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Implemented poison. Why is poison so fun?

23,076 views • 2 years ago •via X (Twitter)

10 Comments

Nils Koster 🇺🇦's profile picture
Nils Koster 🇺🇦2 years ago

If you're not doing it already, make the poison never expire. Just shoot that one poison arrow, run away and let time do its work🤢

Jakob Wahlberg's profile picture
Jakob Wahlberg2 years ago

A global poison AOE and then chill

ᴺᴼᵀ ᵀᴴᴬᵀ NDA's profile picture
ᴺᴼᵀ ᵀᴴᴬᵀ NDA2 years ago

Looks amazing. I think adding another font and some effects on critical hits like scroll up, or bounce up in scale can go a long way in feedback to player on damage done

RealAsianRobot 🤖's profile picture
RealAsianRobot 🤖2 years ago

Poison is always fun, but it depends on how it's implemented in games. Be sure to make it a viable path ;)

Brad Hammond's profile picture
Brad Hammond2 years ago

Loving the updates. Keen to give it a crack

Brad Hammond's profile picture
Brad Hammond2 years ago

Any chance of quest support??

Calle Johansson-Sundelius's profile picture
Calle Johansson-Sundelius2 years ago

Fire 🤤

Jakob Wahlberg's profile picture
Jakob Wahlberg2 years ago

Fire is cool, but mechanically it's often just orange poison I feel like. I wonder how to make them more distinct 🤔

Dimitris Evgenidis 🎮💻🧙🏽‍♂️'s profile picture
Dimitris Evgenidis 🎮💻🧙🏽‍♂️2 years ago

You said poison? 😛Game is looking really good. Keep up the good work!

Raja mD's profile picture
Raja mD2 years ago

first time watching this I like the visuals

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