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Introducing PROWL! We’ve built RL agents that explore game environments, tasked with discovering failures in world models across physics, visuals, and actions. Those failures then become training data in an automated loop that advances world model performance.

64,773 просмотров • 5 месяцев назад •via X (Twitter)

Комментарии: 27

Фото профиля Odyssey
Odyssey5 месяцев назад

In Minecraft, PROWL unlocked major improvements in action following, visual quality, temporal coherence, environmental dynamics, and out-of-distribution robustness. It even learned to simulate entirely new behaviors discovered by RL agents.

Фото профиля Odyssey
Odyssey5 месяцев назад

We see PROWL as another lever of scale for world models, which we're excited to explore further. You can find our technical summary and paper here, and please let us know any questions or thoughts.

Фото профиля Barrak
Barrak5 месяцев назад

Self correcting world models trained on their own failures is one of the most elegant feedback loops in AI right now.

Фото профиля Odyssey
Odyssey5 месяцев назад

We agree.

Фото профиля A. Hamdi Guzel
A. Hamdi Guzel5 месяцев назад

4/ The other piece is the a prioritized memory of discovered failures. After each WM update, every trajectory gets re-scored. Solved cases decay out, unresolved ones rise. It's not a replay buffer. It's a self-adjusting curriculum over the model's current failure frontier.

Фото профиля james
james5 месяцев назад

So excited to see this work from the team starting to bring more of the tools that have worked so well with LLMs into the world model space.

Фото профиля Oscar Moxon
Oscar Moxon5 месяцев назад

this will be huge.

Фото профиля A. Hamdi Guzel
A. Hamdi Guzel5 месяцев назад

1/ Really proud of what the team pulled together on this one. Here's what we developed to make PROWL work 👇

Фото профиля A. Hamdi Guzel
A. Hamdi Guzel5 месяцев назад

7/ We see this as a next lever for scaling world models — and for the intelligent agents that learn inside them. Better simulators make better agents. Better agents find harder failures. This is what open-ended learning should look like.

Фото профиля A. Hamdi Guzel
A. Hamdi Guzel5 месяцев назад

5/ Honestly the most exciting result for us: PROWL discovers 27 strictly novel action compositions — combinations that appear nowhere in the human dataset or the non-adversarial baseline.

Фото профиля A. Hamdi Guzel
A. Hamdi Guzel5 месяцев назад

3/ That single design choice splits two regimes cleanly: 🔴 Weak anchor → reward hacking, zero novel behaviors discovered 🟢 KL-anchored → finds failures that are hard AND behaviorally valid Novelty without learnability is useless. You need both.

Фото профиля A. Hamdi Guzel
A. Hamdi Guzel5 месяцев назад

2/ The key insight: prediction error alone isn't a good reward. A weakly constrained adversary just learns to thrash the camera to reward hack — the WM is genuinely wrong, but the failures don't generalize. So we anchor the adversary to a behavioral prior with a KL constraint.

Фото профиля Jonathan Sadeghi
Jonathan Sadeghi5 месяцев назад

@ahguzelUK is the 🐐 for sure

Фото профиля Captainagk
Captainagk5 месяцев назад

This is the missing ingredient for world models.

Фото профиля A. Hamdi Guzel
A. Hamdi Guzel5 месяцев назад

8/ Huge thanks to the entire team for making this happen. Now let's push the field forward 🚀

Фото профиля A. Hamdi Guzel
A. Hamdi Guzel5 месяцев назад

6/ And the curriculum is real. Short-horizon improvements compound through autoregressive rollout — long-horizon gains where the matched-compute baseline barely moves. Better local dynamics → better long-horizon prediction. Which is the whole point.

Фото профиля Dan
Dan5 месяцев назад

Failure-as-training-data, automated. The product-design analog: most startups have a feedback loop measured in weeks. The winners compress it to hours. PROWL is basically Antifragile-as-a-service for world models. In agents, the loop IS the product.

Фото профиля Santhosh Subramanian
Santhosh Subramanian5 месяцев назад

super cool!

Фото профиля Odyssey
Odyssey5 месяцев назад

❤️

Фото профиля Duoduo
Duoduo5 месяцев назад

Agents that search for failures are more interesting than agents that only complete tasks. A discovered crack in a world model is a training asset. The loop is not demo → wow; it is explore → break → turn the breakage into data.

Фото профиля Shakhnazar Zhumabekov
Shakhnazar Zhumabekov5 месяцев назад

Interesting to know what was framework used for rl training - was it something like verl?

Фото профиля BowtiedWhitebat + Read Pinned Tweet or NGMI
BowtiedWhitebat + Read Pinned Tweet or NGMI5 месяцев назад

our fewture fresn 'll be ai aint

Фото профиля Prateek Tripathi
Prateek Tripathi5 месяцев назад

Breaking physics to fix them? Genius move.

Фото профиля dp
dp5 месяцев назад

why is this cool ?

Фото профиля Utkarsh Singh
Utkarsh Singh5 месяцев назад

sounds intense. hope the training loop is efficient; otherwise, it could get chaotic fast.

Фото профиля Julian Brooks
Julian Brooks5 месяцев назад

That was fast - this looks awesome.

Фото профиля サナエトweb3
サナエトweb35 месяцев назад

so it's a GAN for world models. adversarial training is famously stable and never collapses into a local minimum. right?

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