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Industrial software doesn’t have to feel like industrial software Manage warehouses like you’re playing a strategy game Built with Opus 5.5

1,138,218 Aufrufe • vor 21 Stunden •via X (Twitter)

37 Kommentare

Profilbild von Tom
Tomvor 19 Stunden

As much as this looks great and I enjoy it… the first visual glitch that disrupts logistics for hours or boomer that needs to be trained on this and you’ll see why UIs like this are not used for real world controls

Profilbild von Dilum Sanjaya
Dilum Sanjayavor 21 Stunden

I’m thinking of adding more features to this, so there’ll be more updates soon.

Profilbild von Dilum Sanjaya
Dilum Sanjayavor 21 Stunden

There’s a lot you can borrow from strategy games and bring into industrial software.

Profilbild von Dilum Sanjaya
Dilum Sanjayavor 21 Stunden

Here’s a map interaction mechanic from the Total War games that could also work really well in map-based apps.

Profilbild von Ryan
Ryanvor 19 Stunden

enterprise software is just a strategy game designed by someone who hates fun

Profilbild von Chevrolet Elvis
Chevrolet Elvisvor 20 Stunden

needs a mode for loading dock workers to stand around complaining about their ex-wives

Profilbild von Actian for Developers
Actian for Developersvor 18 Stunden

imagine a world where we play games, but those games are the actual work translated into the physical world. Right, kinda like Enders Game but errr without all that. We'd have so many people working lmao

Profilbild von Jeremiah Krakowski
Jeremiah Krakowskivor 20 Stunden

Is it practical tho

Profilbild von liulangshanghai
liulangshanghaivor 20 Stunden

传到GitHub吗,期待

Profilbild von David Tran
David Tranvor 20 Stunden

Watching on-time delivery stay near 96% while seeing all the trucks move around the warehouses is quite satisfying. Managing a dock like a strategy game is actually a clever idea. Would love to see how you build upon this idea.

Profilbild von Atalay
Atalayvor 20 Stunden

Phenomenal job, congrats! I was actually thinking of something similar for a manufacturing facility where you can just click on the machines and see their stats, read parameters etc. Would you share some more details, such as the tech stack, tools you've used or the workflow you followed etc?

Profilbild von Native AI
Native AIvor 20 Stunden

This is the future of software, totally custom

Profilbild von minos
minosvor 19 Stunden

Game developers will rule the world.

Profilbild von Jonas Xue
Jonas Xuevor 20 Stunden

A “what needs attention?” overlay feels like a great next feature: blocked aisles, delayed picks, low stock. Click a hotspot and jump straight to the task. The strategy-game metaphor has room for some useful shortcuts.

Profilbild von dizzee
dizzeevor 19 Stunden

add a layoffs button 🙏🙏🙏

Profilbild von Inmersion
Inmersionvor 20 Stunden

I need prompt :)

Profilbild von alpha raccoon
alpha raccoonvor 19 Stunden

Is this palantir for zoomers

Profilbild von jpemberthy
jpemberthyvor 18 Stunden

This is what I'm talking about. These tools raise the bar for craftsmanship. Buildddddd. No excuses for shitty software. A cleanse is coming.

Profilbild von Eghosa
Eghosavor 19 Stunden

@Iamkingsleyf As a fully recovered Football Manager additct, this would make me relapse 😂😂😂

Profilbild von lucid
lucidvor 19 Stunden

@psyhiris been working on something similar but the architecture is really different, distributed system rather than a monolith

Profilbild von Shaikh | Ship With Agents
Shaikh | Ship With Agentsvor 19 Stunden

This looks incredibly clean! As someone just starting out, what tools or frameworks did you use alongside Opus 5.5 to get this kind of 3D aesthetic?

Profilbild von JP Cardama
JP Cardamavor 20 Stunden

Games solved "show a thousand moving things at a glance" decades ago, and enterprise dashboards never borrowed it. Did Opus come up with the game-style UI, or did you sketch it first?

Profilbild von Anshuman
Anshumanvor 20 Stunden

Can you help me learn, How did you build this?

Profilbild von Palash Sharma
Palash Sharmavor 21 Stunden

This is so amazing and detailed at the same time. Is there some place I can play around with it?

Profilbild von Ricardo Velasquez
Ricardo Velasquezvor 20 Stunden

This is very cool. I wanted to make this years ago, at the time felt nearly impossiy

Profilbild von Tyler
Tylervor 19 Stunden

Roughly how long did it take and how many times did you pay for more tokens outside the limits daily or weekly limit? Just trying to get a baseline.

Profilbild von Balogun of Grit
Balogun of Gritvor 20 Stunden

What's the idea around this? is there an integration with the physical vehicles or what? Just genuinely curious boss

Profilbild von Adeel Khan (عدیل)
Adeel Khan (عدیل)vor 18 Stunden

I like this framing. Game-inspired feedback can make status and next actions easier to scan, as long as it maps to the real work and doesn't obscure the operational detail people rely on.

Profilbild von TrinityY
TrinityYvor 18 Stunden

Add a mini game for setting a WMS up and we’re set.

Profilbild von Tycoon Whibbey
Tycoon Whibbeyvor 20 Stunden

what the genius!

Profilbild von Hamido Teck
Hamido Teckvor 19 Stunden

This is lovely 😊

Profilbild von TankDaGamer
TankDaGamervor 19 Stunden

This is amazing !

Profilbild von Alex Hilger
Alex Hilgervor 20 Stunden

That's super cool

Profilbild von Vlad Likh
Vlad Likhvor 19 Stunden

Sure, let’s spend resources on useless animated cars.

Profilbild von Nilan Sanjaya
Nilan Sanjayavor 19 Stunden

Looking great! well polished!

Profilbild von Aapakari
Aapakarivor 19 Stunden

Every warehouse is one missed shipment away from a rage quit.

Profilbild von Toged
Togedvor 19 Stunden

In which language to you develop it ?

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