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Introducing DJI Osmo Mobile 8P, Pro Framing and Tracking Phone Gimbal Unlock pro framing with the detachable Osmo FrameTap remote. Tracking is more robust than ever: navigate complex crowds with ActiveTrack 8.0, or lock onto any object via Module 2. With Apple DockKit, extend tracking to your favorite apps....

21,643 views • 4 months ago •via X (Twitter)

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🚀 OpenApp Official Mainnet Launch Pi Network OpenApp 📢 We’re excited to announce that OpenApp is officially LIVE on Pi Network Mainnet! 🎉 OpenApp is a platform built to help developers, creators, and businesses launch, discover, and monetize applications within the Pi ecosystem. 🌐 OpenApp: ⸻ 🔥 What is OpenApp? OpenApp is a Mainnet application directory and discovery platform where users can explore Pi-powered apps and developers can showcase their projects to the Pi community. With OpenApp, you can: ✅ Discover and launch Pi applications instantly ✅ Submit and manage your own apps ✅ Earn Pi through payments, subscriptions, and premium features ✅ Promote apps through the OpenApp advertising system ✅ Track performance with built-in analytics ✅ Build your audience across the Pi ecosystem ⸻ 🛠️ Built for Pi Developers Whether you’re building with Pi App Studio or developing your own Pi application, OpenApp provides a platform to help you grow. Features include: 🔹 App Listings & Discovery 🔹 Pi Authentication Integration 🔹 Pi Wallet Payments 🔹 OpenPay Integration 🔹 Purchases & Subscriptions 🔹 Reviews & Ratings 🔹 User Bookmarks & Favorites 🔹 Developer Dashboard 🔹 Analytics & Performance Tracking 🔹 Advertising Network 🔹 Multi-Language Support ⸻ 💰 Monetize Your App and Earn Pi OpenApp makes it easy for developers to generate revenue from their Mainnet applications. Supported monetization options: 💎 Pi Wallet Payments – Accept Pi directly from users. 💎 OpenPay – Sell premium content, subscriptions, memberships, digital products, and services. 💎 Paid Apps & Premium Features – Unlock exclusive experiences for paying users. 💎 Subscriptions – Create recurring revenue from your community. ⸻ 🤝 Revenue Sharing Developers keep the majority of the revenue generated from their applications. Revenue Split 🧑‍💻 70% → Developer 🏢 30% → OpenApp Platform This revenue model helps developers earn Pi while OpenApp continues improving the platform, discovery tools, analytics, and ecosystem support. ⸻ 🚀 Pi App Studio Developers Welcome Built an app with Pi App Studio? You can now submit your Mainnet-ready application to OpenApp and reach more users across the Pi ecosystem. OpenApp provides a dedicated platform where Pi App Studio creators can: ✅ Publish their apps ✅ Gain visibility ✅ Grow their user base ✅ Accept Pi payments ✅ Earn recurring Pi revenue ⸻ 📈 Grow Faster with OpenApp OpenApp is more than an app directory. It’s a complete ecosystem designed to help developers: 🔹 Launch faster 🔹 Reach more users 🔹 Earn Pi revenue 🔹 Monitor analytics 🔹 Build sustainable Mainnet businesses ⸻ 📚 Learn Everything About OpenApp Our complete tutorial covers every feature available for users, developers, and advertisers. 📖 Tutorial: Learn about: • App Discovery • Submitting Apps • Monetization & Payments • Developer Dashboard • Advertising Network • Reviews & Ratings • Analytics • Pi Integration ⸻ 🌎 Join the Future of the Pi Ecosystem OpenApp is committed to helping developers build, launch, and monetize innovative applications on Pi Network Mainnet. Whether you’re creating your first Pi App Studio project or scaling an existing Mainnet business, OpenApp provides the tools to help you succeed. 🌐 Launch Today: 📚 Documentation & Tutorial: Build. Launch. Monetize. Earn Pi. 🚀💜 #OpenApp #PiNetwork #Mainnet #PiAppStudio #OpenPay #PiWallet #PiPayments #PiApps #Web3 #OpenSource #EarnPi #DeveloperTools #AppMarketplace #OpenAppLaunch 🚀

Mrwain Organization

35,938 views • 3 months ago

⚠️Your phone scans for WiFi networks 24/7 📡 Even when you're not connected. This is what they build from those scans 🧵👇 Let me explain every single piece of this surveillance system so normies can understand what's happening to them right now. THE TARGET DEVICE PROFILE (Top Left) 📱 Device ID: DEV-7A3F9B First Seen: SUN 10:14 AM at CHURCH ⛪ That's YOU. One scan at church Sunday morning and you're permanently in their system. From that SINGLE capture, they mapped: • 36 WiFi networks you passed by 📶 • 7 locations in your daily life 📍 • Your complete daily routine 🔄 • 16 people you're regularly near 👥 All PASSIVELY. You didn't connect to any WiFi. Your phone just scanned. THE NETWORK MAP (Center) 🗺️ Each circle is a place in YOUR life identified by WiFi networks your phone detected: ⛪ CHURCH (purple): CalvaryChapel_Guest 🏠 HOME (dark blue): Smith_Family_5G 🏢 OFFICE (green): TechCorp_Internal 💪 GYM (pink): FitLife_Premium 🛒 GROCERY (green): FreshMart_WiFi ☕ COFFEE SHOP (orange): BlueMug_Public 🏫 KIDS' SCHOOL (pink): OakviewElem_Staff 🏘️ NEIGHBOR (blue): Johnson_Net_2.4G Your phone sees your neighbor's WiFi from your house → They know you live next door to that address 🏠 Your phone sees school WiFi → They know you have kids 👨‍👩‍👧‍👦 Your phone sees office WiFi 8am-5pm → They know where you work 💼 THE WIFI PROBE LOG (Bottom Left) 📊 This is the raw data your phone is SCREAMING into the void: 📡 PROBE: FitLife_Premium | -70dBm 📡 PROBE: FreshMart_WiFi | -65dBm 📡 PROBE: BlueMug_Public | -73dBm Every network. Every router. Every signal strength. They're building a TIMELINE of everywhere you go with PRECISION ⏱️ Signal strength tells them how CLOSE you are to each spot. THE AI INFERENCE ENGINE (Bottom Right) 🤖 Now AI takes that raw data and starts GUESSING about your life: 🏠 HOME: Smith_Family_5G detected every night = Your address identified 💼 WORK: TechCorp_Internal detected 8AM-5PM = Your employer identified 👨‍👩‍👧 FAMILY: OakviewElem detected = You have school-age kids ☕ ROUTINE: BlueMug_Public every morning = You're a coffee regular 🏘️ NEIGHBOR: Johnson_Net_2.4G = They mapped your neighborhood The AI doesn't just see locations 📍 It builds PATTERN RECOGNITION 🧠 You hit the gym every Monday/Wednesday at 6pm 💪 You grab coffee every weekday at 7:15am ☕ You're at church every Sunday 10am-11:30am ⛪ You shop groceries every Thursday evening 🛒 They know your routine better than your own family💀 THE PART EVERYONE MISSES ⚠️ This WiFi fingerprint thing? IT'S JUST ONE LAYER OF A SEVEN-LAYER SURVEILLANCE CAKE 🎂 📍 Geofence capture (grabbing your device ID at church/events) 📶 WiFi fingerprinting (what you're seeing here) 🔵 Bluetooth proximity logging (tracking who you're near) 📡 Cell tower triangulation (backup tracking when no WiFi) 🛰️ GPS coordinate harvesting (from apps demanding location permission) 📲 Device advertising ID (linking to your web browsing) 🕸️ Social graph mapping (connecting all your relationships) Each layer feeds the others 🔄 The geofence grabbed you at church ⛪ The WiFi mapped your entire life 🗺️ Bluetooth logged everyone you sat near 👥 Cell towers tracked you driving 🚗 GPS confirmed exact coordinates 🎯 Your ad ID linked your web history 💻 The social graph connected your whole network 🕸️ THEY BUILD A COMPLETE FILE ON YOU 📂 Who you are ✅ Where you live ✅ Where you work ✅ What you believe ✅ Who your friends are ✅ What your routines are ✅ What your weaknesses are ✅ All from PASSIVE SCANNING 📡 No warrant ❌ No consent ❌ No notification ❌ THE COMPANIES DOING THIS RIGHT NOW 🏢 This isn't conspiracy theory. Real companies selling this data TODAY: GroundTruth Selling church geofence data 📍⛪ Mobilewalla Profiling every device owner 📱👤 Placer.ai Tracking where you shop 🛒📊 Cuebiq Harvesting location pings 📡🎯 SafeGraph Selling POI visit patterns 🗺️💰 They call it "location intelligence for brands and campaigns" 🎯 Translation: They're selling your life 💰 WHAT YOU CAN DO (BUT IT'S NOT ENOUGH) 🛡️ 📱 iPhone: Settings > Privacy & Security > Location Services > System Services > Networking & Wireless > OFF 🤖 Android: Settings > Location > WiFi scanning > OFF But real talk? You're STILL vulnerable through Bluetooth and cell towers 📡 The only actual defense is leaving your phone at home 🏠 Which they KNOW you won't do 😏 WHY THIS MATTERS FOR POLITICAL TARGETING 🎯 🌍 Foreign governments BUY this data from brokers 🗳️ Political campaigns use it for micro-targeting 🎭 Influence operations identify high-value targets 📺 Propaganda gets personalized to YOUR movement patterns They know you go to church ⛪ They know your routine 🔄 They know your social circle 👥 Now they can hit you with AI-generated content designed SPECIFICALLY for someone with your exact profile 🤖 🔗THE TPUSA/SUPERFEED/AZ GOVERNMENT CONTROL/MAKE HEAVEN (HELL) CROWDED = CONNECTION 🔗 My TPUSA investigation documents Superfeed Technologies selling geofencing to churches and political orgs 📄 This WiFi fingerprinting layer is HOW they build the targeting profiles 🎯 Then they use those profiles for what they call "ministry outreach" ⛪ But it's SURVEILLANCE wrapped in religious language 🙏 Funded by FOREIGN MONEY💰 BOTTOM LINE ⚡ 📱 Your phone is a 24/7 surveillance device 📶 WiFi fingerprint is just ONE targeting layer 🏢 Commercial companies sell your complete life pattern 🌍 Foreign governments buy it 🎯 Political operations weaponize it And 99% of Americans have NO IDEA it's happening 💀 Share this if you think people should know they're being tracked 🔁💥

Danks

94,617 views • 7 months ago

This is #GoProMISSION1 PRO 🎥 The only 8K60 camera with a 1-inch sensor. Our compact, cinema-grade camera features a proprietary GP3 processor and 50MP sensor that enable intelligent low-light capture, industry-leading frame rates and resolutions, and groundbreaking thermal performance. ✔️ 1-inch Quad-Bayer sensor with up to 14-stops of dynamic range at the sensor for low-light capture ✔️ Longest continuous runtimes + most dependable thermal performance of any GoPro ever—over 5 hours in 1080p + over 3 hours in 4K at 100°F ✔️ Industry-leading 8K60—300% more pixels than 4K ✔️ 4K240 + 1080p960 ultra slo-mo with real frames—not AI-interpolated ✔️ 8K30 + 4K120 Open Gate capture ✔️ Gallery-ready 50MP photos + 44MP frame grabs ✔️ Up to 240 Mbps bit rate out of the box + 300 Mbps with GoPro Labs ✔️ 10-Bit color + GP-Log2 with LUTs for Rec.709 + Rec.2020 outputs ✔️ HLG HDR with Simultaneous Dual-Gain Readout—the industry standard for pros ✔️ New intelligent capture modes: Dive, Vlog, Low-Light, Sport POV, + Subject Tracking ✔️ 13% higher capacity Enduro 2 battery in the same form factor with new fast charging ✔️ Rugged + waterproof, now to 66ft (20m) without a housing ✔️ Emmy® Award Winning #HyperSmooth in-camera video stabilization ✔️ New 4-microphone array, 32-bit float audio, multi-track recording, + manual audio controls ✔️ Timecode Sync to streamline multi-camera editing + GPS with telemetry data ✔️ New Point-and-Shoot Grip compatibility for elite handheld control ✔️ Removable Lens Hood included to reduce glare + flares ✔️ Bluetooth® 5.3 Super Wideband connectivity + USB-C port for external audio capture ✔️ A cinema-grade camera that anybody can use Enhanced by a GoPro Subscription: ✔️ Unlimited cloud backup at 100% quality ✔️ Camera replacement guarantee ✔️ Up to 50% off select accessories Order your MISSION 1 Series camera now to get a free Point-and-Shoot Grip ($100 value) + free shipping at Pro-tip: Existing GoPro Subscribers save $100 with the annual camera discount.

GoPro

33,126 views • 4 months ago

THE DIGITAL PRIVACY MASTERY COURSE IS OFFICIALLY LIVE And I'm giving out 5 FREE Video Course Accesses. COMMENT "PRIVACY" & RT TO PARTICIPATE. This course is something I wanted to make for a long time, and a product of my obsession with this subject over the past few years. The course doesn't feature only mainstream advice like VPN, Private Email and Browser, but also goes deeper with Operating System & it's setup, cloudless file sync and other topics. 60+ Pages of content 3.5+ Hours of video content Featuring two modules (so far): Module #1: Computer Privacy 💻 Device & Operating System Choice 💻 Full Disk Installation 💻 Dual Boot Installation 💻 Initial Setup 💻 OS Settings Walkthrough 💻 Further Customization 💻 Device Cleaning 💻 Firewall 💻 Managing Applications 💻 Backups 💻 Linux Packaging Formats 💻 Web Browser 💻 VPN 💻 Password Manager 💻 Two Factor Authentication 💻 Email 💻 Calendars & Contacts 💻 Notes 💻 Cloud & File Sharing 💻 Metadata Removal And more. Module #2: Phone Privacy 📱 GrapheneOS Installation 📱 Settings Walktrough 📱 Installing Applications 📱 Sandboxed Play Services 📱 Private Google Account 📱 Private Space 📱 User Profiles 📱 Banking Apps 📱 Keyboard & Speech-to-Text 📱 Backups 📱 Web Browser 📱 VPN 📱 Cloud & File Sharing 📱 Password Manager 📱 Two Factor Authentication 📱 Email 📱 Private Communication 📱 Calendars & Contacts 📱 Notes 📱 Metadata Removal 📱 Changing Default Applications 📱 Cellular Tracking And more. COMING IN Q4 2025 Module #1: Computer Privacy 💻 Updated & Extended Module #2: Phone Privacy 📱 Updated & Extended Module #3: Financial Privacy 🪙 How to get Monero privately 🪙 Swap to Monero from other crypto 🪙 Monero Wallets 🪙 Pay with Monero and prepaid cards Module #4: Network Privacy 🛜 Mobile Network 🛜 Home Network Module #5: AI Privacy 🤖 Local AI 🤖 Private Instances 🤖 Uncensored Models Price will be increased after new modules are added. Lock in your price now. One-time fee, no subscriptions. Bonuses: - Free Lifetime Updates - Access to Private Community - Priority Support - Instant Updates - Printable Checklist For Beginners Who is this course for? For almost everybody. Whether you're complete beginner on your privacy journey, or you already have some tools in place, this course will benefit you. CC, Bitcoin (Lightning & Onchain), Monero and other altcoins accepted. 👇ENROLL BELLOW👇

Marconius Solidus #FreeSamourai

19,416 views • 1 year ago

I'm 30 solo founder from France 🇫🇷 no job, no freelancing, no client work just me grinding daily since April 2025, when I started here with: - 10 followers - 0 network - 0 post / 0 photo/video of myself online - 0 product built By the end of 2025 I – created my company – posted on X, LK, Reddit, TikTok for the first time – recorded myself in English – posted guitar playing videos + BiP videos – launched my first SaaS (8 live now) – made my first internet money – traveled outside of Europe – jumped on calls with strangers you might know me as the guy who branded the Mac he didn't have yet (maybe that's what will remain lol), so here's more about me, hoping it inspires you: I always wanted to be a game dev but was rubbish in maths/physics, failed, and ended up getting a Master's degree in English studies (with a research paper on AI, that already seems so outdated lol) then complete shift to web dev, started from zero → one year later I was creating a web app for a huge British company as a solo, fullstack dev that's mostly what's still helping me finance my journey, even though I've just been burning savings every single month since anyway that contract ended in April 2025 ; I was going to do freelancing, but I found this indie community here and started watching Marc Lou's vlogs I had no idea where to start but I still started I've never loved coding, I've only ever loved creating stuff thanks to it - and that's what I'm addicted to 🎸 I play guitar (got my first one 20 years ago) 🎶 I've recorded probably more than a hundred songs over the last 15 years 🎮 I love gaming, I used to spend 10 hours a day not coding but playing, not much time anymore now (toxic trait: I believe I could've turned pro on CoD4) 🖥️ Now creating things online, from SaaS to web apps to mobile apps to random tools to games (I even ranked #51 / 900+ in the VibeJam) and now going all-in on the marketplace "I haven't got THE product that could help me blow up and that would make me want to focus on 100%" - that's what I said on my birthday 10 months ago ; but now I do!!! this BrandMyMac auction has completely changed my journey in the span of a few days it's the first time I felt, while building it, "I know this is a banger, it's obvious it can work, it must already exist" the rest is history: ✅ 13M views in 2 weeks (10.3M with one post) ✅ +3k followers in the last 2 weeks ✅ unlocked monetisation on X and got paid $1,300 ✅ I made $15k in 3 weeks = I made $16k over the last 1.5 years (different perspective right?) ✅ started the whole "BrandMy..." trend all that took +14k posts, 8 SaaS & 2 mobile apps that kinda flopped ($200 MRR all combined atm), a crazy amount of reps (made 100 daily vlogs then stopped cos they felt useless) if you think I pulled that recent money, impressions, success or whatever out of nowhere, you're wrong. and it's not your fault there's no way for you to know what it took to get to that point and this is the point of this post, might as well re-introduce myself to the new 3k followers (welcome and thanks), instead of just saying "let's connect" lol anyway, grateful for all these moments, your support, and the amazing people I've met 🙏🏼 and I'm proud for starting this journey, believing in myself, and challenging myself more than ever still long way to go before being able to chill out making revenue passively 💪🏼 thank you all ❤ (some posts illustrating my journey below 👇🏼)

Vincent

10,868 views • 17 days ago

Apple Vision Pro: My Initial Impressions I agree with some others. This is one of the most impressive pieces of tech I’ve ever used, but it's not perfect. The Good: • The eye tracking and hand gestures are simply incredible. The accuracy is like 99%. It’s quite intuitive and feels very natural. You can put your hands almost anywhere and it'll sense them. • I’m not exaggerating when I say Apple’s immersive videos made for the Vision Pro literally make you feel like you’re there in person. I felt like I was literally in the room with Alicia Keys while she sang, or traversing 3,000 feet above Norway’s breathtaking fjords while walking on a rope. My only complaint is that while Apple Immersive Videos are 180-degree 3D 8K recordings, they are still a little blurry. • You can use the Vision Pro while lying down in bed in complete darkness and the hand gestures will still work just fine (just like FaceID does in the dark). • In 2013 Apple introduced TouchID. In 2017 FaceID. With Vision Pro, Apple has introduced OpticID. It scans your iris and unlocks your Vision Pro when you put it on. It’s incredibly quick and accurate. And like FaceID, it's secure. It's what you will use to pay for things on the device as well. • I didn’t experience any vertigo, dizziness, etc while using the device. • I'm a bit of a display nerd. For the first time outside of a theatre, Avatar The Way of Water feels true to the directors creative intent. High frame rate (HFR) wasn’t possible in any other device. The 3D is exactly like the theatre. I went to a dolby cinema to watch it originally, and the Vision Pro gets it about as close to a theatre video quality experience as you can get. • The sound quality is really good. The spacial audio is very convincing. • The Vision Pro is heavy, but I found myself not caring all that much if i used the dual loop headband. • I was skeptical of the productivity side of the Vision pro, but wow does the mac virtual display work insanely well. You can easily edit videos or browse the web. • You can complain about plenty of things, but built quality is not one of them. It's really good and solid. The device feels very dense. • Neck strain was not an issue • I watched John Wick in one of the immersive environments, and the movie was reflecting onto the water perfectly. It’s was incredible. I'm not joking when i saw it literally felt like I was watching a movie on a 4K HDR screen in then middle of the wilderness. • Battery life is fine most of the time. The Not So Good: • The app ecosystem just isn’t there yet, which is understandable. That will happen over time, but currently there are only 600 apps built for the Vision. For developer, It doesn't make sense to make a custom Vision Pro app when there are only ~200k users in the ecosystem. • The field of view is kinda of small, which is disappointing, and sometimes a little distracting. It's not terrible, but I wish the FOV was bigger. • The passthrough video is dissapointinly low quality, though it’s still better than anything else on the market. You can’t read your small text on your phone. Colors are muted, and it's a little jittery. Future versions will be better no doubt. • It is sort of an isolating device. I almost guarantee you future versions of the Vision Pro will be able to connect with one another so two people can be looking at the same virtual safari window, movie, etc. • Price: It's expensive. • As I said above, while heavy, the weight of the VP was not an issue for me, but that doesn't mean I don't want it to be lighter. It does press against your face pretty hard, which can cause minor cheek area fatigue. Future versions will no doubt be lighter. Final Thoughts: Going back to my Mac felt weird. It suddenly felt like a technology of the past. If you have the money and want to be an early adopter, you’ll be happy with the Vision Pro. But I have to say, the second or third generation of this device, I think, will be better and cheaper, so it’s probably worth waiting for that. While it’s one of the greatest pieces of tech I’ve ever tried, I can’t see myself using this in my daily life yet, and for $3,500, I should be able to envision that. I'm going to give it a few more days, but I'll likely be returning it. The app ecosystem needs to improve and expand a lot. That's ultimately what will make or break this thing's success. Apple knocked it out of the park engineering this thing. It's mind blowing, but if i'm already mind blown, Imagine how good future versions will be.

Sawyer Merritt

1,602,952 views • 2 years ago

What a ride! Made by using GPT Image 2 + Seedance 2.0 on Fish Creative Prompt reference_handling: "Image generation strictly for driver facial and wardrobe styling reference only — calm, composed features silver wristwatch on left wrist Image strictly for sports car styling and cabin reference only — low, wide Italian wedge-shaped body + bright yellow paint + strongly geometric body lines + hexagonal front intake + Y-shaped LED headlights + gloss black multi-spoke wheels + black leather cabin with orange stitching + left-hand-drive cabin (driver seat on left) + across this sequence the driver-side window (left side of car) is rolled down only for the cockpit reveal shot, all other windows remain as-is throughout. Image strictly for spire architectural geometry, Dubai downtown skyline, and warm hazy midday atmosphere reference only — tapered glass-and-steel spire that widens progressively toward the base + dense glass high-rise skyline below + wide multi-lane boulevard. Do not reproduce any specific camera angle, composition, or caption elements from the reference images" style: "REAL AERIAL + AUTOMOTIVE CINEMATOGRAPHY PLATE — not CGI rendering, not game-engine rendering, not an animated/illustrated look." visual_feel: "Strong overhead midday light + warm hazy atmosphere softening the horizon. Color strictly natural and true-to-life — not oversaturated, not faded, not washed out. Continuous soft haze and atmospheric layering from spire tip down to street level. Every camera move, whether aerial or ground-tracking, strictly gimbal-level smooth — absolutely no handheld feel, no shake, no roll or tilt, even during the FPV-paced dive segment or the accelerating side-pass segments. 16:9 frame + no stylized film-grain treatment, aiming for genuine cinematography texture across every shot" duration: "30 seconds (8-shot sequence)" aspect_ratio: "16:9" character_modeling: driver_suited_woman: base: " appearance and wardrobe strictly per Image generation reference. Present in the car throughout the sequence, but the face is strictly clearly visible only during the 0:20–0:21 cockpit reveal shot — in every other shot the face is strictly not shown or not resolvable, whether by camera position, angle, or framing" wardrobe: silver wristwatch on left wrist . complete, with no wrinkling, misalignment, or missing pieces throughout" presence: "In shots where the driver is not the subject (0:01–0:19, 0:22–0:30), the driver strictly remains seated in the left-side driving position, present but strictly not resolved facially due to camera side, distance, or angle. During the 0:20–0:21 cockpit reveal shot only, the face and posture are strictly fully clear — visibility achieved via a right-side cockpit camera position looking across the cabin, with natural light and open sightline entering through the already-lowered driver-side window (left side of car) forming an angled depth-of-view channel — strictly NOT via looking directly through a window immediately adjacent to the camera" sports_car_yellow: identity: "Low, wide Italian wedge-shaped supercar + bright yellow paint + strongly geometric body + hexagonal front intake + Y-shaped LED headlights + gloss black multi-spoke wheels + black leather cabin with orange stitching + left-hand-drive cabin, driver seat on left — appearance strictly per image2 reference. Strictly only this one car appears across all 8 shots + doors strictly closed throughout + strictly only the driver-side window (left side of car) is rolled down, and only for the 0:20–0:21 cockpit shot + all other windows strictly remain closed/unchanged throughout + left-hand-drive position strictly remains on the left side of the car in every shot — not mirrored, not flipped, regardless of which side the camera is on" physics: "In every shot showing the car in motion, tires strictly show real, visible load deformation on turns + suspension strictly compresses and rebounds continuously with road surface undulation + body strictly shows slight roll and pitch matching cornering or acceleration — strictly not a rigid-glide, zero-deformation model feel. The car strictly stays lane-centered along the boulevard's true path — strictly no crossing lines, no drifting, no hugging the curb" environment_spire_and_skyline: setting_lock: "Tapered glass-and-steel spire structure — body progressively widens toward the base + spire tip is the sequence's starting point + below is Dubai downtown's dense glass high-rise skyline and wide multi-lane boulevard + warm hazy midday light, architectural geometry, skyline, and atmosphere strictly per image3 reference. Shot 1 (0:01–0:12) strictly covers the spire exterior and the high-altitude-to-street transition. Shots 2–8 (0:12–0:30) strictly take place entirely at street level, on or beside the boulevard, with the skyline visible as background context only" cinematic_storyboard: shot_1_spire_descent_0_01_0_12: camera: "Continuous aerial dive — the same FPV-paced descent arc as the master establishing move: 0:01–0:02 camera approaches and briefly hovers directly above the spire tip, gimbal strictly steady, no roll or tilt. 0:02–0:12 camera descends along one continuous curved arc, vertical speed component smoothly decaying while horizontal speed component smoothly increasing, no perceptible docking point or speed jump. As the arc resolves near street level, the camera settles into a position that spotlights the yellow car on the right side of frame — car held in the right third of the composition as the shot closes. Lens strictly 35–50mm cine prime throughout, no zoom, no digital zoom, straight architectural lines keep true perspective." action: "Spire tip and city grid fill the frame at the open, then dissolve into recognizable streets and blocks as the dive continues. The yellow car appears as a small point mid-descent and grows continuously larger, coming to rest spotlighted on the right side of frame by 0:12, driving forward along the boulevard, wheels rotating forward, no reverse." lighting: "Strong overhead midday light at the spire tip with long shadows; as the descent continues, glass-facade and ground reflections shift continuously and smoothly with the changing angle — no abrupt lens-flare flicker." vfx: "Ground detail and color progressively sharpen through the descent, no sudden clarity jump. Ground shadows strictly limited to the car's own cast shadow — no operator or camera-rig shadow anywhere in frame." sfx: "High-altitude wind roar at the open, fading continuously into rising engine sound and city ambience as the car comes into view. No music, no voiceover, no captions." shot_2_side_pass_0_12_0_15: camera: "Hard cut to a static lateral profile position — camera holds a fixed side-view framing of the car, 35–50mm cine prime, gimbal-locked, no handheld sway. As the car accelerates, the camera lets it pull ahead and overtake past the camera's position, exiting frame screen-right." action: "Car holds briefly in profile, then accelerates hard — visible squat of the rear suspension under acceleration, tires gripping without slip, body pitching slightly rearward under load — before overtaking and leaving frame past the camera." lighting: "Even natural daylight, sun still overhead-midday, car's yellow paint reading true and saturated against the boulevard背景, no flat frontal wash." vfx: "Real suspension compression and rebound as the car surges forward. No motion blur artifacts beyond natural shutter response; no CG float." sfx: "Engine note rises sharply with the acceleration, a clean Doppler pass as the car overtakes the camera position; no music." shot_3_center_mirror_0_15_0_17: camera: "Hard cut to an interior point-of-view through the car's center rear-view mirror — camera framed as if looking through the mirror glass from just behind/above the driver's eyeline, mirror surface visibly framing the receding view." action: "Through the mirror, the boulevard and the Dubai skyline recede behind the car as it continues forward at speed; slight natural mirror-glass vignette at the frame edge." lighting: "Cabin interior in soft ambient light, mirror glass reflecting the bright exterior daylight and skyline without glare washing out the reflected image." vfx: "Mirror reflection stays optically clean and stable — no double image, no warping; road and skyline motion in the reflection reads as physically continuous with forward travel." sfx: "Muffled cabin-interior tone to engine and wind noise (heard as if from inside the car); no music, no dialogue." shot_4_front_view_0_18_0_19: camera: "Hard cut to a nose-on front view of the car — camera positioned directly ahead on the boulevard, framing the grille, headlights, and hood centered in frame, lens 35–50mm cine prime, static or minimal push, gimbal-steady." action: "Car approaches head-on at a steady, controlled speed, Y-shaped LED headlights and hexagonal intake clearly readable, wheels visibly rotating forward." lighting: "Overhead midday sun catches the hood and windshield with clean natural highlights, no artificial front-fill look." vfx: "Subtle heat-haze shimmer off the hot asphalt ahead of the car for realism; no CG gloss on the paint." sfx: "Engine sound growing louder as the car closes distance toward camera; no music." shot_5_cockpit_reveal_0_20_0_21: camera: "Hard cut to a right-side cockpit angle — camera positioned to the right-front of the car, sightline crossing through the windshield and, aided by the already-lowered driver-side (left) window, resolving the driver clearly inside the cabin. This is the sequence's only driver-reveal shot." action: "Driver's face and posture are fully visible — one hand resting lightly on the wheel, eyes on the road ahead, expression calm and composed, natural unstiff posture. Car maintains the same forward direction and steady speed with no lens or vehicle behavior change during the shot." lighting: "Even natural daylight, light falling cleanly across the yellow paint, windshield, and driver's face; windshield reflection kept light enough not to obscure visibility." vfx: "Windshield glass stays transparent and reflection-light, no glare occlusion of the driver." sfx: "Steady engine hum plus faint city ambience; strictly no dramatic sound swell or music entering at the reveal moment." shot_6_straight_road_rear_3_4_0_22_0_24: camera: "Hard cut to a rear-bumper 3/4 angle — camera positioned low and behind, off to one side, framing the car driving away down a straight stretch of boulevard, lens 35–50mm cine prime, gimbal-smooth tracking that holds pace with the car." action: "Car drives straight down the boulevard at a steady cruising speed, lane-centered, taillights and rear three-quarter bodywork clearly visible, wheels rotating forward, no drift or lane departure." lighting: "Overhead midday sun, road surface and rear bodywork evenly lit, skyline visible in soft haze in the background." vfx: "Light heat-shimmer off the straight road surface; ground shadow strictly limited to the car's own cast shadow." sfx: "Steady, sustained engine tone at cruising speed plus ambient city sound; no music." shot_7_side_pass_0_25_0_28: camera: "Hard cut back to a static lateral profile position, mirroring shot 2's setup — camera holds the side view of the car, gimbal-locked, no handheld sway." action: "Car holds briefly in profile again, then accelerates a second time and overtakes past the camera, exiting frame — same physical behavior as the first side-pass (visible suspension squat, tire grip, body pitch)." lighting: "Consistent overhead midday daylight, same natural exposure as shot 2 for continuity." vfx: "Real suspension compression and rebound under acceleration; clean natural motion, no CG float." sfx: "Engine note rising sharply into the pass, clean Doppler effect as the car overtakes camera; no music." shot_8_static_3_4_close_0_29_0_30: camera: "Hard cut to a static, locked-off 3/4 angle — camera fixed in position, no movement, gimbal-perfect stillness, framing a 3/4 view of the boulevard as the car enters and exits frame to close the sequence." action: "Car drives through the static frame at a steady speed and exits, completing the sequence; wheels rotating forward, no reverse, no lingering hold after exit." lighting: "Same consistent overhead midday daylight and natural color grade as the rest of the sequence, no shift in exposure for the closing shot." vfx: "Ground shadow strictly limited to the car's own cast shadow; no operator or rig shadow in frame." sfx: "Engine sound passing through and fading as the car exits frame; no music, no voiceover, no captions at any point in the closing shot." production_notes: multi_shot_cut_lock: "This sequence is strictly 8 distinct shots joined by hard cuts at the following points: 0:12, 0:15, 0:18, 0:20, 0:22, 0:25, 0:29 — strictly no smooth transitions, no cross-dissolves, no whip-pans between shots, no morphing between camera setups. Each shot is a clean cut to a new fixed or moving camera setup as specified; only shot 1 (0:01–0:12) is itself one continuous unbroken aerial move. Across every cut, the following must remain continuous: the car's identity and paint color, the boulevard geography and skyline, the direction of travel, the lighting direction and quality, and the absence of music/dialogue/captions." gimbal_stabilization_lock: "Every shot, aerial or ground-based, strictly holds gimbal-level smoothness — absolutely no handheld shake, no roll, no tilt, no high-frequency jitter, in any of the 8 shots, including the accelerating side-pass shots." optics_lock: "Every ground/tracking shot strictly uses a 35–50mm cinema prime feel (Sony Cine prime lens character), unchanged within each shot — strictly no zoom in, no zoom out, no digital zoom of any kind in any shot. Straight lines of buildings and roads strictly retain true perspective — strictly no wide-angle distortion, no fisheye curvature." forward_motion_lock: "In every shot, the car strictly drives forward — nose pointed in the direction of travel except where explicitly framed nose-on toward camera (shot 4), and never reversing. Wheels strictly rotate continuously in the direction of travel, reverse rotation strictly forbidden in any shot." vehicle_structural_identity_lock: "Strictly only this one car appears across all 8 shots — a second car of the same or different model is strictly forbidden. Doors strictly remain closed in every shot. Left-hand-drive layout strictly remains unchanged across all 8 shots — driver's seat strictly on the left side of the car in every shot, never mirrored or flipped regardless of camera side. The driver-side (left) window is strictly rolled down only during shot 5 (cockpit reveal, 0:20–0:21); in every other shot all windows strictly remain closed/unchanged." driver_appearance_window_lock: "The driver's face is strictly clearly visible only during shot 5 (0:20–0:21) — in shots 1–4 and 6–8 the face is strictly not resolved, whether due to distance, angle, motion, or framing. During shot 5, visibility is strictly achieved via the right-side cockpit camera angle through the windshield, aided by the already-lowered driver-side window — strictly NOT via a window directly facing the camera." no_operator_shadow_lock: "In every shot, the ground strictly shows only the car's own cast shadow — strictly no human-shaped shadow, camera-operator silhouette, photographer's figure, or rig shadow cast anywhere in any of the 8 shots. The aerial shot (shot 1) is strictly pure drone photography with no physical rig or ground-crew trace; the ground shots (2–8) are strictly framed with no visible operator, crew, or equipment in frame." audio_lock: "Sound throughout the sequence is strictly authentic diegetic sound only — wind, engine, and city ambience, shifting naturally shot to shot — strictly no background music or score of any kind, including any hidden musical layer, in any of the 8 shots + strictly no voiceover or dialogue of any kind + strictly no captions or on-screen text of any kind at any point." critical_constraint: "8 hard-cut shots across 30 seconds, cut points strictly at 0:12, 0:15, 0:18, 0:20, 0:22, 0:25, 0:29 — strictly no dissolves or blended transitions. Shot 1 is one continuous uncut aerial descent from the spire tip to street level, ending with the car spotlighted screen-right. Shots 2 and 7 are matching static side-profile setups where the car accelerates and passes the camera. Shot 5 is the sequence's only driver-face reveal, via the right-side cockpit angle through the windshield with the driver-side window down — strictly not visible in any other shot. The car is strictly the same single yellow LHD supercar throughout, doors closed except for the driver-side window during shot 5, always driving forward, wheels never reversing. All camera work is strictly gimbal-smooth with a 35–50mm cine-prime feel, no zoom, no distortion, no handheld shake in any shot. Ground shadows throughout strictly show only the car's own shadow, no operator or rig trace. Audio is strictly diegetic only — no music, no voiceover, no captions, throughout the entire 30 seconds." avoid: "dissolves, cross-fades, morphs, or whip-pans between shots — cuts must be hard cuts only, any shot other than shot 5 showing the driver's face clearly, the driver-side window rolled down in any shot other than shot 5, the passenger-side or any other window rolled down at any point, a second car appearing in any shot, car doors opening in any shot, the car reversing or wheels rotating backward in any shot, mirrored or flipped left-hand-drive layout, driver's seat appearing on the right side of the car, human-shaped shadow, camera-operator silhouette, or rig shadow in any of the 8 shots, camera shake, handheld feel, roll, tilt, or high-frequency jitter in any shot, zoom in, zoom out, digital zoom, wide-angle distortion, fisheye distortion, or curved building/road lines in any shot, smooth continuous single-take treatment of the whole 30 seconds (the sequence is strictly multi-shot with hard cuts, not one unbroken take beyond shot 1), background music, score, melody, hidden musical layer, voiceover, dialogue, narration, captions, or on-screen text at any point, CGI-rendered look, game-engine feel, plasticky car-paint gloss, static hovering with no sense of gravity" animation_style: "Shot 1 plays out as one continuous real-time aerial move; shots 2–8 are each a distinct, clean hard-cut setup, every shot internally in real time with no speed ramping — the sense of pace across the sequence comes from the editing rhythm of the cuts, not from slow motion or time manipulation within any single shot"

Aaliya

11,907 views • 1 month ago

Made with seedance 2.5 Prompt: Create a 30-second, 1080p ultra-realistic personal home-video of a young Korean woman confidently attempting to learn a viral TikTok dance trend in her tiny apartment, with her furniture and coordination working against her the entire time. No reference image. **MAIN SUBJECT** Young Korean woman in her early 20s, casual and determined energy, natural makeup, expression that shifts from focused confidence to flustered embarrassment. Hair in a messy half-up bun, a few strands sticking to her face as she gets more flustered, small stud earrings. Wearing an oversized band t-shirt tucked loosely into biker shorts, white ankle socks, no shoes, phone propped up against a stack of books on the floor to "record for practice." Maintain the same face, hairstyle, clothing, body proportions, and appearance throughout the entire video. **SETTING** A small, cluttered studio apartment living room, evening, warm lamp light mixed with the cool glow of a laptop screen playing the dance tutorial video. A coffee table pushed slightly out of the way but not far enough, a floor lamp standing a little too close to her "stage area," a pile of laundry on the couch, a half-full water glass on the side table, string lights on the wall, and a roommate's bike leaning against the wall in the background. Cramped, real, an apartment clearly not built for dancing. **CAMERA / VISUAL AESTHETIC** Raw personal footage, filmed by her roommate on a phone propped up at first, then grabbed handheld once things go wrong — strong handheld vlog shake for the second half. Static, slightly low-angle framing for the "practice" shots, mimicking a phone-on-a-stack-of-books setup. Frame is imperfectly centered, cutting off the top of her head slightly. Once the roommate grabs the phone, autofocus hunts, motion blur kicks in during the collision moment, exposure shifts as she moves between lamp light and shadow, visible digital noise in the dim room. No stabilization, no gimbal smoothness, no cinematic camera moves — it should feel like a real phone recording that was never meant to be watched by anyone but her. --- **00:00–00:05 — THE CONFIDENT SETUP** She props her phone against a stack of books, steps back into frame, and shakes out her arms like an athlete warming up. She points at the laptop screen playing the dance tutorial, then back at herself, deadly serious. *"Okay. I've watched this like twenty times. I got this."* **00:05–00:10 — FIRST EIGHT-COUNT** The music starts. She nails the first few moves surprisingly well, sharp and confident, clearly proud of herself mid-move. Roommate's voice from off-screen, genuinely impressed: *"Wait, okay—?!"* The camera stays static, catching her in full frame, a rare clean moment. **00:10–00:15 — THE FIRST WOBBLE** A quick turn in the choreography catches her off guard — she spins a half-second late, arms flailing to catch up, and clips the edge of the coffee table with her shin. She yelps, hopping on one foot, still trying to keep the rhythm going through gritted teeth. *"I'm fine — I'm fine, keep going—"* **00:15–00:20 — LAMP INCIDENT** Recovering, she throws herself into the next big arm movement — her hand clips the floor lamp, sending it tilting dangerously. Her roommate lunges into frame to catch it, grabbing the phone off the books in the process, camera suddenly handheld and shaking. *"THE LAMP—"* **00:20–00:25 — FULL CHAOS** With the lamp saved but the camera now shaky and handheld, she tries to pick the choreography back up from memory, increasingly out of sync with the music, arms going in directions the dance never intended. She knocks the water glass off the side table with her elbow, doesn't even stop, just grimaces and keeps dancing through the spill. Roommate, laughing hysterically behind the now-unsteady camera: *"You're literally destroying the apartment—"* **00:25–00:30 — FINAL MOMENT** The song ends. She strikes a triumphant final pose — chest heaving, one hand on her hip, completely out of breath, water pooling near her sock. She looks into the camera, dead serious despite the disaster around her. *"...Post it. That was clean."* Her roommate, still laughing, pans the camera slowly down to the spilled water and tipped lamp before swinging back to her unbothered face — and the footage cuts abruptly to black. --- **AUDIO** Natural location sound only: The tutorial/dance track playing tinny from the laptop speakers, her footsteps and fabric movement, the thud of her shin hitting the table, the lamp wobbling and roommate's scramble to catch it, glass tipping and water spilling, her roommate's genuine off-camera laughter throughout, and handheld camera noise once it's picked up. No added music beyond the in-scene laptop track. No narration. No artificial sound effects. Spoken lines: *"Okay. I've watched this like twenty times. I got this."* / *"Wait, okay—?!"* (roommate) / *"I'm fine — I'm fine, keep going—"* / *"THE LAMP—"* (roommate) / *"You're literally destroying the apartment—"* (roommate) / *"...Post it. That was clean."* **FINAL FEEL** Chaotic, cramped-apartment energy — the universal experience of confidently trying a viral dance and immediately losing a fight with your own furniture. Funny, physical, unscripted-feeling, with a deadpan ending that lands harder because she genuinely doesn't acknowledge the destruction around her. No exaggerated slapstick beyond real physical missteps. No professional dance skill required — the comedy comes from real momentum, real near-misses, and her total refusal to admit defeat.

Ciri

27,675 views • 1 month ago

77 Reasons Why I’ve Invested Over $8,000,000+ in MultiversX (EGLD) and Why EGLD Will Crush It in 2025 (My Investment Thesis). I publicly shared my portfolio on X. EGLD is A) Better than BTC B) Everything that ETH wants to be C) The GameStop of Crypto 1. EGLD is verifiably the most scalable (theoretically unlimited) L1 chain in the world, theoretically capable of over 10 million TPS (thanks to adaptive state sharding). 2. e-Gold is digital gold. It has the best tokenomics among all L1s, similarly scarce to BTC, with a maximum supply of 31.4 million coins. Currently, 27.68 million coins are in circulation. 3. EGLD will be the most decentralized cryptocurrency in the world thanks to sharding and minimal hardware requirements for running nodes. It’s already second only to Ethereum with 3,618 validator nodes. 4. EGLD has extremely low fees, around ~$0.002 per transaction. 5. EGLD is extremely secure. No wallet drains like on ETH/SOL; assets are owned natively (not via a smart contract). There is no MEV risk (front-running bots). 6. EGLD is the only chain in the world with an on-chain Guardian (two-phase verification), making it impossible for a hacker to steal your funds—even if they have your private keys (seed phrase). 7. EGLD is carbon-neutral and eco-friendly, not wasting energy like BTC and other PoW chains. It’s exceptionally efficient, scalable, global, and sustainable. 8. EGLD has the best UX in crypto. Download the xPortal wallet—it’s like discovering Apple in Web3. The interface is simple, flawless, and you barely realize you’re using crypto. Instead of addresses, you use HeroTags. The app features all dApps, everything runs smoothly, and the visuals are beautifully designed. The explorer, web wallet, etc. follow the same high-quality user experience. 9. EGLD supports native assets, unlike Ethereum, for example. 10. EGLD is the first chain to fully implement horizontal (theoretically unlimited) sharding without compromising on decentralization—unlike Solana and others that attempt vertical scaling, leading to multiple network downtimes (11+ times) and huge hardware demands for validators, ultimately harming decentralization. 11. EGLD makes setting up a validator agency extremely easy. Even complete IT beginners can do it. The UX and documentation are superb. I personally set up the “EGLDSqueeze” agency in about 30 minutes. Managing it is straightforward via the web wallet, which feels like managing a Facebook page. This simplifies decentralization enormously. 12. EGLD allows literally anyone (even your grandma) to participate in decentralization, since nodes can run on a Raspberry Pi or a relatively affordable phone. Imagine millions of people worldwide securing the network, validating transactions without even knowing it. This can’t be done with BTC, where setting up profitable mining operations is prohibitively expensive. 13. WASM-Based Virtual Machine: You can write smart contracts in your favorite language, compile them, and run them via the fastest VM in the world. 14. EGLD has been tested at an incredible 263,000 TPS using its sharding mechanism and low hardware requirements. Allegedly, by mid-next year (April), they’ll demonstrate 1,000,000 TPS. (For context: Mastercard handles around 5,000 TPS; BTC handles 5–7 TPS.) 15. EGLD is currently the most advanced L1 in terms of scalability, security, decentralization, UX, eco-friendliness, and tokenomics. It’s the only chain that has genuinely solved the Blockchain Trilemma and is ready to onboard 1 billion people into crypto—users who won’t even realize they’re interacting with crypto. 16. EGLD is perfectly positioned for AI projects—AI agents, AI tools, or a so-called “Truth Machine” that monitors other AIs on-chain, documenting what’s true and comparing different AI outputs (some of which may be censored or biased), ensuring people don’t get confused or scammed in an AI-driven world. 17. The EGLD team is the hardest-working team I’ve ever encountered. I had the honor of meeting many of them personally, and can attest that their pace—even during a bear market—is extraordinary. 18. EGLD’s development team is exceptionally active on GitHub, continually improving their network and actively committing code. 19. EGLD plans to introduce an update reducing block time to 600ms (down from ~6 seconds), which would make the chain essentially unrivaled. 20. EGLD is effectively the only usable L1 in Europe, and the team has direct connections within the EU government—extremely bullish for the project. 21. EGLD provides top-tier on-chain governance not only for the MultiversX (EGLD) protocol but also for DeFi projects (e.g., xExchange, MEX). 22. EGLD plans to expand to the US, likely opening offices in Austin, Texas. This could put them in direct contact with Elon Musk (if it hasn’t happened already), as he’s involved with If he’s done his research, he’d discover there’s simply no better L1 worldwide. 23. EGLD solved fully implemented sharding, perfect tokenomics, and top-tier architecture with just $5M, whereas other chains failed to do so even with $100M+. The second-best sharding network, NEAR, needed $100M, has worse tokenomics, and its sharding isn’t fully implemented yet. Its UX also doesn’t compare. Owning NEAR was like comparing a VW Golf R to a Porsche GT3—EGLD is the Porsche GT3. 24. According to Similarweb, EGLD has significantly high traffic relative to other chains with market caps 100x larger. The market cap vs. web traffic discrepancy is huge, which is a strong indicator of EGLD’s potential. 25. EGLD has the most active and dedicated community relative to its user base, with users who believe in the technology, have full faith in the team, and remain loyal despite price volatility—because they use the chain and know there’s nothing better. 26. Check other chains’ active user counts on X (Twitter) and compare it with the followers of EGLD’s founders and main network accounts, versus those with 30x, 50x, or 100x larger market caps. 27. Visit the MultiversX website to observe the futuristic design and presentation, then compare it to other chains that appear nearly a decade behind in design and branding. 28. EGLD hosts the xDay Global event, showcasing updates, new builders, projects in the ecosystem, and major announcements—similar to Apple’s Keynotes—delivered in a highly professional, goosebump-inducing atmosphere. The next event is in Korea, the second-biggest crypto market after the US. Check out their previous xDay after-movie to see why this is extremely bullish. 29. EGLD is moving forward with plans for the first regulated, audited EU stablecoin under MiCa regulation, made possible by acquiring xMoney, which I view as a “Stripe” for crypto/fiat, offering everything from user solutions to merchant services—potentially the future of payments. 30. Greg Siourouni recently joined EGLD, having been an executive director at SUI Foundation. He’s now co-founder of xMoney Global. xMoney (formerly UTrust, with token UTK) is owned and founded by the MultiversX Labs team. A stablecoin might be introduced soon, which would be massively bullish given xMoney’s roadmap. They recently announced integrations with Binance Pay—both ways. 31. EGLD prioritizes user safety, believing it’s the only feasible approach once the network scales to serve a billion people—many of whom are retail users with little to no security awareness. 32. EGLD offers “Sovereign Chains,” letting you effectively clone their chain without heavy development, set up your own validators, and leverage their unlimited scalability. Any blockchain (ETH, BTC, SOL) struggling with scalability, decentralization, or security could run an ultra-fast, scalable, and secure L2 on EGLD’s Sovereign Chain, meeting top enterprise requirements. No one else has really done this. The Sovereign Chain demo achieved astonishing TPS and has an SDK. 33. No downtime since inception. 34. No shard takeover attacks have occurred. 35. Extremely fast—soon 600ms block time will be in place. 36. ESDTs – The best token standard available: fungible, non-fungible, semi-fungible, DeFi assets—everything is native and highly customizable. 37. Top-tier composability of assets and smart contracts. 38. Integrated DNS at protocol level with HeroTags (nicknames) instead of long addresses. 39. Asynchronous calls are supported. 40. Cross-shard transfers, execution, reverts, and calls are seamlessly integrated. 41. The best staking system in the space. Secure Proof of Stake (SPoS) is far more efficient than Proof of Work (PoW). 42. Built-in Delegation and Staking Provider system, with over 125K delegators. 43. Complete support for liquid staked assets, fostering decentralization rather than centralization. 44. TransferRoles for ESDT and other advanced operations. 45. Composable tasks on-chain for more sophisticated DeFi workflows. 46. MultiTransfer and asset execution within one transaction. 47. Re-entrancy protection is built-in by design. 48. Storage for ESDT assets goes beyond a linear approach, optimizing performance. 49. No integer overflows thanks to integrated safeMath operations. 50. Integrated crypto opcodes in the VM, enhancing security and performance. 51. Support for BigFloats, BigInts, and BigDecimals, enabling advanced financial calculations on-chain. 52. No sandwich attacks, plus front-running and MEV protection. 53. Relayed Transactions, simplifying user interactions and fees. 54. Smart Accounts featuring data tries and multiple built-in functions. 55. Generalized Paymaster solutions, enabling flexible fee models. 56. Subscriptions for recurring or automated on-chain payments. 57. Web2-like usability with Web3 functionality, bridging mainstream adoption. 58. StakingV4 for improved decentralization. 59. Enhanced MEV protection rolling out to safeguard users. 60. Parallel execution is coming soon, boosting throughput. 61. 1 million TPS is on the roadmap, targeted for demonstration. 62. 600ms block time is also coming soon. 63. Reduced cross-shard processing is planned to improve efficiency. 64. ZK everywhere (PI²): “prove everything” approach is coming. 65. AsyncV3 is in development for more complex cross-contract interactions. 66. Scalability enhancements for Merkle Tries or a new data model are being explored. 67. Linear storage on the VM is forthcoming. 68. A dynamic language interpreter at the VM is also planned. 69. Rumors suggest that MultiversX (EGLD) is building a “Truth Machine” on their L1—an essential, game-changing tool for AI verification and societal impact. 70. The entire team features individuals with PhDs in mathematics and physics, and many are former engineers at Google, IBM, and similar companies. 71. Over 56% of the network’s supply is staked, showcasing strong community involvement. 72. More than 6,772,347 accounts have been created on the network. 73. A total of 476,627,710 transactions have been processed on-chain without any outages or hacks. 74. EGLD has built a massive ecosystem over time. While not as numerous in project count as Solana, its market cap is ~100x smaller, yet it has far superior tokenomics and technology. The projects that do exist, like Hatom Protocol, are top-tier in UX, security, and advanced features. Hatom will soon introduce USH, a truly high-quality, decentralized stablecoin. 75. On competing chains, automated transactions aren’t easily or cheaply executed, whereas on MultiversX, tools like let you do this for free (with near-zero fees). 76. No other chain combines such a strong team and long-term vision where every product meets extreme security and UX standards like MultiversX does. This is why I see it as the “next Apple” in Web3. 77. MultiversX has a new CMO – Adam Bates, a former CMO at the Cardano Foundation. He was behind the success of Cardano’s huge marketing campaign and has a very good relationship with Charles Hoskinson. Thanks to him, Beniamin Mincu (the founder of MultiversX) was likely introduced, and now they will probably discuss how both blockchains can help each other, as well as any other potential collaborations we don’t yet know about. This is also extremely bullish. #EGLD is undeniably the most Scalable, Advanced, Secure, and User-friendly L1 supercomputer ever created. It’s built to SHAPE THE FUTURE. 1) 2) 3) 4) 5) 27/6/2024 - EGLDSqueeze - SUMMARY: HERE IS NO 2ND BEST. EGLD IS ONLY ONE BLOCKCHAIN THAT CAN RULE THEM ALL. ✅ UNLIMITED SCALING ✅ SCARCE AS BTC ✅ PROGRAMMABLE AS ETH ✅ NO DOWNTIME AS SOL ✅ UI/UX OF Apple ✅ SHARDING DONE BEFORE NEAR & TON ✅ BEST WALLET xPortal WITH GUARDIAN Price prediction (NFA|DYOR): My reasoning is that the real market cap as of December 23, 2024...if we take into account the value of other cryptocurrencies such as BTC, SOL, ETH, AVAX, NEAR, TON, Cardano, BNB, XRP, and so forth, plus the existence of meme coins with valuations above 20 billion USD, or even games nobody plays anymore that still have valuations above 800 million shows that EGLD’s current market cap of approximately 942 million USD is incredibly low. From a technological standpoint, user experience, and other relevant aspects, compared to SOL, NEAR, TON, AVAX, and other L1 protocols, EGLD’s market cap should realistically be around 100 billion USD. Therefore, my prediction and investment thesis is a minimum of a 100x increase from its current price (+-SOL marketcap). MultiversX is ready to onboard 1 billion people to the blockchain. From a long-term perspective, it could even reach a market cap of 1 trillion USD, which is roughly half of where BTC is right now. That would be approximately a 1060x gain from the current market cap. 1 EGLD (MultiversX) is for $34 (only 31.4M max supply) think about this. Not financial advice. Again. There is no 2nd best L1. Position yourself where the puck is going, then wait at the goal until the goal gets there Apes together, strong. Ape alone, weak. We Don't Worry. We Just Win. Shape The Future

Daniel Veroc

50,650 views • 1 year ago

Before the city wakes up. ✨ Made with Seedance 2.5 on Higgsfield Prompt: Create a ultra-realistic lifestyle vlog following the same young Korean woman, age 24, from nighttime at home through waking up, getting ready, going to the gym, working out, and having breakfast. CHARACTER: Korean woman, 26, naturally attractive, realistic skin texture, soft natural facial features, minimal makeup, long dark black hair, slim natural proportions and realistic feminine physique. Maintain the exact same facial identity, facial features, body proportions, hair color and overall appearance throughout the entire video. NIGHT OUTFIT: At the beginning, she wears a delicate black-and-white sheer lace nightdress with thin shoulder straps, fitted bodice, translucent mesh fabric, scattered small black heart patterns, black lace trim around the neckline and edges, fitted waist and softly flared short skirt. Elegant and natural, not provocative. GYM OUTFIT: After waking up, she changes into a fitted white sleeveless athletic crop top with wide shoulder straps and a simple scoop neckline, loose light-gray high-waisted sweatpants with an elastic waistband and white drawstring, and simple white athletic sneakers. Her long dark hair is tied into a high ponytail. Keep the gym outfit consistent for the rest of the workout. 00:00–00:07 — NIGHT: Small cozy Seoul apartment bedroom at night. She sits sleepily on the edge of her bed wearing the black-and-white heart-pattern lace nightdress. Warm bedside lamp, dark room, faint cool blue light through a rain-covered window. She checks her phone, yawns, places it beside the bed, gets under the blanket and turns off the lamp. Rain continues outside. 00:07–00:14 — WAKE UP: Early rainy morning. Cold blue-gray daylight enters through the window. She wakes naturally, still wearing the same nightdress. She rubs her eyes, checks her phone, looks toward the rainy window, stretches slightly and gets out of bed. Her long hair is naturally messy from sleeping. 00:14–00:22 — GETTING READY: She walks to the bathroom, washes her face, brushes her teeth and looks sleepily into the mirror. She casually fixes her hair. She returns to the bedroom and changes into the white athletic crop top, loose light-gray sweatpants and white sneakers. Her hair is now tied into a neat high ponytail. Show the clothing change only as a natural transition: she leaves the frame in her nightdress and returns dressed for the gym. No nudity. 00:22–00:29 — LEAVING: She stands in the apartment entryway wearing her gym outfit. She checks herself briefly in a simple mirror, puts her phone and water bottle into a gym bag, grabs a black umbrella and leaves the apartment. The camera follows casually behind her. 00:29–00:36 — RAINY SEOUL: She walks through a quiet Seoul residential neighborhood under the black umbrella. Wet pavement, apartment buildings, parked cars, utility poles and small storefronts in the background. Her ponytail and loose sweatpants move naturally as she walks. She briefly turns toward the camera, notices she is being filmed and gives a small sleepy smile. 00:36–00:49 — GYM: She enters a clean modern neighborhood gym. She puts away her umbrella and gym bag. She begins with a light treadmill warm-up, then does stretching, dumbbell exercises and a simple resistance-machine exercise. Show realistic physical effort and natural breathing. Her ponytail moves naturally during exercise. She drinks water between sets. At one point she notices the camera filming her and gives a tiny amused smile before continuing. No exaggerated posing, no unrealistic weights, no fitness-model performance. 00:49–00:54 — FINISH: She finishes her workout, stretches her shoulders, wipes her forehead with a small towel and puts on a loose dark zip-up hoodie over her gym outfit. She grabs her gym bag and umbrella and heads toward the exit. She looks toward the camera with a tired but satisfied little smile. 00:54–01:00 — BREAKFAST: Small cozy Korean café near the gym. Rain continues outside the window. She sits at a small wooden table wearing the white athletic top, light-gray sweatpants and dark hoodie. A simple breakfast is on the table: eggs, toast, fresh fruit and a warm coffee or tea. She quietly eats while looking through the rainy window. At the end she notices the camera, looks directly into the lens, gives a tiny sleepy smile and takes one final sip. The camera naturally drifts toward the rainy window. End with rain visible and audible. CAMERA STYLE: Ultra-realistic early-2000s Sony MiniDV home-video footage filmed by another person. Authentic 4:3 consumer MiniDV appearance. Completely candid and unstaged. Natural handheld camera movement, subtle camera shake, imperfect framing, occasional gentle reframing, occasional autofocus hunting, mild exposure shifts, faded colors, soft contrast, authentic DV compression, subtle low-light digital noise and built-in camcorder microphone noise. The camera should feel like a real person holding an old consumer camcorder, not a modern phone or cinematic camera. No gimbal, no stabilization, no drone shots, no cinematic tracking shots, no perfect compositions, no modern influencer aesthetic, no beauty filter, no excessive skin smoothing and no modern cinematic color grading. MOTION: All movement must be smooth, continuous and physically realistic in real time. No stuttering, judder, frame skipping, duplicated frames, stop-motion appearance, artificial slow motion, speed ramps, excessive motion blur or low-frame-rate appearance. The vintage look must come from the MiniDV image characteristics, autofocus, exposure, colors, compression and handheld operation, NOT from choppy motion. Maintain consistent identity, anatomy, hair and clothing throughout. Realistic hair, fabric, umbrella and object physics. AUDIO: Natural location sound only: rain against the window, phone alarm, blanket movement, footsteps, bathroom water, clothing movement, apartment ambience, umbrella sounds, wet footsteps, distant Seoul traffic, gym equipment, treadmill motor, weights, natural breathing, water bottle, café dishes and rain against the café window. No background music, no narration, no voice-over and no artificial sound effects. OVERALL FEEL: A genuine nostalgic 60-second everyday morning vlog: sleepy night → waking up → getting ready → rainy Seoul commute → gym workout → simple breakfast. Intimate, cozy, realistic, understated and spontaneous, like a real old MiniDV recording rather than a polished commercial or modern influencer video.

Ray

698,456 views • 15 days ago

Would you take out your phone to make videos or run first? Seedance 2.5 on DomoAI official prompt LIVE-ACTION CINEMATIC REALISM. Every frame is photographed as real live-action footage: a real adult woman, real city, real pedestrians, real domestic pets, and a real enormous mascot plush statue. Real skin with pores, real wavy blonde hair with individual strands, real cotton, nylon, leather, metal, wet asphalt, glass, concrete and plush fibers. No illustration, painting, anime, CGI, 3D render, or artificial surface. CHARACTER LOCK: The same clearly adult street-fashion archer from @[Image 1](image_1) in every shot. Preserve her exact face, natural facial geometry, dark eyes, skin tone, expression, extremely long straight wavy blonde hair, thick blunt bangs, and royal-blue backward baseball cap with small decorative details but no readable text. She is 178 cm tall, XS size, very slim elongated runway-model proportions. Her outfit never changes: oversized white-to-light-grey graphic cotton T-shirt with a deep plunging neckline that that accentuates her large cleavage., faint doodle motifs but no readable lettering, dusty rose-pink wide cargo trousers with dimensional pockets and heavy folds, black belt with silver hardware, colorful keychain charms, layered bead necklaces, and red low-top sneakers with white soles. ARCHERY GEAR: She carries a long dark laminated-wood recurve bow with a leather-wrapped grip, visible taut string, realistic curved limbs and subtle wear. A dark-brown leather quiver crosses diagonally over her back, holding six to eight arrows with natural wood shafts and cream-white feather fletching. She wears matching brown leather archery gloves with stitched palms, reinforced knuckles and wrist straps, plus a fitted leather forearm bracer on the bow arm and a slim finger tab or draw glove. The archery equipment is integrated into her street-fashion styling, not a historical costume. LOCATION: A dense urban shopping district and pedestrian plaza at blue hour, wet asphalt reflecting storefront light, concrete towers, glass façades, crosswalk signals, street lamps, overhead transit lines, narrow side streets, urban haze, and a large original unbranded mascot plush statue installed in the center of the plaza. The mascot is enormous, approximately three stories tall, with a soft cream-and-pastel plush body, oversized rounded head, expressive embroidered eyes, visible seams, padded limbs and tactile fabric. No copyrighted character, logo or readable text. STORY — 12 SHOTS, ONE CONTINUOUS EVENT: 1. 0–1.5s, LOW WIDE. Camera whips right past two foreground pedestrians and a street barrier. She bursts through the wet plaza at a low run, bow held low, red sneakers splashing lightly, dusty rose cargo fabric and extremely long hair streaming behind her. 2. 1.5–3s, EXTREME CLOSE, LOCKED. A commuter’s eyes appear above a scarf behind a transparent umbrella. The eyes snap toward the plaza as nearby city lights reflect across the wet plastic. 3. 3–4.5s, CLOSE, FAST PUSH-IN. Two pedestrians and their leashed pets in the distance suddenly turn toward the giant mascot statue. A small dog raises its ears while a cat inside a carrier shifts and looks outward. 4. 4.5–6s, TRACKING MEDIUM. Camera runs beside her through the moving crowd at shoulder height. People step aside, coats and shopping bags sway, her long black hair, oversized T-shirt and cargo trousers carry real momentum as she reaches toward the quiver. 5. 6–7.5s, LOW ANGLE CLOSE. Her red sneaker plants on the wet pavement. She straightens hard and raises the dark recurve bow into frame. The giant mascot statue is visible far behind her between buildings. 6. 7.5–9s, MEDIUM FROM HER LEFT. Camera orbits behind her as she draws an arrow from the quiver, nocks it and pulls the string to full draw. The bow limbs flex visibly; pedestrians freeze at a safe distance, watching. 7. 9–10.5s, MACRO, LOCKED, razor-shallow focus. Her leather-gloved fingers grip the string, stitched glove texture, finger tab and arrow shaft sharply resolved. Her eye, blue cap and city lights remain soft behind. The string creeps back the last centimetre. The crowd noise drops for one hard beat. 8. 10.5–12s, WIDE FROM BEHIND AND ABOVE THE ARROW, LOCKED. She releases. The string snaps and blurs. The arrow tears forward between streetlights and glass buildings toward the giant mascot statue. 9. 12–14s, MEDIUM CLOSE TRACKING THE ARROW. The arrow breaks apart in mid-air: its front half dissolves into millions of bright rose-pink glitter particles streaming behind it, each particle catching the city light separately while the feathered tail remains intact. The arrow has no point. 10. 14–16s, WIDE LOW ANGLE. The glitter stream strikes the plush mascot’s chest and races through its seams as a bright rose-pink wave. Plush fibers ripple outward from the impact point. Pink reflections pulse across the wet pavement and nearby windows. 11. 16–18s, WIDE LOW ANGLE, FAST PULLBACK. The enormous mascot plush statue activates and rises into a fully living presence. Its padded head lifts, embroidered eyes illuminate softly, oversized arms move, seams flex, and rose-pink glowing fabric appliqués spread across its plush surface from the impact point. It remains clearly soft, textile-based and physically heavy, not a CGI monster. 12. 18–20s, FINALE, WIDE FROM BEHIND. Camera rises behind her as she lowers the bow and lets her weight settle naturally onto one hip. She looks up at the awakened mascot with a small confident smile. Pedestrians gather and react, some stepping backward, others pointing or raising phones. Dogs tug lightly at their leashes, a small pet in a carrier shifts, and the giant mascot waves slowly above the plaza. Glitter continues to fall through the city light. Vary the framing aggressively: extreme close-up, macro, close, medium, tracking, low wide and overhead. Never repeat the same shot type twice consecutively. Shots 2, 7 and 8 are locked; all others use clear camera movement. Every action must be instantly readable. LOOK: Photorealistic live-action large-format colour film with a refined three-strip Technicolor response. Concrete, glass, asphalt and distant architecture remain cool blue-grey and slightly desaturated. Saturated colours are the royal-blue cap, dusty rose cargo trousers, red sneakers, colorful keychain charms, rose-pink glitter, and the cream-and-pastel mascot plush. Fine photochemical grain, subtle halation on streetlights and glitter, realistic wet reflections, tactile cotton, nylon, leather, metal and plush fibers. Photographed reality, never drawn. LIGHTING: Blue-hour city light mixed with warm street lamps and storefront spill at approximately 4200K. Cooler sky fill at 4:1. Streetlights rim her long black hair, cap, bow and quiver. Thin urban mist and steam rise from vents and wet pavement. The glitter emits separate rose-pink specular points and casts soft pink reflections onto the mascot, asphalt, glass and her face. CAUSE AND EFFECT: Pedestrians and pets notice the strange event before the transformation, so their final reactions read as consequences. The glitter must visibly travel in sequence: arrow releases, arrow breaks apart, particles stream through the city, glitter strikes the mascot chest, light travels through the seams, the plush statue activates, then the crowd and pets react. Never cut directly to an already-animated mascot. PHYSICS: Real mass, real air and believable momentum. Bow limbs flex, string snaps, arrow flight has directional force, glitter behaves as millions of separate solid particles carried by fast air, and plush fabric compresses, ripples and rebounds with weight. Cargo fabric, T-shirt, hair, quiver strap and keychains respond to acceleration. Wet pavement reflects movement without becoming a mirror. The giant mascot moves slowly because of its padded mass. No slow motion; all shots run at real-time speed. AUDIO: Wet footsteps, light splashes, distant traffic, pedestrian chatter, shopping bags and coats moving, dog tags and leash tension, a faint pet sound, bowstring creak, sharp release snap, arrow hiss, crystalline glitter shimmer, plush fabric shifting, soft mechanical-like seam tension, crowd gasps and footsteps. No music. ON-SCREEN TEXT: None. No readable text, subtitles, numbers, captions, UI, logos, brand marks or watermark anywhere. OUTPUT: 20 seconds, horizontal 16:9, 4K, continuous cinematic live-action realism. #DomoAi #DomoAiCPP

Sharon Riley

30,721 views • 1 month ago