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Introducing Unbound Loop: 3D sculpting meets real-time AI, turning simple shapes into stunning models instantly. Keep full creative control as the AI augments your work, then export directly for games and 3D printing. Try it today for free! 👇 loop . unbound . io
41,045 views • 3 months ago •via X (Twitter)
13 Comments

very cool.

Very very nice guys, I'm genuinely impressed, very intuitive to use. Love how easy it is to control how much of the design is altered with AI and how much stays true to the basic primitives. I played around with the mech template and tweaked it. Being able to generate the 3D model afterwards is also great, just wish the image to 3D generator had higher fidelity (similar to Tripo 3.1 or Hunyuan 3.1). Very fun application to use, congrats! A quality of life feature would be the ability to lock a shape in place so it can't be accidently selected while performing other tasks. Also some sort of upscale image option before it gtets sent to 3D generation.

this is nice

Been waiting for this! Going to use this to upgrade models on my project:

Congrats! This looks awesome

This looks awesome!

This is so cool!!!

Wooo!

Awesome!

This looks very interesting! Are you able to also choose a poly count?

That's right, you can define a target poly count when re-topologizing meshes.

Most of shown crappy models you can make in blender within 15 minutes. And the end model has different tecture than a prerender...

3d sculpting with real time ai is the future. i use claude with remotion for automated video generation but seeing this kind of 3d integration is next level
