see! The future is here.

All good haha yep insane times, and only the beginning

Looks terrible

This looks great? Fable or?

nah Fable got banned for non U.S. people mix of Opus 4.8 and Codex 5.5 as LLMs wish i had Fable tho haha

Great job, how are you stopping the models from deleting random chunks of your codebase as you work on other features? It’s a challenge I’ve run into as games have gotten larger.

thanks! dont work on multiple sessions with features that work together, and keep good documentation that should do it, if things dont get spaghetti you wont have that issue

What tool did you use Meta?

Cooked

thanks Vivo!

art has always been the most difficult part of making a game (for me at least) now that vibe coding is a thing, I still struggle to make games because I just can't do the art or 3d models

try meshy or tripo and use nano banana 2 or image gen 2 prior that should do it spend time crafting the art bible and style tho so its then glued together

It’s very amazing This is great

Apart çok güzel işler yapıyor 🔥👍🏻

Wow 👏👏

the speed is actually insane

This is super cool

Dayuuum

giving me raft vybez, tuff ngl

loved Raft, but this will have quite unique mechanisms compared to that been building it more MMO & Multiplayer Survival oriented

Saw someone making GTA6 before GTA6

Seedworld🥲

step by step, my plan is to revive it all i know we can

🙏🙏

bro is cooking

thanks bro!

This looks so good

So sick Meta

thanks Eleni!

4 days would’ve sounded completely made up a few years ago

Where did you get assets?

Built the art direction in GPT image gen 2 and then tripo + meshy + higgsfield

But those assets are bad in technical terms…. You can’t animate it well and it bad for optimization…

how do we play it?

will announce the details, can't wait to see the other pirates on the seas!
