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Introducing Unbound Loop: 3D sculpting meets real-time AI, turning simple shapes into stunning models instantly. Keep full creative control as the AI augments your work, then export directly for games and 3D printing. Try it today for free! 👇 loop . unbound . io

41,045 views • 3 months ago •via X (Twitter)

13 Comments

Allen's profile picture
Allen3 months ago

very cool.

Travis Davids's profile picture
Travis Davids3 months ago

Very very nice guys, I'm genuinely impressed, very intuitive to use. Love how easy it is to control how much of the design is altered with AI and how much stays true to the basic primitives. I played around with the mech template and tweaked it. Being able to generate the 3D model afterwards is also great, just wish the image to 3D generator had higher fidelity (similar to Tripo 3.1 or Hunyuan 3.1). Very fun application to use, congrats! A quality of life feature would be the ability to lock a shape in place so it can't be accidently selected while performing other tasks. Also some sort of upscale image option before it gtets sent to 3D generation.

25TH's profile picture
25TH3 months ago

this is nice

Ryan Sael's profile picture
Ryan Sael3 months ago

Been waiting for this! Going to use this to upgrade models on my project:

Viren's profile picture
Viren3 months ago

Congrats! This looks awesome

Dave at ‘Impact Soccer’'s profile picture
Dave at ‘Impact Soccer’3 months ago

This looks awesome!

Marcus Segal's profile picture
Marcus Segal3 months ago

This is so cool!!!

alejandro's profile picture
alejandro3 months ago

Wooo!

Troy Kirwin's profile picture
Troy Kirwin3 months ago

Awesome!

AI Art by yours truly's profile picture
AI Art by yours truly3 months ago

This looks very interesting! Are you able to also choose a poly count?

Unbound's profile picture
Unbound3 months ago

That's right, you can define a target poly count when re-topologizing meshes.

MrWhoMan's profile picture
MrWhoMan3 months ago

Most of shown crappy models you can make in blender within 15 minutes. And the end model has different tecture than a prerender...

Fazal's profile picture
Fazal3 months ago

3d sculpting with real time ai is the future. i use claude with remotion for automated video generation but seeing this kind of 3d integration is next level

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