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In an upcoming tutorial, we will be building a very particular shader! One which transforms a single simple plane into a landscape with beaches, fields, forests, mountains, and an animated sea. 🏔️ #b3d #Blender3d #blender #blendercommunity #3dart

200,236 görüntüleme • 3 yıl önce •via X (Twitter)

10 Yorum

Amr Tahtawi profil fotoğrafı
Amr Tahtawi3 yıl önce

Looking forward 😉 to watch this magic

OfNodesAndNoodles profil fotoğrafı
OfNodesAndNoodles3 yıl önce

Thanks Amr! I hope not to disappoint. 🪄

bobduffy 🖱️🎨 profil fotoğrafı
bobduffy 🖱️🎨3 yıl önce

Nice. Can this work using world coordinates and displace tangent space? ie as the plane moves the texture is in the world space not object, so you get an plane exposing the new terrain endlessly as it moves

OfNodesAndNoodles profil fotoğrafı
OfNodesAndNoodles3 yıl önce

Hey Bob. It can certainly use World coordinates, or Object, or UVs, or whichever are most convenient. I haven't tried Tangent Space Displacement but I see no reason why it should be an issue. I'll try it out and bring it up in the tutorial. Cheers!

RMA profil fotoğrafı
RMA3 yıl önce

like it,I wish you the best of luck✌️⚡️

OfNodesAndNoodles profil fotoğrafı
OfNodesAndNoodles3 yıl önce

Thank you very much! Fingers crossed for it going smoothly!

Tait profil fotoğrafı
Tait3 yıl önce

I've been waiting for something like this for 3 years. Can't wait

OfNodesAndNoodles profil fotoğrafı
OfNodesAndNoodles3 yıl önce

@_LT_17_ Wow! I hope I'll make it worth the wait.

ACR profil fotoğrafı
ACR3 yıl önce

Look forward to seeing that!

OfNodesAndNoodles profil fotoğrafı
OfNodesAndNoodles3 yıl önce

Thank you! I'll post links here when it goes online.

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