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immediately first raid after the post was even slower compared to other kills I've had but a good example
440,964 görüntüleme • 10 ay önce •via X (Twitter)
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It's definitely an issue, to the point i've start to keep count of how many raids i die within the first 30-60seconds or do what you did in the same time frame.

The spawns have always been WAAAAYYY too close. Even as they expand the maps, the spawns are still nut to butt

rubber banding + spawns really near , 2 of the big promes of tarkov. crazy that isnt still fixed, these 2 things..

Good to see im not the only one who gets the rubber banding bullshit when my ping is fine.

Full raids are too many players

Personally I’d rather have a less filled lobby and a shorter Que time. I know not everyone loves doing that, but if we are going to completely max fill lobbies and it take quite a bit of time to get into a raid then BSG needs to re work spawns. I used to see this many wipes ago.

It takes 40 minutes of matching to die in 30 seconds.

For example, shoreline. I've actually noticed that the spacing on the beginning is better. However players and teams are predictable.. Spawning radio tower side, by the railway/gate, I immediately turn back to road to customs and look for dudes crossing left to right across the terminal tower. Sometimes I die, sometimes I catch people off guard. Same with the front radio tower spawn (more in the open field toward weather) I turn around and wait between the spilt rock and 9/10 a team cross in front between the woods and scav camp, or they go to the tower. I get people complain about spawns, but they also need to have better awareness of the POTENTIAL of those close spawns, check it and move on. I feel most folks just head down and run, then come on Twitter to complain they died quick.

So basically to reduce servers issues and server usage, no more treshold and playing low pop serv is not possible anymore ? but that also mean there more than ever agressive PvP

Spawn fights are almost inevitable rn

Thankfully I know to avoid some spawns, but seeing that 30s raid made my blood boil for bro. It ain't you, it's inherently the badly-paced spawns.

thats why random spawn generator is needed.

And here you are abusing the system, instead of walking into the lot or the mall like a normal person, I don't think u need to play like this

Wait hang on. They changed it so it will no longer dump you in to like half filled raids?

Spawns like this are what ruins tarkov.

I would wait 10min in queue if I could select spawns I want. I would rather wait that long then get into raid on a shit spawn with the wrong kit for it and die in minutes.

There are a few spawn points that way near Emercom extract, another team could come from the other direction also. Shoreline has a similar spawn problem over by Railroad extract side of the map. Not sure how many but I think there are at least 3 spawn points over there?

@Sleepless_lol i just say shoreline huh

This and arena breakout, look so fkn boring 😂

My favorite part was the rubberbanding

What do u wanna show with that post? Spawn killing is a thing on every map since years

I just think more random cover on the outside edges of maps would go a long way. More knocked over trees and stuff could make a bit of difference. Having the choice between a bangable tree and a bangable tree makes it feel very "hands off" when you get shot at off spawn.

Alot of complaints about filled lobbies... Its actually nice if you doing quests like (20 ak-12 kills on pmc) the spawns are an issue tho but dont see how you can fix that cause if you run center map instantly you will be in the scope of someone no matter what...

90% of the shoreline raids ive had this wipe was me and my friends getting shot less than a minute after spawning in.

It's especially bad on shoreline If you get the custom road spawn you are fighting 3 different teams

Loaded in to hear running in front of me and the back quarter. Was able to turn over 90 degrees to get off a burst before I died from someone who was already behind me when I spawned in.

Also this is a terrible example because everytime I play shoreline I spawn by the road to customs and it takes literally 3 second and I am shooting at the person that spawned 200 feet closer to the gate or the guy that spawns on the hill across the road

This is how I got shooter born done there so easily.

I got killed on lighthouse in literally 10! seconds

@nikgeneburn is that on your radar to get fixed or changed?

spawn points should not be fixed locations.

Interchange spawns on both sides have been absolute dog shit

Every spawn point has a safe place to run to. If you take another path, you'll immediately be in a fight. It's crap.

