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In an upcoming tutorial, we will be building a very particular shader! One which transforms a single simple plane into a landscape with beaches, fields, forests, mountains, and an animated sea. 🏔️ #b3d #Blender3d #blender #blendercommunity #3dart

200,236 Aufrufe • vor 3 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Amr Tahtawi
Amr Tahtawivor 3 Jahren

Looking forward 😉 to watch this magic

Profilbild von OfNodesAndNoodles
OfNodesAndNoodlesvor 3 Jahren

Thanks Amr! I hope not to disappoint. 🪄

Profilbild von bobduffy 🖱️🎨
bobduffy 🖱️🎨vor 3 Jahren

Nice. Can this work using world coordinates and displace tangent space? ie as the plane moves the texture is in the world space not object, so you get an plane exposing the new terrain endlessly as it moves

Profilbild von OfNodesAndNoodles
OfNodesAndNoodlesvor 3 Jahren

Hey Bob. It can certainly use World coordinates, or Object, or UVs, or whichever are most convenient. I haven't tried Tangent Space Displacement but I see no reason why it should be an issue. I'll try it out and bring it up in the tutorial. Cheers!

Profilbild von RMA
RMAvor 3 Jahren

like it,I wish you the best of luck✌️⚡️

Profilbild von OfNodesAndNoodles
OfNodesAndNoodlesvor 3 Jahren

Thank you very much! Fingers crossed for it going smoothly!

Profilbild von Tait
Taitvor 3 Jahren

I've been waiting for something like this for 3 years. Can't wait

Profilbild von OfNodesAndNoodles
OfNodesAndNoodlesvor 3 Jahren

@_LT_17_ Wow! I hope I'll make it worth the wait.

Profilbild von ACR
ACRvor 3 Jahren

Look forward to seeing that!

Profilbild von OfNodesAndNoodles
OfNodesAndNoodlesvor 3 Jahren

Thank you! I'll post links here when it goes online.

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