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Introducing ComfyDeploy (S24) 🚀 The collaborative cloud Comfy that works with ANY custom nodes, models. Here's a quick timeline of what happened in the past month. - ComfyDeploy started as an open-source project 6 months ago. Trying to bridge the gap between local comfy to cloud as API. -...

98,336 görüntüleme • 1 yıl önce •via X (Twitter)

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Nick Kao profil fotoğrafı
Nick Kao1 yıl önce

We defo move fast :))

BennyKok profil fotoğrafı
BennyKok1 yıl önce

cc @bradflora 🫡

Tristan McIntire profil fotoğrafı
Tristan McIntire1 yıl önce

congratulations guys!

BennyKok profil fotoğrafı
BennyKok1 yıl önce

🔥🔥🔥

Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

Congrats man! Following you since the beginning, so cool 🔥

BennyKok profil fotoğrafı
BennyKok1 yıl önce

Thank you so much for sticking around! Im flattered!

angrizan profil fotoğrafı
angrizan1 yıl önce

wow!! congrats

Stanftf.eth profil fotoğrafı
Stanftf.eth1 yıl önce

The infra layer for the new wave of generative AI apps🥵

BennyKok profil fotoğrafı
BennyKok1 yıl önce

LFG Stanley! 🔥

Kornesh Kanan profil fotoğrafı
Kornesh Kanan1 yıl önce

Congrats!

BennyKok profil fotoğrafı
BennyKok1 yıl önce

🔥 Exciting man! Glad we connected here, let's make the ecosystem bigger!

Benzer Videolar

I'm open-sourcing the entire ComfyDeploy platform again. Yes, our entire YC company. And we are officially moving on from ComfyUI. The community will decide what's next for ComfyDeploy. Below is an abstract; for more, head to the open source repo below. Existing customers will not be affected; more details are in the repo. The service will continue to run until the last customer remains. For those who are new, ComfyDeploy is a cloud service that deploys ComfyUI, provides a simplified interface, and an API to creative teams. How did we get here? In late 2023, I started ComfyDeploy as an open source project while I was working at my previous company. We had a problem deploying ComfyUI to our production server because of the complexity involved in integrating it into a serverless environment. I posted here about this little project that I was working on as an indie hacker, and it blew up overnight. I woke up to 100k impressions on the post. I put up my cal link, and people started scheduling calls. I had the opportunity to speak with numerous individuals worldwide, including those who reached out to help or potentially utilize ComfyDeploy. We got into YC with ComfyDeploy around 2.5K MRR. Around the same timeframe, ComfyOrg was introduced, Stability collapsed, and Flux just came out. We continued building ComfyDeploy for months, keeping things going. The company was growing, but very slowly. We realized the biggest issue is that we are still really early, and it takes time for businesses and enterprises to really adopt such a niche tool. And we are not ComfyOrg. Meanwhile, closed-source models dropped, and many workflows we knew became no longer useful. Coming from a game developer background, I saw huge potential with ComfyUI at first. Still, I never would have imagined that one giant model could do precisely what you put into words, and you still need workflows to fine-tune and control the exact outputs. ComfyDeploy made it possible for teams to experiment with this. But we were stuck in the middle. First, we are not ComfyOrg; second, closed-source models were doing things way better and slowly eating up the market. As of today, ComfyDeploy is doing $29k MRR, and our last 30 days' revenue was $50k processed. Which is the highest we have ever got, but also the most depressing day I have ever had..... More in the GitHub repo.

BennyKok

147,374 görüntüleme • 9 ay önce

Jason Citron on the growth hack that got Discord its first few thousand users “We started working on [Discord] in January 2015, and within I’d say two months, some of our friends were very excited about it but we didn’t really have any users. It was pretty clear they wanted to use it, it just wasn’t exactly correct. We rebuilt the voice chat engine three times, for example. But I’d say within 3-4 months, we had 20 DAU that weren’t us.” However, as Jason explains, growth stalled after those first 20 users: “We were like, ‘How do we get the word out?’ Because everyone was actually very skeptical about a group chat app for gaming. People would say, ‘This is the dumbest idea ever, no one is going to use this.’ And even people who played games, many of them thought, ‘Why would I want this? I already have whatever app I’m using.’ And so we were having a hard time getting other people to try it.” Jason recalls a period of 3-4 weeks sitting around thinking, “We like this, but maybe no one else does.” Then they figured out their growth unlock: “The unlock for us was inviting people to give feedback on the app, as opposed to saying, ‘Try this thing out we’re selling to you.’ What we actually did was we went to the Final Fantasy 14 subreddit, and we got one of our friends to make a post on the subreddit basically saying, ‘Hey, I’m trying out this new voice over IP app. What do y’all think about it?’” Jason continues: “People found it on Reddit, clicked on that link, went into the server, and then they were talking to us and trying it out. And they went back to the subreddit and were like, ‘Hey, this is pretty cool. I met the devs. They seem pretty cool.’ We got 50 users that day from that post and then that 50 turned into 100 the next day and it sort of started to snowball. And then we did this playbook for six months and that was basically the beginning of how it started growing.” Video source: The Twenty Minute VC Harry Stebbings (2024)

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