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Implemented some basic PCSS in URP today, I remember trying to do this years ago and failing miserably, now it just took a few hours, guess I did learn something after all

11,110 次观看 • 2 年前 •via X (Twitter)

3 条评论

Iron Tarkus 的头像
Iron Tarkus2 年前

Looks amazing! I can't remember how many times I read that NVIDIA publication until I finally got it! 🤣

Luis 的头像
Luis2 年前

What means PCSS?

Thomaz Nardelli 的头像
Thomaz Nardelli2 年前

it's a soft shadow technique

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