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Industrial software doesn’t have to feel like industrial software Manage warehouses like you’re playing a strategy game Built with Opus 5.5

1,138,218 görüntüleme • 21 saat önce •via X (Twitter)

37 Yorum

Tom profil fotoğrafı
Tom19 saat önce

As much as this looks great and I enjoy it… the first visual glitch that disrupts logistics for hours or boomer that needs to be trained on this and you’ll see why UIs like this are not used for real world controls

Dilum Sanjaya profil fotoğrafı
Dilum Sanjaya21 saat önce

I’m thinking of adding more features to this, so there’ll be more updates soon.

Dilum Sanjaya profil fotoğrafı
Dilum Sanjaya21 saat önce

There’s a lot you can borrow from strategy games and bring into industrial software.

Dilum Sanjaya profil fotoğrafı
Dilum Sanjaya21 saat önce

Here’s a map interaction mechanic from the Total War games that could also work really well in map-based apps.

Ryan profil fotoğrafı
Ryan19 saat önce

enterprise software is just a strategy game designed by someone who hates fun

Chevrolet Elvis profil fotoğrafı
Chevrolet Elvis20 saat önce

needs a mode for loading dock workers to stand around complaining about their ex-wives

Actian for Developers profil fotoğrafı
Actian for Developers18 saat önce

imagine a world where we play games, but those games are the actual work translated into the physical world. Right, kinda like Enders Game but errr without all that. We'd have so many people working lmao

Jeremiah Krakowski profil fotoğrafı
Jeremiah Krakowski20 saat önce

Is it practical tho

liulangshanghai profil fotoğrafı
liulangshanghai20 saat önce

传到GitHub吗,期待

David Tran profil fotoğrafı
David Tran19 saat önce

Watching on-time delivery stay near 96% while seeing all the trucks move around the warehouses is quite satisfying. Managing a dock like a strategy game is actually a clever idea. Would love to see how you build upon this idea.

Atalay profil fotoğrafı
Atalay20 saat önce

Phenomenal job, congrats! I was actually thinking of something similar for a manufacturing facility where you can just click on the machines and see their stats, read parameters etc. Would you share some more details, such as the tech stack, tools you've used or the workflow you followed etc?

Native AI profil fotoğrafı
Native AI20 saat önce

This is the future of software, totally custom

minos profil fotoğrafı
minos19 saat önce

Game developers will rule the world.

Jonas Xue profil fotoğrafı
Jonas Xue20 saat önce

A “what needs attention?” overlay feels like a great next feature: blocked aisles, delayed picks, low stock. Click a hotspot and jump straight to the task. The strategy-game metaphor has room for some useful shortcuts.

dizzee profil fotoğrafı
dizzee19 saat önce

add a layoffs button 🙏🙏🙏

Inmersion profil fotoğrafı
Inmersion20 saat önce

I need prompt :)

alpha raccoon profil fotoğrafı
alpha raccoon19 saat önce

Is this palantir for zoomers

jpemberthy profil fotoğrafı
jpemberthy18 saat önce

This is what I'm talking about. These tools raise the bar for craftsmanship. Buildddddd. No excuses for shitty software. A cleanse is coming.

Eghosa profil fotoğrafı
Eghosa19 saat önce

@Iamkingsleyf As a fully recovered Football Manager additct, this would make me relapse 😂😂😂

lucid profil fotoğrafı
lucid19 saat önce

@psyhiris been working on something similar but the architecture is really different, distributed system rather than a monolith

Shaikh | Ship With Agents profil fotoğrafı
Shaikh | Ship With Agents19 saat önce

This looks incredibly clean! As someone just starting out, what tools or frameworks did you use alongside Opus 5.5 to get this kind of 3D aesthetic?

JP Cardama profil fotoğrafı
JP Cardama20 saat önce

Games solved "show a thousand moving things at a glance" decades ago, and enterprise dashboards never borrowed it. Did Opus come up with the game-style UI, or did you sketch it first?

Anshuman profil fotoğrafı
Anshuman20 saat önce

Can you help me learn, How did you build this?

Palash Sharma profil fotoğrafı
Palash Sharma21 saat önce

This is so amazing and detailed at the same time. Is there some place I can play around with it?

Ricardo Velasquez profil fotoğrafı
Ricardo Velasquez20 saat önce

This is very cool. I wanted to make this years ago, at the time felt nearly impossiy

Tyler profil fotoğrafı
Tyler19 saat önce

Roughly how long did it take and how many times did you pay for more tokens outside the limits daily or weekly limit? Just trying to get a baseline.

Balogun of Grit profil fotoğrafı
Balogun of Grit20 saat önce

What's the idea around this? is there an integration with the physical vehicles or what? Just genuinely curious boss

Adeel Khan (عدیل) profil fotoğrafı
Adeel Khan (عدیل)18 saat önce

I like this framing. Game-inspired feedback can make status and next actions easier to scan, as long as it maps to the real work and doesn't obscure the operational detail people rely on.

TrinityY profil fotoğrafı
TrinityY18 saat önce

Add a mini game for setting a WMS up and we’re set.

Tycoon Whibbey profil fotoğrafı
Tycoon Whibbey20 saat önce

what the genius!

Hamido Teck profil fotoğrafı
Hamido Teck19 saat önce

This is lovely 😊

TankDaGamer profil fotoğrafı
TankDaGamer19 saat önce

This is amazing !

Alex Hilger profil fotoğrafı
Alex Hilger20 saat önce

That's super cool

Vlad Likh profil fotoğrafı
Vlad Likh19 saat önce

Sure, let’s spend resources on useless animated cars.

Nilan Sanjaya profil fotoğrafı
Nilan Sanjaya19 saat önce

Looking great! well polished!

Aapakari profil fotoğrafı
Aapakari19 saat önce

Every warehouse is one missed shipment away from a rage quit.

Toged profil fotoğrafı
Toged19 saat önce

In which language to you develop it ?

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