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Introducing Texel Splatting: Perspective-Stable 3D Pixel Art open source paper+code Most 3D pixel art techniques (e.g. t3ssel8r, ProPixelizer) snap pixels to a screen grid, which only works with an orthographic camera Texel splatting solves this for perspective cameras: first,

112,910 görüntüleme • 7 ay önce •via X (Twitter)

20 Yorum

dylan profil fotoğrafı
dylan7 ay önce

the scene is rendered from fixed-origin cubemaps. then, each cubemap texel is splatted to a world-space quad each quad is expanded to fill disocclusion gaps

dylan profil fotoğrafı
dylan7 ay önce

during movement, the fixed origin is snapped to a world-space grid to make transitions smoother, blend from the previous cubemap with ordered dithering the webgpu demo achieves 240fps on an RTX 4090, 40 fps on an iPhone 15 try it:

jestermolecule profil fotoğrafı
jestermolecule7 ay önce

cool stuff bro! are you open to donations via github? would love to support this bro

dylan profil fotoğrafı
dylan7 ay önce

thanks a lot! i added a sponsor link

John Shedletsky profil fotoğrafı
John Shedletsky7 ay önce

Those jaggies are nasty tho. Where does the undersampling happen? Isn't this a screen space technique?

Cyanide Ember profil fotoğrafı
Cyanide Ember7 ay önce

The lengths people will go to to avoid using voxels are truly phenomenal.

Tim Cotten profil fotoğrafı
Tim Cotten7 ay önce

@Scobleizer Long ago, ‘neath the sun, lived a folk who had a dream… *stones*

windbt profil fotoğrafı
windbt7 ay önce

Can this jagged edge be fixed?

Co profil fotoğrafı
Co7 ay önce

@e0syn

Valentin Dumitru profil fotoğrafı
Valentin Dumitru7 ay önce

This is extremely useful to me. What license does it have?

dylan profil fotoğrafı
dylan7 ay önce

open source (MIT)

robert mine profil fotoğrafı
robert mine7 ay önce

Cool stuff!! Interesting to see different ways dithering is used

🔞 Our Apartment by Sacb0y profil fotoğrafı
🔞 Our Apartment by Sacb0y7 ay önce

I think my main problem is you can see the pixel transition which makes the movement very "noisy" or "dithery". 🤔 If it was a character or something, their face would look like mush in motion I think.

internetperson profil fotoğrafı
internetperson7 ay önce

this literally isn't pixel art

Alexis profil fotoğrafı
Alexis7 ay önce

super interesting!

mario profil fotoğrafı
mario7 ay önce

Amazing stuff!

Jay profil fotoğrafı
Jay7 ay önce

Reminds me of the good ol' PS1/PSP/PS2 days.

Lightly Seared On The RSI Bliss Grill profil fotoğrafı
Lightly Seared On The RSI Bliss Grill7 ay önce

@ID_AA_Carmack John, is this cool?

Andy Coenen profil fotoğrafı
Andy Coenen7 ay önce

stunning

Default2 profil fotoğrafı
Default27 ay önce

Looks nice!

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