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Introducing FragCoord: My ultimate shader editing tool!

137,227 просмотров • 8 месяцев назад •via X (Twitter)

Комментарии: 50

Фото профиля Тsфdiиg
Тsфdiиg8 месяцев назад

I like the idea of storing the shader in the URL. Probably makes the backend whole lot simplier

Фото профиля Xor
Xor8 месяцев назад

Yes. I'd like to do a community thing eventually, but this felt like a good line to draw for now

Фото профиля Xor
Xor8 месяцев назад

-Inspector for visualizing every step of the shader, making real debugging possible -Sliders for every variable -Handy function library -Code export for HLSL, WGSL and metal -Automatic importer for ShaderToy and Twigl -Image/video export and more

Фото профиля Xor
Xor8 месяцев назад

The inspector allows you to visualize variables and expressions. You can immediately get a sense of range allowing you to see each step of the shader. You get a histogram preview and can toggle each channel or visualize clipping

Фото профиля Xor
Xor8 месяцев назад

The code library lets you find functions quickly without having to search for them. Common math constants, color transformations, shapes, noise, etc, all there

Фото профиля Xor
Xor8 месяцев назад

Quick format button for organizing the code to your liking

Фото профиля Xor
Xor8 месяцев назад

Multiple passes are supported too

Фото профиля Xor
Xor8 месяцев назад

This is a very early prototype, so please expect some problems, but I am very happy with the first concept. I don't believe there is anything like it. Send a donation to help with development Thank you

Фото профиля Jebrim
Jebrim8 месяцев назад

Not bad for a day’s work…

Фото профиля Xor
Xor8 месяцев назад

Literally

Фото профиля Adam P. W.
Adam P. W.8 месяцев назад

One thing I would really love to have is a per line preview, always wanted something like that in a shader code editor

Фото профиля Zach Vorhies / Google Whistleblower
Zach Vorhies / Google Whistleblower8 месяцев назад

Been following your updates since you announced them on this. You are going to take out shadertoy because this is way better in every imaginable way. My feedback is that I opened up the page again it took me right back the "inspector" page, as if i had already clicked that shader. My expections is that I would come back to the main selection page, with an enhancement to come back to previous shader I was looking at, as some minor UI element. Or something else. Great work on this again, I can't wait to use it often!!!

Фото профиля Xor
Xor8 месяцев назад

Noted! Thanks Zach!

Фото профиля Thomas Hooper
Thomas Hooper8 месяцев назад

Really nice tool, thank you for sharing it with us 😊 it struggles with slow to compile shaders, I guess you’re modifying the glsl and recompiling a lot to enable the live editing features?

Фото профиля Xor
Xor8 месяцев назад

Yeah, I'll look for optimizations and perhaps a manual compile mode

Фото профиля Thomas Hooper
Thomas Hooper8 месяцев назад

Something I’ve done before is automatically adding uniforms for the things you’re modifying, so you don’t have to recompile as they change

Фото профиля Carsten H.
Carsten H.8 месяцев назад

Maybe gets a little bit of more attention now?

Фото профиля Paulo Falcão
Paulo Falcão8 месяцев назад

Very Cool! I'm also experimenting with custom javascript GLSL editor. I will share some ideias, that I think work very well 🙂

Фото профиля MilkDrop2077
MilkDrop20778 месяцев назад

Really cool 😃

Фото профиля Oleksii Lisovyi
Oleksii Lisovyi8 месяцев назад

Cool stuff! @DelaneyGillilan reminds of D* based Stellar!

Фото профиля OldEclipse
OldEclipse8 месяцев назад

I love the built in library, that's extremely convenient

Фото профиля @𝖉𝖚𝖘𝖙𝖗𝖎𝖆𝖑 ❌ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ❌
@𝖉𝖚𝖘𝖙𝖗𝖎𝖆𝖑 ❌ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ❌8 месяцев назад

Ultra

Фото профиля Barrett Harber
Barrett Harber8 месяцев назад

Amazing!

Фото профиля Javier Meseguer
Javier Meseguer8 месяцев назад

The editor is already great. When/if you turn it into a community and we can see each other's shaders (and learn from them) it is going to be incredible.

Фото профиля Scared of Widths
Scared of Widths8 месяцев назад

For sure sending donation on my next paycheck. Does it / will it include midi or audio sources to modulate variables?

Фото профиля Xor
Xor8 месяцев назад

Still considering

Фото профиля Leander Herzog
Leander Herzog8 месяцев назад

👌🫡

Фото профиля Clem Boissiere
Clem Boissiere8 месяцев назад

Wow that’s neat! Congrats on shipping v1 :-)

Фото профиля MellowDye 🏵️
MellowDye 🏵️8 месяцев назад

This is so useful, can't wait to try it

Фото профиля internet_user
internet_user8 месяцев назад

looks amazing

Фото профиля 🏴‍☠️ 🅢🅐🅘🅝🅣🅗🅔🅛🅛 🏴‍☠️
🏴‍☠️ 🅢🅐🅘🅝🅣🅗🅔🅛🅛 🏴‍☠️8 месяцев назад

I think you just opened the warp gate to editing shader with comfort

Фото профиля Dominik Gstöhl
Dominik Gstöhl8 месяцев назад

cant save .... :/

Фото профиля Xor
Xor8 месяцев назад

Try now

Фото профиля Dominik Gstöhl
Dominik Gstöhl8 месяцев назад

now good

Фото профиля engineeringXroads
engineeringXroads8 месяцев назад

Thank you for creating this

Фото профиля Honcho
Honcho8 месяцев назад

Bro this is insane

Фото профиля Mars (parody)
Mars (parody)8 месяцев назад

🤯🤯🤯🤯

Фото профиля kvick
kvick8 месяцев назад

dang this looks really cool!

Фото профиля mr.tipton
mr.tipton8 месяцев назад

Very cool

Фото профиля Paweł Jarosz
Paweł Jarosz7 месяцев назад

Love it! Do you plan to add a custom sampler (e.g. allow to upload image)?

Фото профиля Xor
Xor7 месяцев назад

You can already link your own URLs. I don't plan on adding custom texture uploads anytime soon though as I don't want to worry about hosting/moderation

Фото профиля Paweł Jarosz
Paweł Jarosz7 месяцев назад

Oh, good to know there's a way!

Фото профиля Jan Orszulik
Jan Orszulik8 месяцев назад

Nice!

Фото профиля Jeffrey Emanuel
Jeffrey Emanuel8 месяцев назад

Very cool, nice work!

Фото профиля Chris Smith
Chris Smith8 месяцев назад

This is slick. I’m gonna go make a shader

Фото профиля Ksenia Kondrashova
Ksenia Kondrashova8 месяцев назад

Just gave it a go and whaaaaaaat?! That's honestly amazing! It’s got everything I was thinking about and more on top. And it was what, 2 weeks? Absolutely crazy @XorDev you’re a legend 👑 Any thoughts about the desktop app?

Фото профиля Nicholas Bardy
Nicholas Bardy8 месяцев назад

Wow nice work man. I tried to code up a version of this a few years ago to scratch my own itch, and it was really hard and got so many shader compliation errors I gave up.

Фото профиля Filip Aničić
Filip Aničić8 месяцев назад

I stopped working on my renderer because I got frustrated debugging shaders. This makes me really want to get back into it 😄

Фото профиля Bryan
Bryan8 месяцев назад

👏🏻👏🏻👏🏻

Фото профиля ben
ben7 месяцев назад

main page really struggles on my integrated intel GPU, maybe render static thumbnails instead? not sure why its so slow

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