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Introducing โ€œDiffusion with Forward Modelsโ€, ๐—ฎ ๐—บ๐—ผ๐—ฑ๐—ฒ๐—น ๐˜๐—ต๐—ฎ๐˜ ๐—ฐ๐—ฎ๐—ป ๐—ด๐—ฒ๐—ป๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ ๐—ฑ๐—ถ๐˜ƒ๐—ฒ๐—ฟ๐˜€๐—ฒ, ๐—ฟ๐—ฒ๐—ฎ๐—น ๐Ÿฏ๐—— ๐˜€๐—ฐ๐—ฒ๐—ป๐—ฒ๐˜€ ๐—ณ๐—ฟ๐—ผ๐—บ ๐—ฎ ๐˜€๐—ถ๐—ป๐—ด๐—น๐—ฒ ๐—ถ๐—บ๐—ฎ๐—ด๐—ฒ, ๐˜๐—ฟ๐—ฎ๐—ถ๐—ป๐—ฒ๐—ฑ ๐˜„๐—ถ๐˜๐—ต ๐—ถ๐—บ๐—ฎ๐—ด๐—ฒ๐˜€ ๐˜„/๐—ผ ๐—ฎ๐—ป๐˜† ๐Ÿฏ๐—— ๐—ฑ๐—ฎ๐˜๐—ฎ! 1/n

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16 ๆก่ฏ„่ฎบ

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

Work done with @_atewari, Tianwei Yin, @GCazenavette, & @eigenstate, collaborating with Fredo Durand, Bill Freeman, Josh Tenenbaum, at my Scene Representation Group @MIT_CSAIL. Ayush and I have been working on this for more than a year - he did amazing work here!! 2/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

Conventional, non-probabilistic models such as pixelNeRF that reconstruct a 3D scene from a single image generate blurry results for any parts of the scene that were not observed in the input image. 3/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

As a diffusion model, our model instead parameterizes the ๐—ฑ๐—ถ๐˜€๐˜๐—ฟ๐—ถ๐—ฏ๐˜‚๐˜๐—ถ๐—ผ๐—ป of 3D scenes that are consistent with a single image, and can thus instead sample plausible 3D scenes in the form of radiance fields! 4/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

Recent diffusion models for novel view synthesis (GenVs, SparseFusion, etc) learn to sample from the distribution of *novel views* given context images. However, that is not what we are generally interested in. We want to directly sample from the distribution of 3D scenes! 5/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

This is difficult, b/c we never observe ground-truth 3d scenes - we only observe 2D images! We propose a new diffusion model that can nevertheless learn to directly generate 3D scenes, by integrating the differentiable renderer into each denoising step. 6/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

This enables us to solve a truly long-standing problem that Iโ€™ve attempted again and again over the years: Given just a single image, we can directly sample hundreds of 3D scenes consistent with that image - no post-processing (=Score Distillation) necessary!! 7/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

This works on *real-world* scenes in RealEstate10k and Co3D, and significantly outperforms score-distillation based approaches! This is the first time that any 3D generative model trained with images can sample from the distribution of such complex 3D scenes! 8/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

The samples are *truly* diverse. Note that each sample here is a full radiance field, from which you could - at any point - extract the pointcloud. And they vary widely in the unobserved regions! 9/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

It turns out that there is a whole class of problems, often referred to as โ€œStochastic Inverse Problemsโ€, where we are interested in modeling signals observed only through lossy forward models. 10/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

In the paper, we prototype two more applications to make this point: sampling from the distributions over plausible motions of an image, trained end-to-end from video, and probabilistic GAN inversion! 11/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

However, there is a whole wealth of problems across science and engineering that require probabilistic inversion of a known forward model! 12/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

To wrap up - we think that this is a significant step forward not only for generative modeling, but also for self-supervised training of 3D foundation models. Generating plausible 3D scenes means that our model receives plausible gradients for unobserved regions! 13/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

Weโ€™d also like to highlight concurrent work by our friends at Oxford VOG, Viewset Diffusion: which has some related ideas and looks great! 14/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

More to come, stay tuned! 15/n

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

You can watch me talk about the paper here:

Vincent Sitzmann ็š„ๅคดๅƒ
Vincent Sitzmann3 ๅนดๅ‰

Code is out now:

็›ธๅ…ณ่ง†้ข‘

๐—ฃ๐—ฒ๐—ฟ๐—ถ๐˜†๐—ฎ๐—ฟ ๐—ฟ๐—ฒ๐˜๐˜‚๐—ฟ๐—ป๐—ถ๐—ป๐—ด ๐—ณ๐—ฟ๐—ผ๐—บ ๐—ฎ ๐—ฐ๐—ผ๐˜‚๐—ฟ๐˜ ๐—บ๐—ฎ๐—ฟ๐—ฟ๐—ถ๐—ฎ๐—ด๐—ฒ ๐˜„๐—ถ๐˜๐—ต ๐—ต๐—ถ๐˜€ ๐—ฑ๐—ฎ๐˜‚๐—ด๐—ต๐˜๐—ฒ๐—ฟ. ๐—ฃ๐—ฒ๐—ฟ๐—ถ๐˜†๐—ฎ๐—ฟโ€™๐˜€ ๐˜€๐˜‚๐—ฝ๐—ฝ๐—ผ๐—ฟ๐˜๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐˜€๐—ฎ๐˜†๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฎ๐˜ ๐˜๐—ต๐—ฒ๐˜† ๐˜„๐—ถ๐—น๐—น ๐—ฎ๐—น๐˜€๐—ผ ๐—ณ๐—ผ๐—น๐—น๐—ผ๐˜„ ๐—ฃ๐—ฒ๐—ฟ๐—ถ๐˜†๐—ฎ๐—ฟโ€™๐˜€ ๐—ฝ๐—ฎ๐˜๐—ต ๐—ฎ๐—ป๐—ฑ ๐—บ๐—ฎ๐—ฟ๐—ฟ๐˜† ๐˜๐—ต๐—ฒ๐—ถ๐—ฟ ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฑ๐—ฎ๐˜‚๐—ด๐—ต๐˜๐—ฒ๐—ฟ๐˜€.

Hindustan Ki Army (Fan) ๐Ÿšฉ

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๐—›๐—ฒ๐—น๐—ถ๐—ฐ๐—ผ๐—ฝ๐˜๐—ฒ๐—ฟ ๐—บ๐—ฎ๐—ฐ๐—ต๐—ถ๐—ป๐—ฒ ๐—ด๐˜‚๐—ป๐—ป๐—ฒ๐—ฟ ๐—ถ๐—ป ๐—™๐˜‚๐—น๐—น ๐— ๐—ฒ๐˜๐—ฎ๐—น ๐—๐—ฎ๐—ฐ๐—ธ๐—ฒ๐˜. ๐—ข๐—ป๐—ฒ ๐—ผ๐—ณ ๐˜๐—ต๐—ฒ ๐—บ๐—ผ๐˜€๐˜ ๐—ถ๐—ป๐—ณ๐—ฎ๐—บ๐—ผ๐˜‚๐˜€ ๐˜€๐—ฐ๐—ฒ๐—ป๐—ฒ๐˜€ ๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐—ณ๐—ถ๐—น๐—บ. ๐—ช๐—ต๐—ฎ๐˜ ๐˜€๐˜๐—ฎ๐—ฟ๐˜๐˜€ ๐—ฎ๐˜€ ๐—ฎ ๐—ฟ๐—ฎ๐—ป๐—ฑ๐—ผ๐—บ ๐—ต๐—ฒ๐—น๐—ถ๐—ฐ๐—ผ๐—ฝ๐˜๐—ฒ๐—ฟ ๐—ด๐˜‚๐—ป๐—ป๐—ฒ๐—ฟ ๐—ฟ๐—ฎ๐—บ๐—ฝ๐—ฎ๐—ด๐—ฒ ๐—พ๐˜‚๐—ถ๐—ฐ๐—ธ๐—น๐˜† ๐—ฟ๐—ฒ๐˜ƒ๐—ฒ๐—ฎ๐—น๐˜€ ๐—ต๐—ผ๐˜„ ๐˜„๐—ฎ๐—ฟ ๐—ฐ๐—ฎ๐—ป ๐˜๐˜‚๐—ฟ๐—ป ๐—ต๐˜‚๐—บ๐—ฎ๐—ป ๐—น๐—ถ๐—ณ๐—ฒ ๐—ถ๐—ป๐˜๐—ผ ๐—ฎ ๐—ป๐˜‚๐—บ๐—ฏ๐—ฒ๐—ฟ. ๐—ž๐˜‚๐—ฏ๐—ฟ๐—ถ๐—ฐ๐—ธ ๐—ฑ๐—ผ๐—ฒ๐˜€๐—ปโ€™๐˜ ๐—น๐—ฒ๐˜ ๐˜†๐—ผ๐˜‚ ๐—น๐—ผ๐—ผ๐—ธ ๐—ฎ๐˜„๐—ฎ๐˜†.๐Ÿคบ

Ryder๐ŸคบTax Miliky

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๐—ช๐—ต๐—ฒ๐—ป ๐—ฎ ๐˜๐—ฒ๐—ฒ๐—ป๐—ฎ๐—ด๐—ฒ๐—ฟ ๐—ถ๐˜€ ๐—ณ๐—ฎ๐—น๐˜€๐—ฒ๐—น๐˜† ๐—ฎ๐—ฐ๐—ฐ๐˜‚๐˜€๐—ฒ๐—ฑ ๐—ผ๐—ณ ๐—ฎ๐—ฏ๐˜‚๐˜€๐—ฒ ๐—ฏ๐˜† ๐—ฎ ๐—ฑ๐—ฎ๐—ป๐—ด๐—ฒ๐—ฟ๐—ผ๐˜‚๐˜€ ๐˜„๐—ผ๐—บ๐—ฎ๐—ป, ๐—ต๐—ฒ ๐—ต๐—ฎ๐˜€ ๐—ผ๐—ป๐—ฒ ๐—ฐ๐—ต๐—ฎ๐—ป๐—ฐ๐—ฒ ๐˜๐—ผ ๐—ฐ๐—ผ๐—ป๐˜ƒ๐—ถ๐—ป๐—ฐ๐—ฒ ๐—ฎ ๐˜ƒ๐—ถ๐˜€๐—ถ๐˜๐—ถ๐—ป๐—ด ๐˜€๐—ผ๐—ฐ๐—ถ๐—ฎ๐—น ๐˜„๐—ผ๐—ฟ๐—ธ๐—ฒ๐—ฟ ๐˜๐—ต๐—ฎ๐˜ ๐˜€๐—ต๐—ฒโ€™๐˜€ ๐—ต๐—ถ๐—ฑ๐—ถ๐—ป๐—ด ๐—ฎ ๐—ธ๐—ถ๐—ฑ๐—ป๐—ฎ๐—ฝ๐—ฝ๐—ฒ๐—ฑ ๐—ฏ๐—ผ๐˜†. ๐—•๐˜‚๐˜ ๐˜„๐—ต๐—ผ ๐˜„๐—ถ๐—น๐—น ๐—ฏ๐—ฒ๐—น๐—ถ๐—ฒ๐˜ƒ๐—ฒ ๐—ต๐—ถ๐—บ ๐—ฏ๐—ฒ๐—ณ๐—ผ๐—ฟ๐—ฒ ๐—ถ๐˜โ€™๐˜€ ๐˜๐—ผ๐—ผ ๐—น๐—ฎ๐˜๐—ฒ?๐Ÿคบ

Ryder๐ŸคบTax Miliky

87,661 ๆฌก่ง‚็œ‹ โ€ข 2 ๅคฉๅ‰