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Introducing the Creature Catcher - coming soon to #JustDireThings ;) Model/Texture pending :)
13,213 Aufrufe • vor 2 Jahren •via X (Twitter)
15 Kommentare

Omg I love this! Does this make them aggressive when you release them?

If it doesn't play "DireWire I choose you" as a sound effect every time you throw it is it even a complete feature then? 🤣

Love it. Reminds me of an ant man shrinking disc.

Looks good! Just one more thing, when releasing an entity, rendering an empty catcher would make more sense and look better in my opinion :)

Looks a little familiar but both the capture and release animations are genuinely gorgeous.

Minecraft pokemon (again again)

So a minecraft pokeball

Looks cool, would it work on warden or endermen etc.

1 question... I believe that as it is a ranged target rather than a touched target it should not be an issue.... but have you tested it with the mod that allows you to turn villagers into items (can't recall name but it is Skies)

It only works on mob entities not items :). Yea it’s definitely not a new concept. I just wanted my own version of it.

I was suggesting a potential conflict with Easy Villagers mod shift right clicking (iirc) the VILLAGER MOB ENTITY removes the villager and gives an item.... a similar process. It's unlikely as you use a ranged contact but possible. You basically get an item villager either way

Seems conceptually similar to a Pokeball.

Looks great! But idk if the throwing mechanic to capture will work great, as it can be messy in a very clogged space.

Fancy !

Any chance you can change the particles like in your other mods?
