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Introducing MIRA. A playable, multiplayer world model. A dream of Rocket League. Trained on 10k hours of data collected with publicly available bots, MIRA learns the dynamics of a four-player game. The model runs in real time at 20 fps, based on the keys you and the other players...

507,564 views • 3 months ago •via X (Twitter)

35 Comments

kache's profile picture
kache3 months ago

@ricklamers You probably don't want to predict the entire world

General Intuition's profile picture
General Intuition3 months ago

Play the four-player demo now.

Palmer's profile picture
Palmer3 months ago

10k hours sounds like a lot then I remember some people got like 5x that by themselves lmao

Vincent Micheli's profile picture
Vincent Micheli3 months ago

Come hang out with us at our ICML booth to play some matches and learn more about MIRA!

0xobsessed's profile picture
0xobsessed3 months ago

i don’t understand what you’re building

paula wehmeyer's profile picture
paula wehmeyer3 months ago

Play MIRA at ICML in Seoul with us. Meet the team at booth 111.

Aakash Reddy's profile picture
Aakash Reddy3 months ago

Here I was thinking MOBA games would be the first to have a world model

Eddy Xu's profile picture
Eddy Xu3 months ago

woahh

Mark Grinev's profile picture
Mark Grinev3 months ago

unless world models lead to net new creativity in gaming or a harry potter off the dome esk design why am i trying to play a knock version of an already existing game

Garry Fan's profile picture
Garry Fan3 months ago

I'm being griefed by my teammate pls add a report button 9/10

Ronak Malde's profile picture
Ronak Malde3 months ago

If AI progress stalled here I wouldn’t be too upset

justin's profile picture
justin3 months ago

wtf

signüll's profile picture
signüll3 months ago

this is incredibly cool.

Garry Fan's profile picture
Garry Fan3 months ago

6 in the morning and I'm playing Rocket League in my browser holy shit this is cool!

Joseph Jojoe's profile picture
Joseph Jojoe3 months ago

this is insanely cool

rohit's profile picture
rohit3 months ago

the most impressive demo so far in 2026 - it's actually playable

Rahul Karajgikar's profile picture
Rahul Karajgikar3 months ago

insanely cool stuff, as a rl player this is very exciting

josh halliday's profile picture
josh halliday3 months ago

i am going to come and destroy MIRA at rocket league 🤣🤣

James Xu's profile picture
James Xu3 months ago

this is insane 🚀 super cool work

thom's profile picture
thom3 months ago

God we are taking off so hard

offmylawn's profile picture
offmylawn3 months ago

what the actual

Chris Klein's profile picture
Chris Klein3 months ago

Multiplayer world models before GTA 6.

acai's profile picture
acai3 months ago

@0xm1kr @doppelfun

Alvaro L's profile picture
Alvaro L3 months ago

Fascinating

Ethan Goodhart's profile picture
Ethan Goodhart3 months ago

insane

Seth  Phillips's profile picture
Seth Phillips3 months ago

Our friends just played it, absolutely incredible work.

venivci's profile picture
venivci3 months ago

oh.

AL Robin's profile picture
AL Robin3 months ago

The name is the same as the AI agents inside Telegram by The Open Platform :)

yang's profile picture
yang3 months ago

Curious where medal data was used in this process since it says it was trained off bot data exclusively. “We train on roughly 10,000 match-hours of recorded 2v2 Rocket League matches, generated entirely by self-play between game-playing bots; no human gameplay at all. “

Team Reagent's profile picture
Team Reagent3 months ago

@FelionSpike Wanna try it out? I absolutely called the fact that we would replace entire games with world models with a persistence mechanism

Rey Neill's profile picture
Rey Neill3 months ago

Latency is rough, but impressive work!

Griz's profile picture
Griz3 months ago

watching a model dream the next frame straight from your inputs with no engine underneath is the part that gets me

Neheart's profile picture
Neheart3 months ago

10k hours just from bot-generated data is wild, curious how it handles real player unpredictability versus what the bots taught it.

Apurva Mishra's profile picture
Apurva Mishra3 months ago

This is sooooooo coooool!!!!!

Sebastian Buzdugan's profile picture
Sebastian Buzdugan3 months ago

20 fps matters, but recovery from bad player inputs decides if it feels playable

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