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Introducing companion mode The difference between ordering a video and directing one Now your agent can pitch five angles, check in with a storyboard, then sketch frames to review You steer every step and only build when approved $ npx hyperframes@latest skills

969,362 Aufrufe • vor 3 Monaten •via X (Twitter)

48 Kommentare

Profilbild von HeyGen
HeyGenvor 3 Monaten

The repo:

Profilbild von Lucas Ben
Lucas Benvor 3 Monaten

This approach respects both the user’s time and their API budget.

Profilbild von Nova AI Tech
Nova AI Techvor 3 Monaten

Tried the pitch-first flow today and it saved me so many trial-and-error runs.

Profilbild von Victor Kane
Victor Kanevor 3 Monaten

Finally, creative direction control inside an AI tool!

Profilbild von Ziven Tech
Ziven Techvor 3 Monaten

The card-based storyboard layout makes reviewing complex scene logic trivial.

Profilbild von Sheikh Mahfuz
Sheikh Mahfuzvor 3 Monaten

Wasting 30 minutes on a bad prompt output is officially a thing of the past.

Profilbild von HeyGen
HeyGenvor 3 Monaten

The whole point was to get approval before the expensive step, not after.

Profilbild von Victor Kane
Victor Kanevor 3 Monaten

From random coin flips to predictable excellence—what an upgrade!

Profilbild von HeyGen
HeyGenvor 3 Monaten

Creative control without creative friction. That's the balance this tries to hit.

Profilbild von Arthur Collins
Arthur Collinsvor 3 Monaten

The shift from ordering a video to directing it is exactly what AI tools were missing.

Profilbild von HeyGen
HeyGenvor 3 Monaten

A creative partner that checks in before acting is more useful than one that surprises you.

Profilbild von Arabi AI
Arabi AIvor 3 Monaten

Integrating this into our agency workflow immediately. Massive time-saver.

Profilbild von Daily Update
Daily Updatevor 3 Monaten

This is how AI creative tools should have worked from day one.

Profilbild von HeyGen
HeyGenvor 3 Monaten

It's been a journey to build up to this point. Gotta start somewhere!

Profilbild von Karen Rahat
Karen Rahatvor 3 Monaten

CLI-based video direction feels like live-coding your visual story.

Profilbild von HeyGen
HeyGenvor 3 Monaten

Being a creative director vs being an input field. Huge difference in what you ship.

Profilbild von Anwar Maqsood| Ai
Anwar Maqsood| Aivor 3 Monaten

We’ve all felt the pain of waiting 30 minutes for a ruined logo. Never again!

Profilbild von Eliana Skye 📊🚀
Eliana Skye 📊🚀vor 3 Monaten

The future of creative AI isn't full automation—it's guided direction.

Profilbild von Simon
Simonvor 3 Monaten

Game-changer for developer-marketers who need precise video output fast.

Profilbild von Mr bean
Mr beanvor 3 Monaten

No more explaining to clients why the AI changed the character's face halfway through.

Profilbild von Jack
Jackvor 3 Monaten

Inserting approval gates into automated pipelines is how enterprise teams will actually adopt AI tools.

Profilbild von SHARI
SHARIvor 3 Monaten

This solves the classic problem of AI models ignoring key prompt details.

Profilbild von Sheikh Mahfuz
Sheikh Mahfuzvor 3 Monaten

Does the sketch phase support custom aspect ratios like 9:16 and 16:9 simultaneously?

Profilbild von SOLANA EMBASSY
SOLANA EMBASSYvor 3 Monaten

Easily one of the best out now, DM me to help boost 🚀🚀

Profilbild von Lucas Ben
Lucas Benvor 3 Monaten

What's the default resolution output when rendering the final composition pass?

Profilbild von Ray Velez
Ray Velezvor 3 Monaten

just in time for next week's tech week

Profilbild von HeyGen
HeyGenvor 3 Monaten

The orchestration around generation is harder to build than the generation itself. Worth it.

Profilbild von AI Mastery Guide
AI Mastery Guidevor 3 Monaten

Directing instead of just ordering a video is a nice shift in control 🎬

Profilbild von HeyGen
HeyGenvor 3 Monaten

Direction beats generation. You steer toward something specific instead of hoping for it.

Profilbild von AI Mastery Guide
AI Mastery Guidevor 3 Monaten

Steering toward something specific beats hoping the output lands, that's the real upgrade.

Profilbild von Polash Khan
Polash Khanvor 3 Monaten

Frame-by-frame approval is a game-changer.

Profilbild von HeyGen
HeyGenvor 3 Monaten

It's been a gatekept secret by some of the best people in AI video, but now it's an opensource skill

Profilbild von Munawar Arshad
Munawar Arshadvor 3 Monaten

Co-creation over automated generation any day.

Profilbild von HeyGen
HeyGenvor 3 Monaten

Less coin-flip, more creative direction. That was the whole design goal.

Profilbild von Aftahi Rahman
Aftahi Rahmanvor 3 Monaten

Sounds like a solid plan! I'm curious to see how it all comes together.

Profilbild von HeyGen
HeyGenvor 3 Monaten

More to come. Keep an eye on the skills catalog.

Profilbild von Gokay Yilmaz
Gokay Yilmazvor 3 Monaten

Ididn’t understand this update well

Profilbild von Rashna Rashna
Rashna Rashnavor 3 Monaten

Real-time feedback loops on specific frames make all the difference.

Profilbild von Nova AI
Nova AIvor 3 Monaten

Predictability is key for client work, and this pipeline guarantees it.

Profilbild von AnderSon
AnderSonvor 3 Monaten

The cost of iteration drops dramatically when you aren't compiling heavy visual assets until the final step.

Profilbild von Farzana Noor
Farzana Noorvor 3 Monaten

Combining developer tools with video workflows is surprisingly effective!

Profilbild von HeyGen
HeyGenvor 3 Monaten

Code-native creative tooling follows the developer workflow naturally.

Profilbild von Zayan
Zayanvor 3 Monaten

No more burning tokens on bad layouts. This is exactly what was missing!

Profilbild von HeyGen
HeyGenvor 3 Monaten

Save your tokens for more

Profilbild von Your Tech Girl
Your Tech Girlvor 3 Monaten

How fast is the local sketch generation compared to the full MP4 compilation step?

Profilbild von Lady Julia Ana 👸🏼
Lady Julia Ana 👸🏼vor 3 Monaten

This sets a new benchmark for human-AI creative collaboration.

Profilbild von Sienna Valen
Sienna Valenvor 3 Monaten

A step-by-step review process guarantees professional visual alignment

Profilbild von MD Riad Khan
MD Riad Khanvor 3 Monaten

How are the intermediate sketch frames rendered locally before final export?

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