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Implemented poison. Why is poison so fun?
23,067 Aufrufe • vor 2 Jahren •via X (Twitter)
10 Kommentare

If you're not doing it already, make the poison never expire. Just shoot that one poison arrow, run away and let time do its work🤢

A global poison AOE and then chill

Looks amazing. I think adding another font and some effects on critical hits like scroll up, or bounce up in scale can go a long way in feedback to player on damage done

Poison is always fun, but it depends on how it's implemented in games. Be sure to make it a viable path ;)

Loving the updates. Keen to give it a crack

Any chance of quest support??

Fire 🤤

Fire is cool, but mechanically it's often just orange poison I feel like. I wonder how to make them more distinct 🤔

You said poison? 😛Game is looking really good. Keep up the good work!

first time watching this I like the visuals
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