正在加载视频...

视频加载失败

Introducing MazeBench, a 3D open world environment that evaluates long term planning with visual spatial reasoning. It spans hundreds of rooms and puzzles. Today’s best agents cannot progress beyond the initial levels.

248,983 次观看 • 2 个月前 •via X (Twitter)

62 条评论

💺 的头像
💺2 个月前

Agents need to go through 200+ rooms to find 100 hidden gems by completing Sokoban-like box pushing puzzles. The rules are simple, but difficulty increases at a rapid pace. All puzzles were designed by hand and solved internally.

💺 的头像
💺2 个月前

We used models in their native harnesses and gave them tools to control the camera and player. However, they perform poorly no matter the representation (Image, ASCII, and JSON), scoring 1% max. We calculated a novelty score to stop models when they walk in circles.

💺 的头像
💺2 个月前

When we gave the agents access to Python, they tend to write A* solvers, which improves their scores considerably. GPT-5.6 Sol Max scored 13%! However, later puzzles are designed to be infeasible for A* solvers. Models did not reach those stages yet.

💺 的头像
💺2 个月前

A special thanks to @PrimeIntellect for sponsoring, and @xeophon and @omouamoua for their mentorship. Also, a huge thanks to my brother, @mr_cavedweller, for designing 100+ rooms! Mazebench is open source: Blog:

Psyho 的头像
Psyho2 个月前

late congrats on the release, this is amazing I only played for several minutes, but good concept, very solid puzzle design and S-tier execution great that you're testing coding harnesses as well even webpage and blog is solid it might be the very first reasoning benchmark that I can wholeheartedly recommend I can volunteer as a human baseline, assuming this thing doesn't take 100 hours 😅 If I have to say something negative: I believe it didn't save the info about the first 2 gems that I picked up (the 3rd one registered, so in the end I picked up 3, but I had only 1 visible in the UI)

💺 的头像
💺2 个月前

thanks Psyho! yes it might take 100+ hours 😅 i have some friends playing it and after several hours they are near 10% apologies for the save bug, working on that. if you signed up and the save file disappeared it might be in the user page

Psyho 的头像
Psyho2 个月前

yeah, I was worried about that I guess I can volunteer to test a part of it 😅 btw, not sure how fiendish and unreasonable the later puzzles are, but it might be an actually good idea to release on steam; you can even release for free just to gather data

💺 的头像
💺2 个月前

that’s a good idea i should do steam there may be a couple bumps in the curriculum, and the later levels are wild but contain some fun ideas so they aren’t unfair

Psyho 的头像
Psyho2 个月前

oh, did you update the game? visuals for gems have changed (much better now!) and now it tracks my gems correctly (after reacquiring them) so it seems it's fixed few suggestions for better human experience - for gems that were already picked up, it would good to render them in lower alpha (transparent) or muted colors; I wonder if agents encounter a similar problem when they try to pick up the same gems again - it's somewhat a puzzle game standard to be able to undo through a reset, probably doesn't change anything for AI - for humans, it would be good to improve movement a bit, by doing proper input buffering and speeding up animation when input buffering (+ making animation slightly snappier), but that might be tricky to implement - being able to use cursors to navigate through map would be nice - show available gems on the map (shiny pixel, highlighted border?) - human leaderboard wen? anyway, happy to help if you need some consulting on the human experience; that being said, I'm not sure if you need considering it's already quite good

💺 的头像
💺2 个月前

these are good suggestions, thank you the undo after reset and gems on the map are something i can add easily i’ll see if i can fix visuals and make the game smoother (there is a secret human leaderboard in the user page) yes gems are half transparent if you re-enter a room

Psyho 的头像
Psyho2 个月前

verified runs only :(

💺 的头像
💺2 个月前

it records your play through and does a play back so it will auto verify when you submit, and if it breaks somehow i can put it on there

Acer 的头像
Acer2 个月前

@legit_api Nice one chair

Lisan al Gaib 的头像
Lisan al Gaib2 个月前

you should have built in some timers and chairs so people and AI's can practive patience

💺 的头像
💺2 个月前

😂 the chair update is coming soon

Lisan al Gaib 的头像
Lisan al Gaib2 个月前

christmas edition, the gems are presents and each one contains a chair

adi 的头像
adi2 个月前

shouldn't've made it open source imo, but still extremely cool!

💺 的头像
💺2 个月前

if it comes to that, i will come up with a secret new env even more daunting

Chris 的头像
Chris2 个月前

Banger banger banger

Florian Brand 的头像
Florian Brand2 个月前

Super excited to see this finally out!!

🚨 AI News | TestingCatalog 的头像
🚨 AI News | TestingCatalog2 个月前

👀👀👀

Josh 的头像
Josh2 个月前

Is it fair to say, 3d sokoban with a hard curriculum?

💺 的头像
💺2 个月前

yep, that’s what I was shooting for!

Josh 的头像
Josh2 个月前

Great idea and looks good - kudos

Sinatras 的头像
Sinatras2 个月前

Great work, i love some hard environments

💺 的头像
💺2 个月前

thanks! tried to make it as hard as possible

cheaty 的头像
cheaty2 个月前

so this is what you do in your cave

JB 的头像
JB2 个月前

I love it

💺 的头像
💺2 个月前

thank you JB models will score so so low forever

Hensen Juang 的头像
Hensen Juang2 个月前

Nice work

Lucas Beyer (bl16) 的头像
Lucas Beyer (bl16)2 个月前

Cool!

Amit Prakash 的头像
Amit Prakash2 个月前

great work ! the puzzles are amazing and so cool🔥🔥

💺 的头像
💺2 个月前

thank you! ❤️

Stone Tao 的头像
Stone Tao2 个月前

is the goal of these types of envs to find tasks humans can solve but LLM/VLMs can’t? The larger the gap the more interesting?

💺 的头像
💺2 个月前

i just wanted to build something very very hard, i find the puzzles interesting.

stochasm 的头像
stochasm2 个月前

great work! this seems fun to play as a human as well

Phunky 的头像
Phunky2 个月前

Why is this better than ARC-AGI-3 lmao

Kol Tregaskes 的头像
Kol Tregaskes2 个月前

Chair done good.

Ossi K 的头像
Ossi K2 个月前

Are you gonna do multi agent puzzles so they have to cooperate?

💺 的头像
💺2 个月前

that would be super fun

snimu (Sebastian Müller) 的头像
snimu (Sebastian Müller)2 个月前

Amazing work!

Ankith 🐋/acc 的头像
Ankith 🐋/acc2 个月前

Your first mistake was revealing what the bench does. Now it will be benchmaxxed thru synthetic data generation. Curse of ArcAGI

Tim Kostolansky 的头像
Tim Kostolansky2 个月前

nice! impressive work

λux 的头像
λux2 个月前

this is super cool. awsm release (+ knew it was a banger when i saw ur RL residency presentation)

💺 的头像
💺2 个月前

thanks, i appreciate that! ❤️

eric 的头像
eric2 个月前

can u release this as a iphone game

💺 的头像
💺2 个月前

i should, that would be cool it is available on

Ananth 的头像
Ananth2 个月前

looks great. congrats!

Hamza 的头像
Hamza2 个月前

@legit_api when will we get Chair bench?

pawel 的头像
pawel2 个月前

so tasteful

Snorri Páll 的头像
Snorri Páll2 个月前

How do humans perform?

💺 的头像
💺2 个月前

better than 1% which is where sota models are at

sdmat 的头像
sdmat2 个月前

I'm disappointed in you chair, accelerating AI progress like this

Björn Plüster 的头像
Björn Plüster2 个月前

cool - love the visual style! Have you measured how humans perform?

💺 的头像
💺2 个月前

thank you! we just tested them internally. there is a leaderboard to compete in, I’d be stunned if someone can beat them all in a short amount of time

Björn Plüster 的头像
Björn Plüster2 个月前

Played the first few and had quite some fun. Maybe market this as a game also? 😅

John Thilén 的头像
John Thilén2 个月前

@patience_cave You mean sell it on Steam and collect the data to train better models?

Björn Plüster 的头像
Björn Plüster2 个月前

@patience_cave I was thinking app store but yeah essentially. Or just to have a good game - this is definitely better than 90% of puzzle game apps

teacup 的头像
teacup2 个月前

Damn, even a chair is more successful than me *sigh* (Looks really cool btw)

Jan Schnyder 的头像
Jan Schnyder2 个月前

sickk

Kirk Patrick Miller 的头像
Kirk Patrick Miller2 个月前

No one has figured out that AI needs to feel for vision to work. Lordy I am so done with the “labs” All ego. No one open to anything but what they are doing. Scale! Scale!!! Don’t bother to think. Chair, you know I love you. Not you I am angry at. I am deeply disappointed that not one person inside the labs thought to use social media to solve things together… why share credit? The labs will own 100% of nothing soon. And they deserve the failures for their blind egos and horrific leadership. OpenAI is still resetting things to make Microsoft’s numbers look better tomorrow. They still owe 250 BILLION to Azure… but they think they can hide financial issues long enough their crap IPO will go public. They owe one trillion in spending commitments. The media is hiding truth. The labs are lying… You are about to see the entire world go back to the cave days. So you will be happy. I will not. I wanted everyone to succeed. When people want to understand why the AI fails on these types of things I am happy to help for a fee now. I offered for over a year to help for free. No more. Best to you chair and all those reading this. Giving humanity a 40% chance we make it through this without a total collapse. •

Noema 的头像
Noema2 个月前

Arc-agi level quality. I love it! Keep it up buddy

相关视频