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Industrial software doesn’t have to feel like industrial software Manage warehouses like you’re playing a strategy game Built with Opus 5.5

1,337,360 次观看 • 23 小时前 •via X (Twitter)

37 条评论

Tom 的头像
Tom22 小时前

As much as this looks great and I enjoy it… the first visual glitch that disrupts logistics for hours or boomer that needs to be trained on this and you’ll see why UIs like this are not used for real world controls

Dilum Sanjaya 的头像
Dilum Sanjaya23 小时前

I’m thinking of adding more features to this, so there’ll be more updates soon.

Dilum Sanjaya 的头像
Dilum Sanjaya23 小时前

There’s a lot you can borrow from strategy games and bring into industrial software.

Dilum Sanjaya 的头像
Dilum Sanjaya23 小时前

Here’s a map interaction mechanic from the Total War games that could also work really well in map-based apps.

Ryan 的头像
Ryan22 小时前

enterprise software is just a strategy game designed by someone who hates fun

Chevrolet Elvis 的头像
Chevrolet Elvis22 小时前

needs a mode for loading dock workers to stand around complaining about their ex-wives

Actian for Developers 的头像
Actian for Developers21 小时前

imagine a world where we play games, but those games are the actual work translated into the physical world. Right, kinda like Enders Game but errr without all that. We'd have so many people working lmao

Jeremiah Krakowski 的头像
Jeremiah Krakowski22 小时前

Is it practical tho

liulangshanghai 的头像
liulangshanghai23 小时前

传到GitHub吗,期待

David Tran 的头像
David Tran22 小时前

Watching on-time delivery stay near 96% while seeing all the trucks move around the warehouses is quite satisfying. Managing a dock like a strategy game is actually a clever idea. Would love to see how you build upon this idea.

Atalay 的头像
Atalay22 小时前

Phenomenal job, congrats! I was actually thinking of something similar for a manufacturing facility where you can just click on the machines and see their stats, read parameters etc. Would you share some more details, such as the tech stack, tools you've used or the workflow you followed etc?

Native AI 的头像
Native AI22 小时前

This is the future of software, totally custom

minos 的头像
minos21 小时前

Game developers will rule the world.

Jonas Xue 的头像
Jonas Xue23 小时前

A “what needs attention?” overlay feels like a great next feature: blocked aisles, delayed picks, low stock. Click a hotspot and jump straight to the task. The strategy-game metaphor has room for some useful shortcuts.

dizzee 的头像
dizzee21 小时前

add a layoffs button 🙏🙏🙏

Inmersion 的头像
Inmersion23 小时前

I need prompt :)

alpha raccoon 的头像
alpha raccoon22 小时前

Is this palantir for zoomers

jpemberthy 的头像
jpemberthy21 小时前

This is what I'm talking about. These tools raise the bar for craftsmanship. Buildddddd. No excuses for shitty software. A cleanse is coming.

Eghosa 的头像
Eghosa21 小时前

@Iamkingsleyf As a fully recovered Football Manager additct, this would make me relapse 😂😂😂

lucid 的头像
lucid21 小时前

@psyhiris been working on something similar but the architecture is really different, distributed system rather than a monolith

Shaikh | Ship With Agents 的头像
Shaikh | Ship With Agents21 小时前

This looks incredibly clean! As someone just starting out, what tools or frameworks did you use alongside Opus 5.5 to get this kind of 3D aesthetic?

JP Cardama 的头像
JP Cardama23 小时前

Games solved "show a thousand moving things at a glance" decades ago, and enterprise dashboards never borrowed it. Did Opus come up with the game-style UI, or did you sketch it first?

Anshuman 的头像
Anshuman22 小时前

Can you help me learn, How did you build this?

Palash Sharma 的头像
Palash Sharma23 小时前

This is so amazing and detailed at the same time. Is there some place I can play around with it?

Ricardo Velasquez 的头像
Ricardo Velasquez22 小时前

This is very cool. I wanted to make this years ago, at the time felt nearly impossiy

Tyler 的头像
Tyler21 小时前

Roughly how long did it take and how many times did you pay for more tokens outside the limits daily or weekly limit? Just trying to get a baseline.

Balogun of Grit 的头像
Balogun of Grit22 小时前

What's the idea around this? is there an integration with the physical vehicles or what? Just genuinely curious boss

Adeel Khan (عدیل) 的头像
Adeel Khan (عدیل)21 小时前

I like this framing. Game-inspired feedback can make status and next actions easier to scan, as long as it maps to the real work and doesn't obscure the operational detail people rely on.

TrinityY 的头像
TrinityY21 小时前

Add a mini game for setting a WMS up and we’re set.

Tycoon Whibbey 的头像
Tycoon Whibbey22 小时前

what the genius!

Hamido Teck 的头像
Hamido Teck21 小时前

This is lovely 😊

TankDaGamer 的头像
TankDaGamer21 小时前

This is amazing !

Alex Hilger 的头像
Alex Hilger22 小时前

That's super cool

Vlad Likh 的头像
Vlad Likh21 小时前

Sure, let’s spend resources on useless animated cars.

Nilan Sanjaya 的头像
Nilan Sanjaya22 小时前

Looking great! well polished!

Aapakari 的头像
Aapakari21 小时前

Every warehouse is one missed shipment away from a rage quit.

Toged 的头像
Toged22 小时前

In which language to you develop it ?

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