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I’m surprised more people aren’t talking about this for Wolverine, genuinely one of my biggest issues with the game
71,303 views • 2 days ago •via X (Twitter)
34 Comments

It’s by design. It wouldn’t really be right for Wolverine to fight without getting damage

I thought that was neat games usually just let you finish people off while the enemy just standing there waiting for you to finish. How is this a problem???

I think this is a good thing, not a problem, it makes you actually think about what you're doing, you can't just mindlessly slash and win, you need to think critically about when and where to do things

en quoi c'est un problème?? tu préfères qu'ils attendent chacun leurs tour avant de t'attaquer?? tu prends le risque de finir un ennemi à coté d'un autre, tu en assumes les conséquences, il y a aucun problème ici

It’s literally one of the best parts of the game hahah

I'm assuming you're referring to being hit while mid attack? It's been a big issue for me as well

They really should have consulted with sucker punch on enemy AI , while i love how aggressive they are i think some areas could have definitely been tweaked

Dude just dodge and it cancels the kill animation and leaves the guy alive, im sick of people bejng bad at games and then blaming the game

I disagree it makes you think more in combat if going for the finish is worth the damage or not, or if you can tank it for the rage meters to go up

Hell no, dude. The enemy aggro is unique. I love how you don't get any free moves and can be damaged always. Makes it feel more realistic and less scripted.

fun fact you can actually parry that which I figured out by mashing

I mean, you can dodge mid combo. It’s actually kind of fire. You dodge, reflect the incoming projectile and then attack the next dude 🤷🏽♂️

I feel like that adds to the challenge of the gameplay tho multiple modern games do it you just have to know when to time a specific move because of the timing of the animation when you master it it’s genuinely satisfying af

it frustrates me playing also, however i’m 99% sure that’s intentional from the gameplay design. it seems there is absolutely a specifically correct way to play this game during combat.

Yeah for a game that seems to bank on the gauntlet matches and group fights it did a wonky job on the moments you shouldnt be hit. Imo they mightve done it on purpose just cause hes Wolverine🤷🏽♂️

I got hit like this a few times so what I did was just make sure I’m not surrounded or in a line of fires sight when I’m isolating a critical kill move. This way I have more time to move immediately after. Or I go for the largest and heaviest hitting agro first

I would agree, if it wasn't a wolverine game. I think its so cool to see logan slaughter people while still getting shot/damaged, its part of the games charm for me.

You took risks and left yourself open Play more defensive you’ll find more openings

It's fucking annoying, taking damage during the animation from getting knocked down.

You'd hate sifu on master lol. Those enemies can and WILL wombo combo you if you think you will be saved by the animations lol

Definitely a skill issue , he wants the game in “easy/kid mode” . He wants the bad guys to just sit there and watch while you slaughter them. Weak sauce . Game is great

And the problem is...?

No this is how it should be. You want it to be like the movies where villains wait to jump in. Fuck that bruh

I'm doing the challenge with the waves of enemies and i'm getting hit and damn near dying from using a finisher on one enemy, and I'm taking damage in the background.

Their attacks are already prompted before the animation starts, so it's a punishment: red glowing arm = his animation has already started; red glowing gun = will shoot you after a length of time unless you sprint or dodge. I'm on TBTI difficulty and I just learned to adapt, tbh.

Wolverine is the ONE GUY who should be taking a shit ton of damage

Bro...you're wolverine its just damage....fight and heal it 🤨

Skill issue is your bigest issue here

That is unfortunate. That seems like something they can improve on in a future update.

Should the AI wait for you to kill people to attack?

That's not a problem.

Skill issue lol

The online spasming has made it hard to have a real conversation about the game. Is it fun and nails the feeling of kicking ass Wolverine? Totally. For a zillion dollar game there does seem to be a general feeling of it being somewhat half-baked though.

If you're surrounded don't go for the finish you're supposed to DODGE!!
